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Anonymous
Start with the basic shapes each as it's own path layer. My eyes always tend to have about a half dozen layers alone. One for the basic outline, one for the eye white, one for the eye white's shading, two for the shades of green and one for the pupil to start. Then trace the glare as pure white on a layer above everything else. Add a slight white glow in the blending options (right-click layer -> Blend Options). Less is more.
Tears for this particular trace can simply be a grey-blue shape set to about 20% opacity with a thin white stroke (blending options) set to 75% or 85% opacity maybe. Then add the glare the same as the eyes. Add some shading to finish it off. This image is pretty simple as far as the eyes go.
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