build/us_pc/src/game/hud.o: src/game/hud.c include/PR/ultratypes.h \
 include/sm64.h include/types.h include/ultra64.h \
 include/PR/os_exception.h include/PR/os_misc.h include/PR/os_rdp.h \
 include/PR/os_thread.h include/PR/ultratypes.h include/PR/os_time.h \
 include/PR/os_message.h include/PR/os_cont.h include/PR/os_message.h \
 include/PR/os_tlb.h include/PR/sptask.h include/PR/ucode.h \
 include/PR/os_cache.h include/PR/os_vi.h include/PR/os_pi.h \
 include/PR/os_internal.h include/PR/mbi.h include/platform_info.h \
 include/PR/gbi.h include/PR/abi.h include/PR/os_eeprom.h \
 include/PR/os_libc.h include/PR/gu.h include/PR/os_ai.h \
 include/PR/libaudio.h include/PR/abi.h include/PR/libultra.h \
 include/macros.h include/platform_info.h include/config.h \
 include/object_fields.h include/object_constants.h include/sounds.h \
 include/model_ids.h include/mario_animation_ids.h \
 include/mario_geo_switch_case_ids.h include/surface_terrains.h \
 actors/common1.h include/types.h include/gfx_dimensions.h \
 src/pc/gfx/gfx_pc.h src/game/game_init.h src/game/memory.h \
 src/game/level_update.h src/game/camera.h src/game/area.h \
 src/engine/graph_node.h src/game/memory.h src/engine/geo_layout.h \
 include/macros.h include/level_table.h levels/level_defines.h \
 src/game/print.h src/game/ingame_menu.h src/game/hud.h \
 src/game/segment2.h src/game/save_file.h include/course_table.h \
 levels/course_defines.h
include/PR/ultratypes.h:
include/sm64.h:
include/types.h:
include/ultra64.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/gbi.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/macros.h:
include/platform_info.h:
include/config.h:
include/object_fields.h:
include/object_constants.h:
include/sounds.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
actors/common1.h:
include/types.h:
include/gfx_dimensions.h:
src/pc/gfx/gfx_pc.h:
src/game/game_init.h:
src/game/memory.h:
src/game/level_update.h:
src/game/camera.h:
src/game/area.h:
src/engine/graph_node.h:
src/game/memory.h:
src/engine/geo_layout.h:
include/macros.h:
include/level_table.h:
levels/level_defines.h:
src/game/print.h:
src/game/ingame_menu.h:
src/game/hud.h:
src/game/segment2.h:
src/game/save_file.h:
include/course_table.h:
levels/course_defines.h:
