build/us_pc/levels/bbh/leveldata.o: levels/bbh/leveldata.c \
 include/ultra64.h include/PR/ultratypes.h include/PR/os_exception.h \
 include/PR/os_misc.h include/PR/os_rdp.h include/PR/os_thread.h \
 include/PR/ultratypes.h include/PR/os_time.h include/PR/os_message.h \
 include/PR/os_cont.h include/PR/os_message.h include/PR/os_tlb.h \
 include/PR/sptask.h include/PR/ucode.h include/PR/os_cache.h \
 include/PR/os_vi.h include/PR/os_pi.h include/PR/os_internal.h \
 include/PR/mbi.h include/platform_info.h include/PR/gbi.h \
 include/PR/abi.h include/PR/os_eeprom.h include/PR/os_libc.h \
 include/PR/gu.h include/PR/os_ai.h include/PR/libaudio.h \
 include/PR/abi.h include/PR/libultra.h include/sm64.h include/types.h \
 include/macros.h include/platform_info.h include/config.h \
 include/object_fields.h include/object_constants.h include/sounds.h \
 include/model_ids.h include/mario_animation_ids.h \
 include/mario_geo_switch_case_ids.h include/surface_terrains.h \
 include/surface_terrains.h include/moving_texture_macros.h \
 src/game/moving_texture.h include/macros.h include/types.h \
 include/level_misc_macros.h include/macro_preset_names.h \
 include/special_preset_names.h include/textures.h include/dialog_ids.h \
 include/make_const_nonconst.h levels/bbh/texture.inc.c \
 build/us_pc/levels/bbh/0.rgba16.inc.c \
 build/us_pc/levels/bbh/1.rgba16.inc.c \
 build/us_pc/levels/bbh/2.rgba16.inc.c \
 build/us_pc/levels/bbh/3.rgba16.inc.c \
 build/us_pc/levels/bbh/4.rgba16.inc.c \
 build/us_pc/levels/bbh/5.rgba16.inc.c \
 build/us_pc/levels/bbh/6.rgba16.inc.c levels/bbh/areas/1/1/model.inc.c \
 levels/bbh/areas/1/2/model.inc.c levels/bbh/areas/1/3/model.inc.c \
 levels/bbh/areas/1/4/model.inc.c levels/bbh/areas/1/5/model.inc.c \
 levels/bbh/areas/1/6/model.inc.c levels/bbh/areas/1/7/model.inc.c \
 levels/bbh/areas/1/8/model.inc.c levels/bbh/areas/1/9/model.inc.c \
 levels/bbh/areas/1/10/model.inc.c levels/bbh/areas/1/11/model.inc.c \
 levels/bbh/areas/1/12/model.inc.c levels/bbh/areas/1/13/model.inc.c \
 levels/bbh/areas/1/14/model.inc.c levels/bbh/areas/1/15/model.inc.c \
 levels/bbh/areas/1/16/model.inc.c levels/bbh/areas/1/17/model.inc.c \
 levels/bbh/areas/1/18/model.inc.c levels/bbh/areas/1/19/model.inc.c \
 levels/bbh/areas/1/20/model.inc.c levels/bbh/areas/1/21/model.inc.c \
 levels/bbh/areas/1/22/model.inc.c levels/bbh/areas/1/23/model.inc.c \
 levels/bbh/areas/1/24/model.inc.c levels/bbh/areas/1/25/model.inc.c \
 levels/bbh/areas/1/26/model.inc.c levels/bbh/areas/1/27/model.inc.c \
 levels/bbh/areas/1/28/model.inc.c levels/bbh/areas/1/29/model.inc.c \
 levels/bbh/areas/1/30/model.inc.c levels/bbh/areas/1/31/model.inc.c \
 levels/bbh/areas/1/32/model.inc.c levels/bbh/areas/1/33/model.inc.c \
 levels/bbh/areas/1/34/model.inc.c levels/bbh/areas/1/35/model.inc.c \
 levels/bbh/areas/1/36/model.inc.c levels/bbh/areas/1/37/model.inc.c \
 levels/bbh/areas/1/38/model.inc.c levels/bbh/areas/1/39/model.inc.c \
 levels/bbh/staircase_step/model.inc.c \
 levels/bbh/tilting_trap_platform/model.inc.c \
 levels/bbh/tumbling_platform_far/model.inc.c \
 levels/bbh/tumbling_platform_near/model.inc.c \
 levels/bbh/moving_bookshelf/model.inc.c \
 levels/bbh/mesh_elevator/model.inc.c \
 levels/bbh/merry_go_round/model.inc.c levels/bbh/coffin/model.inc.c \
 levels/bbh/areas/1/collision.inc.c levels/bbh/areas/1/room.inc.c \
 levels/bbh/areas/1/macro.inc.c levels/bbh/staircase_step/collision.inc.c \
 levels/bbh/tilting_trap_platform/collision.inc.c \
 levels/bbh/tumbling_platform_far/collision.inc.c \
 levels/bbh/tumbling_platform_near/collision.inc.c \
 levels/bbh/moving_bookshelf/collision.inc.c \
 levels/bbh/mesh_elevator/collision.inc.c \
 levels/bbh/merry_go_round/collision.inc.c \
 levels/bbh/coffin/collision.inc.c levels/bbh/areas/1/movtext.inc.c
include/ultra64.h:
include/PR/ultratypes.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/gbi.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/sm64.h:
include/types.h:
include/macros.h:
include/platform_info.h:
include/config.h:
include/object_fields.h:
include/object_constants.h:
include/sounds.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
include/surface_terrains.h:
include/moving_texture_macros.h:
src/game/moving_texture.h:
include/macros.h:
include/types.h:
include/level_misc_macros.h:
include/macro_preset_names.h:
include/special_preset_names.h:
include/textures.h:
include/dialog_ids.h:
include/make_const_nonconst.h:
levels/bbh/texture.inc.c:
build/us_pc/levels/bbh/0.rgba16.inc.c:
build/us_pc/levels/bbh/1.rgba16.inc.c:
build/us_pc/levels/bbh/2.rgba16.inc.c:
build/us_pc/levels/bbh/3.rgba16.inc.c:
build/us_pc/levels/bbh/4.rgba16.inc.c:
build/us_pc/levels/bbh/5.rgba16.inc.c:
build/us_pc/levels/bbh/6.rgba16.inc.c:
levels/bbh/areas/1/1/model.inc.c:
levels/bbh/areas/1/2/model.inc.c:
levels/bbh/areas/1/3/model.inc.c:
levels/bbh/areas/1/4/model.inc.c:
levels/bbh/areas/1/5/model.inc.c:
levels/bbh/areas/1/6/model.inc.c:
levels/bbh/areas/1/7/model.inc.c:
levels/bbh/areas/1/8/model.inc.c:
levels/bbh/areas/1/9/model.inc.c:
levels/bbh/areas/1/10/model.inc.c:
levels/bbh/areas/1/11/model.inc.c:
levels/bbh/areas/1/12/model.inc.c:
levels/bbh/areas/1/13/model.inc.c:
levels/bbh/areas/1/14/model.inc.c:
levels/bbh/areas/1/15/model.inc.c:
levels/bbh/areas/1/16/model.inc.c:
levels/bbh/areas/1/17/model.inc.c:
levels/bbh/areas/1/18/model.inc.c:
levels/bbh/areas/1/19/model.inc.c:
levels/bbh/areas/1/20/model.inc.c:
levels/bbh/areas/1/21/model.inc.c:
levels/bbh/areas/1/22/model.inc.c:
levels/bbh/areas/1/23/model.inc.c:
levels/bbh/areas/1/24/model.inc.c:
levels/bbh/areas/1/25/model.inc.c:
levels/bbh/areas/1/26/model.inc.c:
levels/bbh/areas/1/27/model.inc.c:
levels/bbh/areas/1/28/model.inc.c:
levels/bbh/areas/1/29/model.inc.c:
levels/bbh/areas/1/30/model.inc.c:
levels/bbh/areas/1/31/model.inc.c:
levels/bbh/areas/1/32/model.inc.c:
levels/bbh/areas/1/33/model.inc.c:
levels/bbh/areas/1/34/model.inc.c:
levels/bbh/areas/1/35/model.inc.c:
levels/bbh/areas/1/36/model.inc.c:
levels/bbh/areas/1/37/model.inc.c:
levels/bbh/areas/1/38/model.inc.c:
levels/bbh/areas/1/39/model.inc.c:
levels/bbh/staircase_step/model.inc.c:
levels/bbh/tilting_trap_platform/model.inc.c:
levels/bbh/tumbling_platform_far/model.inc.c:
levels/bbh/tumbling_platform_near/model.inc.c:
levels/bbh/moving_bookshelf/model.inc.c:
levels/bbh/mesh_elevator/model.inc.c:
levels/bbh/merry_go_round/model.inc.c:
levels/bbh/coffin/model.inc.c:
levels/bbh/areas/1/collision.inc.c:
levels/bbh/areas/1/room.inc.c:
levels/bbh/areas/1/macro.inc.c:
levels/bbh/staircase_step/collision.inc.c:
levels/bbh/tilting_trap_platform/collision.inc.c:
levels/bbh/tumbling_platform_far/collision.inc.c:
levels/bbh/tumbling_platform_near/collision.inc.c:
levels/bbh/moving_bookshelf/collision.inc.c:
levels/bbh/mesh_elevator/collision.inc.c:
levels/bbh/merry_go_round/collision.inc.c:
levels/bbh/coffin/collision.inc.c:
levels/bbh/areas/1/movtext.inc.c:
