//-----------------------------------------------------------------------------

// Torque Game Engine

// 

// Copyright (c) 2001 GarageGames.Com

//-----------------------------------------------------------------------------




//-----------------------------------------------------------------------------


datablock StaticShapeData(StartPad)

{

   className = "Pad";

   category = "Pads";

   shapeFile = "~/data/shapes/pads/startArea.dts";

   scopeAlways = true;

   emap = false;
   cubeMapReflected = true;

};


function StartPad::onAdd(%this, %obj)

{

   $Game::StartPad = %obj;

   %obj.setName("StartPoint");

   %obj.playThread(0,"ambient");

}




//-----------------------------------------------------------------------------


datablock StaticShapeData(EndPad)

{

   className = "Pad";

   category = "Pads";

   shapeFile = "~/data/shapes/pads/endArea.dts";

   scopeAlways = true;

   emap = false;
   cubeMapReflected = true;

};


function EndPad::onAdd(%this, %obj)

{

   $Game::EndPad = %obj;

   %obj.setName("EndPoint");

   %obj.playThread(0,"ambient");

}



