Index of /Books Magazines and other texts/Computer Science/Game programming/Basics/3_Game Engine
Name
Size
Parent Directory
-
3D Game Engine Programming - Stefan Zerbst and Oliver Duvel/
-
AI/
-
CUDA/
-
Game Engine Gems/
-
Game Engine Source Codes/
-
Game Programming Gems Series/
-
Gameinstitute.com - Game Engine Development Course/
-
Microsoft Tech Demo - Image Compositing/
-
Programming a Multiplayer FPS in DirectX/
-
Toolset Development/
-
Optimized skinning in CPU.pdf
227K
Designing the Framework of a Paralle Game Engine - Intel Whitepaper.pdf
400K
Directional Lightmaps.pdf
764K
Microsoft DirectX 10 Technical Brief.pdf
800K
Graphics Memory.doc
1.0M
ATI R700 Family Instruction Set Architecture.pdf
1.9M
An Introductory Tour Of Interactive Rendering.pdf
2.5M
Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf
2.8M
Real-Time Collision Detection.pdf
3.0M
Microsoft Press 3D Programming for Windows.chm
3.1M
3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf
3.5M
GeForce 8800 GPU Architecture Technical Brief - 1.pdf
3.5M
A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf
3.8M
Computer Sound Design - Synthesis Techniques and Programming 2e (Focal, 2002).pdf
3.9M
The Complete Guide to Game Audio (CMP, 2001).pdf
4.2M
Practical WPF Graphics Programming.pdf
4.2M
Advanced 2D Game Development.pdf
4.6M
Retro Game Programming Unleashed for the Masses.pdf
5.9M
Data Structures and Algorithms for Game Developers.pdf
6.9M
The Complete Guide to Game Audio, 2nd Edition.pdf
7.0M
Beginning Game Audio Programming - Mason McCuskey.chm
7.1M
Pro OGRE 3D Programming.pdf
11M
Video Compression and Communications 2e (Wiley, 2007).pdf
11M
Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf
11M
3D Geometry Tuts.rar
11M
Collision Detection in Interactive 3D Environments.pdf
12M
Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm
18M
Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf
20M
Game Engine Architecture - Jason Gregory.pdf
30M
3D Lights - History and Techniques.pdf
32M
3D Game Engine Design - David H. Eberly.pdf
74M
Real Time Cinematography for Games.pdf
83M
Apache/2.4.58 (Ubuntu) Server at filelake.xyz Port 443