Index of /Books Magazines and other texts/Computer Science/Game programming/Basics/3_Game Engine
Name
Size
Parent Directory
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Real Time Cinematography for Games.pdf
83M
3D Game Engine Design - David H. Eberly.pdf
74M
3D Lights - History and Techniques.pdf
32M
Game Engine Architecture - Jason Gregory.pdf
30M
Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf
20M
Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm
18M
Collision Detection in Interactive 3D Environments.pdf
12M
3D Geometry Tuts.rar
11M
Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf
11M
Video Compression and Communications 2e (Wiley, 2007).pdf
11M
Pro OGRE 3D Programming.pdf
11M
Beginning Game Audio Programming - Mason McCuskey.chm
7.1M
The Complete Guide to Game Audio, 2nd Edition.pdf
7.0M
Data Structures and Algorithms for Game Developers.pdf
6.9M
Retro Game Programming Unleashed for the Masses.pdf
5.9M
Advanced 2D Game Development.pdf
4.6M
Practical WPF Graphics Programming.pdf
4.2M
The Complete Guide to Game Audio (CMP, 2001).pdf
4.2M
Computer Sound Design - Synthesis Techniques and Programming 2e (Focal, 2002).pdf
3.9M
A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf
3.8M
GeForce 8800 GPU Architecture Technical Brief - 1.pdf
3.5M
3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf
3.5M
Microsoft Press 3D Programming for Windows.chm
3.1M
Real-Time Collision Detection.pdf
3.0M
Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf
2.8M
An Introductory Tour Of Interactive Rendering.pdf
2.5M
ATI R700 Family Instruction Set Architecture.pdf
1.9M
Graphics Memory.doc
1.0M
Microsoft DirectX 10 Technical Brief.pdf
800K
Directional Lightmaps.pdf
764K
Designing the Framework of a Paralle Game Engine - Intel Whitepaper.pdf
400K
Optimized skinning in CPU.pdf
227K
Toolset Development/
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Programming a Multiplayer FPS in DirectX/
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Microsoft Tech Demo - Image Compositing/
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Gameinstitute.com - Game Engine Development Course/
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Game Programming Gems Series/
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Game Engine Source Codes/
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Game Engine Gems/
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CUDA/
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AI/
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3D Game Engine Programming - Stefan Zerbst and Oliver Duvel/
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