build/us_pc/levels/wf/leveldata.o: levels/wf/leveldata.c \
 include/ultra64.h include/PR/ultratypes.h include/PR/os_exception.h \
 include/PR/os_misc.h include/PR/os_rdp.h include/PR/os_thread.h \
 include/PR/ultratypes.h include/PR/os_time.h include/PR/os_message.h \
 include/PR/os_cont.h include/PR/os_message.h include/PR/os_tlb.h \
 include/PR/sptask.h include/PR/ucode.h include/PR/os_cache.h \
 include/PR/os_vi.h include/PR/os_pi.h include/PR/os_internal.h \
 include/PR/mbi.h include/platform_info.h include/PR/gbi.h \
 include/PR/abi.h include/PR/os_eeprom.h include/PR/os_libc.h \
 include/PR/gu.h include/PR/os_ai.h include/PR/libaudio.h \
 include/PR/abi.h include/PR/libultra.h include/sm64.h include/types.h \
 include/macros.h include/platform_info.h include/config.h \
 include/object_fields.h include/object_constants.h include/sounds.h \
 include/model_ids.h include/mario_animation_ids.h \
 include/mario_geo_switch_case_ids.h include/surface_terrains.h \
 include/surface_terrains.h include/moving_texture_macros.h \
 src/game/moving_texture.h include/macros.h include/types.h \
 include/level_misc_macros.h include/macro_preset_names.h \
 include/special_preset_names.h include/textures.h include/dialog_ids.h \
 include/make_const_nonconst.h levels/wf/texture.inc.c \
 build/us_pc/levels/wf/0.rgba16.inc.c \
 build/us_pc/levels/wf/1.rgba16.inc.c \
 build/us_pc/levels/wf/2.rgba16.inc.c \
 build/us_pc/levels/wf/3.rgba16.inc.c \
 build/us_pc/levels/wf/4.rgba16.inc.c build/us_pc/levels/wf/5.ia8.inc.c \
 levels/wf/areas/1/1/model.inc.c levels/wf/areas/1/2/model.inc.c \
 levels/wf/areas/1/3/model.inc.c levels/wf/areas/1/4/model.inc.c \
 levels/wf/areas/1/5/1.inc.c levels/wf/areas/1/5/2.inc.c \
 levels/wf/areas/1/6/1.inc.c levels/wf/areas/1/6/2.inc.c \
 levels/wf/areas/1/7/model.inc.c levels/wf/areas/1/8/model.inc.c \
 levels/wf/areas/1/9/model.inc.c levels/wf/areas/1/10/1.inc.c \
 levels/wf/areas/1/10/2.inc.c levels/wf/areas/1/11/model.inc.c \
 levels/wf/areas/1/12/1.inc.c levels/wf/areas/1/12/2.inc.c \
 levels/wf/areas/1/13/model.inc.c levels/wf/areas/1/14/model.inc.c \
 levels/wf/areas/1/15/1.inc.c levels/wf/areas/1/15/2.inc.c \
 levels/wf/areas/1/15/3.inc.c levels/wf/areas/1/16/model.inc.c \
 levels/wf/areas/1/17/model.inc.c levels/wf/areas/1/18/model.inc.c \
 levels/wf/areas/1/19/model.inc.c levels/wf/small_bomp/1.inc.c \
 levels/wf/small_bomp/2.inc.c levels/wf/large_bomp/model.inc.c \
 levels/wf/tumbling_bridge_near/model.inc.c \
 levels/wf/tumbling_bridge_far/model.inc.c \
 levels/wf/rotating_wooden_platform/1.inc.c \
 levels/wf/rotating_wooden_platform/2.inc.c \
 levels/wf/sliding_platform/model.inc.c \
 levels/wf/beta_extending_platform/model.inc.c \
 levels/wf/extending_platform/model.inc.c \
 levels/wf/breakable_wall_right/model.inc.c \
 levels/wf/breakable_wall_left/model.inc.c \
 levels/wf/kickable_board/1.inc.c levels/wf/kickable_board/2.inc.c \
 levels/wf/tower_door/model.inc.c levels/wf/small_bomp/collision.inc.c \
 levels/wf/large_bomp/collision.inc.c \
 levels/wf/rotating_wooden_platform/collision.inc.c \
 levels/wf/sliding_platform/collision.inc.c \
 levels/wf/tumbling_bridge_near/collision.inc.c \
 levels/wf/beta_extending_platform/collision.inc.c \
 levels/wf/extending_platform/collision.inc.c \
 levels/wf/breakable_wall_right/collision.inc.c \
 levels/wf/breakable_wall_left/collision.inc.c \
 levels/wf/kickable_board/collision.inc.c \
 levels/wf/tower_door/collision.inc.c \
 levels/wf/rotating_platform/collision.inc.c \
 levels/wf/areas/1/10/collision.inc.c \
 levels/wf/areas/1/11/collision.inc.c levels/wf/areas/1/collision.inc.c \
 levels/wf/areas/1/macro.inc.c levels/wf/areas/1/movtext.inc.c
include/ultra64.h:
include/PR/ultratypes.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/gbi.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/sm64.h:
include/types.h:
include/macros.h:
include/platform_info.h:
include/config.h:
include/object_fields.h:
include/object_constants.h:
include/sounds.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
include/surface_terrains.h:
include/moving_texture_macros.h:
src/game/moving_texture.h:
include/macros.h:
include/types.h:
include/level_misc_macros.h:
include/macro_preset_names.h:
include/special_preset_names.h:
include/textures.h:
include/dialog_ids.h:
include/make_const_nonconst.h:
levels/wf/texture.inc.c:
build/us_pc/levels/wf/0.rgba16.inc.c:
build/us_pc/levels/wf/1.rgba16.inc.c:
build/us_pc/levels/wf/2.rgba16.inc.c:
build/us_pc/levels/wf/3.rgba16.inc.c:
build/us_pc/levels/wf/4.rgba16.inc.c:
build/us_pc/levels/wf/5.ia8.inc.c:
levels/wf/areas/1/1/model.inc.c:
levels/wf/areas/1/2/model.inc.c:
levels/wf/areas/1/3/model.inc.c:
levels/wf/areas/1/4/model.inc.c:
levels/wf/areas/1/5/1.inc.c:
levels/wf/areas/1/5/2.inc.c:
levels/wf/areas/1/6/1.inc.c:
levels/wf/areas/1/6/2.inc.c:
levels/wf/areas/1/7/model.inc.c:
levels/wf/areas/1/8/model.inc.c:
levels/wf/areas/1/9/model.inc.c:
levels/wf/areas/1/10/1.inc.c:
levels/wf/areas/1/10/2.inc.c:
levels/wf/areas/1/11/model.inc.c:
levels/wf/areas/1/12/1.inc.c:
levels/wf/areas/1/12/2.inc.c:
levels/wf/areas/1/13/model.inc.c:
levels/wf/areas/1/14/model.inc.c:
levels/wf/areas/1/15/1.inc.c:
levels/wf/areas/1/15/2.inc.c:
levels/wf/areas/1/15/3.inc.c:
levels/wf/areas/1/16/model.inc.c:
levels/wf/areas/1/17/model.inc.c:
levels/wf/areas/1/18/model.inc.c:
levels/wf/areas/1/19/model.inc.c:
levels/wf/small_bomp/1.inc.c:
levels/wf/small_bomp/2.inc.c:
levels/wf/large_bomp/model.inc.c:
levels/wf/tumbling_bridge_near/model.inc.c:
levels/wf/tumbling_bridge_far/model.inc.c:
levels/wf/rotating_wooden_platform/1.inc.c:
levels/wf/rotating_wooden_platform/2.inc.c:
levels/wf/sliding_platform/model.inc.c:
levels/wf/beta_extending_platform/model.inc.c:
levels/wf/extending_platform/model.inc.c:
levels/wf/breakable_wall_right/model.inc.c:
levels/wf/breakable_wall_left/model.inc.c:
levels/wf/kickable_board/1.inc.c:
levels/wf/kickable_board/2.inc.c:
levels/wf/tower_door/model.inc.c:
levels/wf/small_bomp/collision.inc.c:
levels/wf/large_bomp/collision.inc.c:
levels/wf/rotating_wooden_platform/collision.inc.c:
levels/wf/sliding_platform/collision.inc.c:
levels/wf/tumbling_bridge_near/collision.inc.c:
levels/wf/beta_extending_platform/collision.inc.c:
levels/wf/extending_platform/collision.inc.c:
levels/wf/breakable_wall_right/collision.inc.c:
levels/wf/breakable_wall_left/collision.inc.c:
levels/wf/kickable_board/collision.inc.c:
levels/wf/tower_door/collision.inc.c:
levels/wf/rotating_platform/collision.inc.c:
levels/wf/areas/1/10/collision.inc.c:
levels/wf/areas/1/11/collision.inc.c:
levels/wf/areas/1/collision.inc.c:
levels/wf/areas/1/macro.inc.c:
levels/wf/areas/1/movtext.inc.c:
