build/us_pc/actors/group11.o: actors/group11.c include/PR/ultratypes.h \
 include/PR/gbi.h include/geo_commands.h include/command_macros_base.h \
 include/platform_info.h src/game/shadow.h src/game/object_helpers.h \
 include/macros.h include/types.h include/ultra64.h \
 include/PR/os_exception.h include/PR/os_misc.h include/PR/os_rdp.h \
 include/PR/os_thread.h include/PR/ultratypes.h include/PR/os_time.h \
 include/PR/os_message.h include/PR/os_cont.h include/PR/os_message.h \
 include/PR/os_tlb.h include/PR/sptask.h include/PR/ucode.h \
 include/PR/os_cache.h include/PR/os_vi.h include/PR/os_pi.h \
 include/PR/os_internal.h include/PR/mbi.h include/platform_info.h \
 include/PR/abi.h include/PR/os_eeprom.h include/PR/os_libc.h \
 include/PR/gu.h include/PR/os_ai.h include/PR/libaudio.h \
 include/PR/abi.h include/PR/libultra.h include/macros.h include/config.h \
 src/game/behavior_actions.h src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h include/sm64.h include/types.h \
 include/object_fields.h include/object_constants.h include/sounds.h \
 include/model_ids.h include/mario_animation_ids.h \
 include/mario_geo_switch_case_ids.h include/surface_terrains.h \
 include/surface_terrains.h include/make_const_nonconst.h \
 actors/bubba/model.inc.c \
 build/us_pc/actors/bubba/bubba_sunglasses.rgba16.inc.c \
 build/us_pc/actors/bubba/bubba_eyes_unused.rgba16.inc.c \
 build/us_pc/actors/bubba/bubba_eye_border.rgba16.inc.c \
 build/us_pc/actors/bubba/bubba_fins.rgba16.inc.c \
 build/us_pc/actors/bubba/bubba_scales.rgba16.inc.c \
 actors/wiggler_body/model.inc.c \
 build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_eye.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_flower.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_frown.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16.inc.c \
 build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16.inc.c \
 actors/wiggler_body/anims/data.inc.c \
 actors/wiggler_body/anims/anim_0500C760.inc.c \
 actors/wiggler_body/geo.inc.c actors/wiggler_body/anims/table.inc.c \
 actors/wiggler_head/model.inc.c actors/wiggler_head/anims/data.inc.c \
 actors/wiggler_head/anims/anim_0500EC74.inc.c \
 actors/wiggler_head/anims/table.inc.c actors/lakitu_enemy/model.inc.c \
 build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16.inc.c \
 build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16.inc.c \
 build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16.inc.c \
 build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16.inc.c \
 build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16.inc.c \
 actors/lakitu_enemy/anims/data.inc.c \
 actors/lakitu_enemy/anims/anim_05013EDC.inc.c \
 actors/lakitu_enemy/anims/anim_050140E8.inc.c \
 actors/lakitu_enemy/anims/anim_050142E0.inc.c \
 actors/lakitu_enemy/anims/anim_050144BC.inc.c \
 actors/lakitu_enemy/anims/table.inc.c actors/spiny_egg/model.inc.c \
 actors/spiny_egg/anims/data.inc.c \
 actors/spiny_egg/anims/anim_050157CC.inc.c \
 actors/spiny_egg/anims/table.inc.c actors/spiny/model.inc.c \
 actors/spiny/anims/data.inc.c actors/spiny/anims/anim_05016E94.inc.c \
 actors/spiny/anims/table.inc.c
include/PR/ultratypes.h:
include/PR/gbi.h:
include/geo_commands.h:
include/command_macros_base.h:
include/platform_info.h:
src/game/shadow.h:
src/game/object_helpers.h:
include/macros.h:
include/types.h:
include/ultra64.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/macros.h:
include/config.h:
src/game/behavior_actions.h:
src/game/segment2.h:
src/game/mario_misc.h:
src/game/mario_actions_cutscene.h:
include/sm64.h:
include/types.h:
include/object_fields.h:
include/object_constants.h:
include/sounds.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
include/surface_terrains.h:
include/make_const_nonconst.h:
actors/bubba/model.inc.c:
build/us_pc/actors/bubba/bubba_sunglasses.rgba16.inc.c:
build/us_pc/actors/bubba/bubba_eyes_unused.rgba16.inc.c:
build/us_pc/actors/bubba/bubba_eye_border.rgba16.inc.c:
build/us_pc/actors/bubba/bubba_fins.rgba16.inc.c:
build/us_pc/actors/bubba/bubba_scales.rgba16.inc.c:
actors/wiggler_body/model.inc.c:
build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_eye.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_flower.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_frown.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16.inc.c:
build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16.inc.c:
actors/wiggler_body/anims/data.inc.c:
actors/wiggler_body/anims/anim_0500C760.inc.c:
actors/wiggler_body/geo.inc.c:
actors/wiggler_body/anims/table.inc.c:
actors/wiggler_head/model.inc.c:
actors/wiggler_head/anims/data.inc.c:
actors/wiggler_head/anims/anim_0500EC74.inc.c:
actors/wiggler_head/anims/table.inc.c:
actors/lakitu_enemy/model.inc.c:
build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16.inc.c:
build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16.inc.c:
build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16.inc.c:
build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16.inc.c:
build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16.inc.c:
actors/lakitu_enemy/anims/data.inc.c:
actors/lakitu_enemy/anims/anim_05013EDC.inc.c:
actors/lakitu_enemy/anims/anim_050140E8.inc.c:
actors/lakitu_enemy/anims/anim_050142E0.inc.c:
actors/lakitu_enemy/anims/anim_050144BC.inc.c:
actors/lakitu_enemy/anims/table.inc.c:
actors/spiny_egg/model.inc.c:
actors/spiny_egg/anims/data.inc.c:
actors/spiny_egg/anims/anim_050157CC.inc.c:
actors/spiny_egg/anims/table.inc.c:
actors/spiny/model.inc.c:
actors/spiny/anims/data.inc.c:
actors/spiny/anims/anim_05016E94.inc.c:
actors/spiny/anims/table.inc.c:
