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Anonymous
It's been overdone, but ITT TMOHS walls.
>> BtS !kh7Bf1smOY
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What's this, the 1,000th thread?
>> BtS !kh7Bf1smOY
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>> Anonymous
>>386293

OP here, thanks for that, i'm slappin' it on right now.
>> BtS !kh7Bf1smOY
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last one, im off 2 bed
>> BtS !kh7Bf1smOY
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Or not, and np.
>> Anonymous
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>> BtS !kh7Bf1smOY
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>>386301
>> Anonymous
There must have been over 5000 Hauri threads... if someone has a nice new wallpaper that I haven't seen before on /w/ though...
>> Anonymous
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>> Anonymous
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I'll post all of mine and make this thread awesome--er lol
>> Anonymous
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I got some pretty good ones, but you know. repost of repost
>> Anonymous
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Continuation
>> Anonymous
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Continuation-
>> Anonymous
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Continuation-
>>386298
And dont EVER post PNG, only jpeg! really...
>> Anonymous
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Continuation--
>> Anonymous
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>> Anonymous
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>> Anonymous
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>> Anonymous
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>> Anonymous
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Stops at 0024
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>> Anonymous
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**Stops at 21**
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>> Anonymous
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>> Anonymous
nvm done at 20, hope someones happy
>> Anonymous
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>> Anonymous
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>> Anonymous
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>>386288

better version with higher res and lack of logo in the corner
>> Anonymous
>>386392
>And dont EVER post PNG, only jpeg! really...

You like compression artfacts?
>> Anonymous
>>386495
Not the same as who you responded to, and I wouldn't have phrased it quite like that, but if you save a JPEG at sufficiently high quality, no artifacts (or rather no *noticable* artifacts because there will always be some small difference to the original colour values with JPEG) will appear while still being smaller than PNG in most cases. Personally, I hate low quality JPEG's more than PNG's. Obviously.

I would also like to thank Anon for posting all those walls. Thanks!
>> Anonymous
>>386508

Just out of curiousity, why do you hate PNG? Is it just because they're bigger in size? Personally I'd rather take PNG over JPEG since they can be actually lossless as opposed to just "seemingly" lossless.
>> vance !YVKonataVQ
>>386508
While this is fine for most wallpapers, any vectors or simple wallpapers with well-outlined figures should always be saved as .png if the source was .png.
Always!
>> Anonymous
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>>386293
Personally, i can't see any difference
>> Anonymous
>>386537
I can see them obvious as hell
>> Anonymous
>>386543
You sir, suffer from placebo
The differences, there are none
>> Anonymous
>>386549
I can SEE artifacts on the jpeg one.
>> Anonymous
>>386553
WHERE?!?
>> Anonymous
>>386576
All fucking over.
>> Anonymous
>>386549
>>386576
You guys must be blind.
>> Anonymous
>>386585
Glad I'm not the only one who sees 'em
>> Anonymous
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>>386585
seconded

I can see artefacts and chroma errors
>> Anonymous
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>>386296

Are there walls like this one of the other people? Also, contributing.
>> Anonymous
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Yes.
>> Anonymous
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Parodies also exist.
>> Anonymous
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>>386629
not really
>> Anonymous
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>> Anonymous
>>386290
Does anyone have the link for the doujin that's from? I've looked all over for it, but I can never find it.
>> Anonymous
>>386595
Thirded. Damned JPEG artifacts.
>> Anonymous
>>386772
Especially terrible if you're someone who works with images.
>> Anonymous
>>386513
Perhaps using the word "hate" overstates things a bit. It's just that the signal/filesize ratio tends to be better for JPEG. If I look at JPEG's and PNG's of comparable size in my little collection, the JPEG's always look better, either because their resolution is higher, because their coloring is less flat or because the PNG suffers from paletting artifacts. As I said, I'm not that passionate about it and I primarily care about seeing nice walls. But if I can get the same amount of nice in less bytes, or more nice in the same amount of bytes, that's what I will choose.

>>386525
Vectors should really never be saved as JPEG or PNG. They are raster image formats; vectors will always look better at a much smaller filesize if saved as SVG. In emergencies (like 4chan, which still has no SVG support) you can for example render an 800x600 preview and append an zipfile containing the SVG.

>>386293
>>386537
Good example of an image that shouldn't have been saved in any raster image format. Although for this kind of image PNG clearly kicks JPEG's ass, they both would have been mauled and gutted by SVG.
>> Anonymous
>>386298
holy shit sudenly pixels, hundred of them

gb2 lrn2cut
>> Anonymous
>>386298
The aliasing may be pretty atrocious, but it's a minor matter compared to the composition.
>> Anonymous
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suddenly, hottness
>> Anonymous
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>>386856
>vectors will always look better at a much smaller filesize if saved as SVG.
The word "always" is REALLY big. I have a vector that is only slightly smaller as a vector than a 1600x1200 PNG, so anything larger than that, and yea, SVG is better, but for any resolution smaller than that, it would be better to use the PNG or JPEG.

But this vector has a LOT of nodes which I use to approximate texture.

Pic Related

For 1600x1200:
PNG: 1216KB
JPG: 420KB
SVG: 1140KB
SVGZ: 256KB

So in this case, your statement would apply to SVGZ though...
>> Anonymous
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And now XBOX HUGE PNG file (upper limit of the size limit for /w/)
>> Anonymous
>>387057
Yes, I should have quantified that a little. Most people save SVG in a compressed form (SVGZ = gzipped SVG) because SVG tends to compress well.
I also kind of forgot to mention that SVG has other advantages which trump filesize, particularly: zoom without blur, easier to edit.
>> Anonymous
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