File :-(, x, )
[ILLUSION] ?-??- HAKO Anonymous
No description needed, It's the new Illusion game

http://www.hongfire.com/forum/attachment.php?attachmentid=99566&d=1223682539
>> Anonymous
HOLY SHIT I WAS WONDERING WHEN THOSE GENIUSES CAME UP WITH SOMETHING NEW
>> Anonymous
     File :-(, x)
5 girls to choose from...this one gets ignored, i hate loli-types
>> Anonymous
     File :-(, x)
My go-to girl
>> Anonymous
     File :-(, x)
>> Anonymous
     File :-(, x)
Julia Roberts in Hook was my first crush. I finally get to live out that childhood fantasy
>> Anonymous
>>263437
man that's old, remind me how did she look in that movie?
>> Anonymous
     File :-(, x)
>>263441
>> Anonymous
     File :-(, x)
got this error when i tried to play, what does it say and can i fix it?
>> Anonymous
>>263456
"The configuration file couldn't be loaded, the configuration has been reseted."

Doesn't look like something that would prevent the game from running though.
>> Anonymous
ty, it worked after i reinstalled the game
>> Anonymous
why do illusions games still look the same after all these years? you'd think since they seem to be using pretty much the same engine that they'd update the graphics.

is there even a difference between this and artificial girl?
>> Anonymous
Anyone tried the megaupload and rapidshare link ? It's pretty fast, only the damn HAKO.part19.rar downloading at 5-10k/s. All the other were downloading at 400+k/s. Anyone have another link for part19 ?
>> Anonymous
>>263459

It does, it means some dumbass installed the game on a folder named with japanese characters and now windows that is not running on japanese regional settings cannot find the folder.

Never EVER install the game without making damn sure there are NO JAPANESE CHARACTERS in the installation path.

>> lanGUAGE
there's a known application commonly used for this type of stuff called AppLocale, but you still need to install Asian Fonts in windows, but anyway some modders do translate the launcher after you install them and they even have registry fixers so that youre OS can find the location on your HD where you use folders that is non Japanese characters
>> Anonymous
I had less trouble playing the untranslated version of AG2 than this.. seriously what the fuck am I supposed to do to progress in this game? Doesn't matter what I do with the little bitch, she's always pissed off after the fondling session and the bars don't move at all unless she's wearing a dress and I lift it. I feed her, I get game monies. I got a couple of emails with some numbers on them which might be codes but of course since I can't read moon runes I have no idea what to do with them. I am able to access the store from the computer but nothing new shows up in the store, no food no nuttin... what the fuck am I supposed to do to actually start progressing in this game? I'm on day 3 with nothing new to do.
>> Anonymous
>>263465
Are you retarded?
>> Doppelgänger !.97.to9elc
>>263471
Or you could just set the system's non-Unicode language support to Japanese.
>> Anonymous
>>263488

Same thing here. Confusing as fuck. I wish I knew moonspeak.
>> Remi187
general FAQs thread:
http://www.hongfire.com/forum/showthread.php?t=92347&page=2
Mod release thread (for english launchers/uncensore patches and etc..) :
http://www.hongfire.com/forum/showthread.php?t=91557
Mod discussion thread:
http://www.hongfire.com/forum/showthread.php?t=91810
>> Anonymous
i have vista home premium, how do i isntall eastern language pack so i can play this :)?
>> Doppelgänger !.97.to9elc
>>263488
The first apple is some sort of tutorial. The next tutorial batch is on day six and come in twos, with the final batch coming a few days later in threes. After they're done, the game actually starts.
>> Anonymous
>>263526

About to give the game another try. Supposedly the bars won't progress unless you use mouse scroll wheel to fondle faster or slower (use it on the lower roght corner). Food should become available later. Like day 4. Though I managed to kill the girl (or she just left) on day 4 since I had no more food.
>> Anonymous
So what's the content of this game like?
From what i've read it's kinda like the girl is a pet?
I wish illusion would make a rapelay sequel.
>> Doppelgänger !.97.to9elc
     File :-(, x)
>>263533
A digital pet thing. Like a Tamagotchi. Except they emerge from magic apples.

Standard Illusion fare. Store's inventory unlocks over time, availability seems to depend on your score ranking. The females themselves appear to be randomly-generated.

Game has weird unlockables. Here I seem to have a trophy for uh... good feeding.
>> Anonymous
>>263534
that trophy with the fork just secured my want of this game.
>> Anonymous
argh wtf is wrong with hongfire tracker, torrent been on for 4 hours and im connected to 3 seeds and downloaded in 50 kb/sec.
>> Anonymous
>>263489
no hes right, graphics look the same. looks like there's more shadows now and more textures, but to be honest the girls look pretty much the same.

maybe lots of japs still have bad comps?
>> Anonymous
>>263615
its a known fact among the gaming communities that the japanese gaming society tends not to be as graphical superior as the american game society. but for lack of graphics and technology, they tend to make games that are more fun, "fresh", and diverse
>> Doppelgänger !.97.to9elc
>>263615
TBH I think the quality's actually degraded. They look worse than in Illusion's immediate predecessor games.

That and apparently no one in Japan uses 1280x1024.
>> Anonymous
>>263615

Seriously, their machines are garbage. I was in Akihabara not to long ago, and a brand new retail machine in one of the many stores was having trouble running the FFXI benchmark demo at 640x480. I think it was averaging little over 20FPS at best.

Enthusiast parts are sold there, but damned if I saw anyone seriously considering buying them.
>> Anonymous
I guess that makes sense when the japan is pretty much the source of the revival of console gaming, so most people probably don't bother with getting their PC's to run games at high quality.

plus the cost of living is so high the ridiculous costs of enthusiast computer parts are probably laughed at.
>> Anonymous
>>263620
I actually like the character design a lot in this new game. I'll have to say it's one of the best so far, as the girl looks genuinely cute in all angles, as oppose to before where they look odd in certain angles. The fact the models now feature less polygon than their characters in previous titles should tell you that their 3D artists's skills have noticeably improved.

That being said, the graphic it self dose seem kinda lacking. Basically great work from the artist who created the mesh, but the engine isn't keeping up the graphics.

The game it self is just a time killer. nothing indepth. Fun and good fappin for 10-15min at a time. But gets very repetitive if you're at it for more than 30min.
>> Anonymous
>>263617
>Bullshit
>> Anonymous
>>263617
wtf? squenix and capcom not japanese i guess? nintendo not japanese? kojima productions? sony? konami?

also it's only recently that american companies have surpassed most japanese companies in graphical quality except maybe capcom and square (check out RE5). it used to be that american devs were just better at creating engines for licensing, and even then theres only two I can think of which are the quake(ID) and unreal engines.
>> Doppelgänger !.97.to9elc
>>263623
Were all the monitors stuck in 4:3 resolution, by any chance?
>> Anonymous
>>263635
Can you list me a Japanese 3D game engine that's up to the level of details and developer friendliness as Unreal 3, Source, etc?

Thought so.

They'd have impressive stuffs like MGS4 or RE5 here and there. But most of time the only reason their games looked great was by making extremly detailed mesh and texture. With visual effects made and placed manualy by artists in place of the engine functions that simply isn't there. Often time they'd have to cleverly cut down on things here and there so the game would still run smooth without ruining the visual goodies.

Another evidence of Japanese developer's inability of programing complex game engines is this. When was the last time you saw a great looking Japanese 3D game on PC? The fact all those impressively detailed Japanese 3D engines are all on consoles tells you that they're only comfortable of developing engines that's designed specifically to run on one set of hardware setup. As they have the advantage of utilized the full power of the already powerful console hardware, and need not worry about hardware incompatibility which the Japanese developers can never seem to get over.

On the other hand, American and western developers in general are experienced enough to develop high end 3D game engines that's able to run on just about all the high end video cards with most if not all of the graphic details on, provided the card is powerful enough.

tl;dr: Japs are still playing catch up on game engine development. Stop talking about shits you have no idea of, weaboo faggot.
>> Anonymous
>>263635dummy noob go play in mmorpg
>> Anonymous
Hey faggots, quit arguing.
You make me sick.
>> Anonymous
>>263662
Listen to this man.
>> Anonymous
>>263662
But Western games don't have moe animu girls
>> Anonymous
>>263678
I think you people need to understand what motivates 90% of the time big or small. Money. Really how much budget does illusion have versus biggest companies out there. I agree this one is a bit lack luster and behind the times in some ways. Models look the same with same texturing. What appears to be no anti-aliasing and of course clippan gaames. But be that as it may its good for what it is. It can make them money. You don't have to raise the bar when you are making money hand over fist. Look at Nintendo amirite? LLOLOL
>> Anonymous
>>263689
The engine's showing it's age, but I really do like the character style a lot in this game. It's more of a time waster than an actual game.

Oh, if you happens to have an Nvidia card, do use the driver's forced graphic settings on this, everything looks way way way nicer with shit like 16xQ AA and trilinear mipmaps.
>> Anonymous
Whats up with the low speed? 30 Kb/s? What the hell?
>> Anonymous
Skip this one guys, it's somehow even more boring than AG3. You can't even customize the girl this time around to get that much satisfaction out of it. There are 5 preset girls, some irrelevant furniture options you can change (have to 'earn' them by playing for a while first), and some alternate outfits that really don't matter because the extent of your interaction in this game is watching the scripted h-scenes.
>> Anonymous
>>263662
developer friendly has nothing to do with quality of visuals. japan up until this generation had engines that could pump out much better visuals. if you read the post i said western companies have always been known to be better at developing dev engines, but they hadn't been at the top of producing visuals until the beginning of "next gen". also, best be taking the source engine out of there because the source engine is definitely not at the level of UE3/RAGE/WHITE engines in terms of visuals and usability.

technical visuals (more poly, more accurate shading/self shading) doesn't mean anything if the end result isn't satisfactory.

inability to build well on PC has nothing to do with final product. again, that has to do with ability to scale, which western devs are obviously better at since they are better at creating dev engines. must be real easy not to read the part where i said this already, though, right?
>> Anonymous
>>263814
lulz japanophile can be so persistent.

again, western developers have been creating awesome looking games on BOTH pc and consoles. where japanese has only stuck with consoles. what does that tell you? during the early 90's when 3d games were just starting to take off, japan never caught on. only during the era of 32bit home consoles they started giving it much thoughts. in terms of the technological advances in graphics, westerners have always been on the forfront.

you're basically just arguing that japanese games look better cause they have better artists. but the fact the westerners have the actual technological might means a lot more than just having artists welling to do overtime works everyday to compensate for their engines.
>> Anonymous
> western developers have been creating awesome looking games
Too bad they are only about awesome-looking bald space marines
>> Anonymous
Fun is fun regardless of who the hell made it or what corners they had to cut to do so. If you have to stop and stroke your national pride with some bullshit topic like VIDEO GAMES, then you need to stop playing said games and start playing Russian roulette.
>> Anonymous
     File :-(, x)
>> Anonymous
>>263858
> stop talking like it's how the world think.

And that's not what you're doing?
>> Anonymous
>>263858
>I DON'T KNOW WHAT AN ENGINE IS

compressed for future generations
>> Anonymous
>>263858
reading comprehension, if you actually read what i posted i said western devs are making games this gen that are at the peak graphically. i guess western devs have turned into weeaboos and apparently japanese people love muscle stacked marines now?
>> Anonymous
>>263925

a 3d game engine is basically something that renders the ingame graphic in real time amongst other things like physics and animations. he might be a jackass, but I dun see anything wrong with how he's interpreting it.
>> Anonymous
>>263925

a 3d game engine is basically something that renders the ingame graphic in real time amongst other things like physics and animations. he might be a jackass, but I dun see anything wrong with how he's interpreting it.
>> Anonymous
>>263926
The problem is you're arguing about art style, where I'm actually talking about the graphic it self. You kept on saying better graphic, better graphic blah blah blah. When the term is mostly used to describe better graphic technology it self.

Art direction can be argued to the end of world as everybody have different tasts, where technology is pretty much clean cut. I won't go into how some engines are better at drawing wide areas and how others are better at indoors. Usually it's either you can show off all these polygons + texture + AA + etc etc, or you can't. It's simple as that.

When a professional journalist talk about how this game has better graphic than the other. That's pretty much what the term would always mean.
>> Anonymous
ITT gay game reviewers who'd rather argue over useless shit than fap.
>> Anonymous
>>263938
gritty dirty textures on all walls with men stacked in muscle, black people talking like niggers, heavy bloom etc is now japanese style? i said right now these companies (if you can't tell i'm talking about epic) are at top of the graphics industry in gaming so what you're saying is apparently this mainly american art style is actually heavily japanese and that that is the reason i'm saying current US gen looks better than the past US gen? what exactly in the GOW/UE3 art style has been significantly derived from japanese art?

if you want to talk about the technical aspects, japan was much better at pushing poly count and texture resolutions in the ps2 and gamcube. until the real edge of the ps2 life cycle your RE's, FFs and MGS's where the only things really pushing the hardware. and i say this in terms of poly, distance rendering and LOD algorithms etc, not the way they look. to be honest i think final fantasy looked awful but it was technically beautiful. obviously now EA and sony monica are putting out the best on the system, but again this is recent (3-5 years). the xbox is a different story, but at the same time the xbox really wasn't a heavy competitor outside of halo in terms of software sales and it had no base in japan.

tl;dr past generations was japan, this gen (and probably future gens) is the U.S. and Europe.
>> Anonymous
For first-person shooters, real-time strategies, and action/RPGs, buy American.

For fighting games, turn-based strategies, and pretty visual novels that call themselves RPGs, buy Japanese.

Everyone has their niche market, the argument that one particular country's developers will dominate the new generation of games/consoles on technical merits alone is retarded; neither American nor Japanese game developers are diverse enough in their product genres to even begin claiming "dominance".

>> Anonymous
>>263975pretty visual novels that call themselves RPGs
Actually they call themselves ADV, short for Adventure.
>> Anonymous
Is anyone having problems with Part 25 of the Rapidshares provided by Hongfire? I get this message:

'The server 413.rapidshare.com is momentarily not available. We are aware of this and are working to get this resolved.'

Is this temporary? It's the last file, and I can't WAIT ANY LONGER.
>> Anonymous
Am i to understand this correctly;

N O C U S T O M I Z A T I O N ?!


Why the hell would illusion want to take steps backwards when developing their games?
>> Anonymous
>>264044

so people still have a reason to buy AG3
>> Anonymous
>>264044
>Why the hell would illusion want to take steps backwards when developing their games?

Because they did so for, like, years?

AI2 had fully open non-scripted h-scenes with endless possibilities.
>> Anonymous
>>264048
Where does SchoolMate fit in there? So far it's the one I like best (mainly because of the character mods though) but I never tried AG2.
>> Anonymous
>>264049

Schoolmate is a Teatime game where Illusion's only role was that of the publisher. The awesome engine alone should tell you that it couldn't possibly have been made by Illusion.

I also forgot to mention SB3.
But it's basically on the same freedom-of-choice-level (read: little to none at all) as Oppai or RapeLay.
>> Anonymous
>>264048
>disgusting rape sim
Fuck you, rapelay was awesome.
>> Anonymous
>>264053

He's obviously in the wrong place.
>> Anonymous
>>264048
>disgusting rape sim
Get the fuck out.Now.
>> Anonymous
>>264053
>>264089
>>264092

ITT: Butthurt kids fall victims to wannabe troll.
>> Anonymous
>>264149
ITT: Butthurt kid falls victim to wannabe trolls.
>> Anonymous
Hey, I can't seem to run this game. It says its failing to initialize direct3D (sys this in japanese) but i actually do have directX9

my video card is: ATI Radeon X1050 Secondary
with 256MB of VRAM, V-Shader Vector Level 2.0, and Pixel Shader Level2.0


>> Anonymous
I gotta agree, I normally jump at Illusion titles but they're getting rather boring with their products. The most interesting thing that came out recently was Digital Girl Rin, which is essentially like Poser but with Illusion's models... at a fucking hefty price of $25 per girl and $9 per item pack (currently at six girls and four item packs, iirc).

I think I'll go reinstall Biko 3.
>> Anonymous
>>264429

The only thing I can think to suggest is seeing if your drivers are due for an upgrade.

As far as the discussion is concerned, I'm actually kinda surprised in Illusion's spiral into Pong ("The ball represents your dick, the paddles represent two chicks, and the game is actually a super-hot threesome. Really!"). I mean, as has been mentioned, both American and Japanese 'programming cultures' have their niches of expertise--and the sex sim is supposed to belong to Japan. I think it's pretty safe to say that the 3D sex sim is still pretty much dominated by Illusion. Who knows--maybe they figured that improved sales between AG2 and whichever Sexy Beach came out after it was the direct result of the greater amount of simplicity, and the fiasco with AG3 swinging too far the other direction could've prompted them to conclude that most of their users prefer the simplicity. Hence the current 'click butan, scrol weel, scene done' H-interface in Hako.

>> Anonymous
The graphics in this game look WORSE than Sexy Beach 3.

WTF
>> Anonymous
http://www.ihatetara.com?id=4g669u8xjrtsjf7d375pyu2wua32me


try this
>> Anonymous
> hefty price
lol
>> Anonymous
bump
>> Anonymous
>>264520
Yeah, I'm poor, why don't you show off your massive wallet by going to http://ec.digitown.net/dlshop/index.php/cPath/21 and buying all seven figures ($25.99 each) and four item packs ($8.99 each) for the paltry sum of $217.89 (no sales tax) and sharing it with the rest of us?
>> Anonymous
>>264619
there's a thread in hongfire that has download to most of the figure and item packs
>> Anonymous
I bet the HongTards are circlejerking furiously -as always- over this one, and how it is a true Illusion masterpiece -as always- that belittles each and any earlier Illuson game.
>> Anonymous
>>264632
I don't think so. From what I've seen there has been a lot of disappointment over how limited this game is. I remember a lot of people not being satisfied with artificial girl 3 as well. I'm pretty sure most people consider the best illusion games to still be rapelay and sexy beach 3.
>> Anonymous
>>264501
Bullshit.

>>264632
In fact it is Illusion´s best game because it´s their most creative one,fucktard.
>> Anonymous
>>264632
Actually i think everyone's settled with rapelay being illusion's best game.
>> Anonymous
>>264634

Crawl back to your parent's basement you weeaboo shit.
>> Anonymous
>>264659
Why so butthurt?
>> Anonymous
I just wish you could play Illusions games with Mac.
>> Anonymous
>>264687
golly gee, have you tried googling "pc emulator for mac"?

MAYBE YOU SHOULD.
>> Anonymous
     File :-(, x)
I'll just leave this here
>> Anonymous
Props to them for trying to make a real game instead of an absolutely pointless sex simulator.

But fuck them in their stupid asses for shitting out the graphics and porn-play.

If you want it for a game, then it's less fail than AG3. If you want it for the porn, then it's a piece of shit.

>> Anonymous
>>264767
oh wow, did you posed that scene your self or did it come preloaded?

kudos if it's your original creation.
>> Anonymous
>>264767

*cancels download*

DO NOT WANT CRAP RESOLUTION, JAGGED EDGES, BLURRY TEXTURES AND SHIT LIGHTING.
>> Anonymous
>>264767
>>264773
>>264775
PROTIP: That´s not Hako,retards.
>> Anonymous
>>264778
from the surroundings it looks like AG3.
>> Anonymous
>>264775
Congratulations, you have canceled your Hako download in response to a Digital Girl Rin screenshot.
>> Anonymous
>>264775
derp
>> Anonymous
     File :-(, x)
Digital Girl Rin may not have anti-aliasing to smooth out those ugly jaggies but the ability to toss Esk and Bael on a table for a rape scene kinda makes up for it.
>> Anonymous
>>264881
lol
>> Anonymous
>>264767
>>264881
Jesus Christ just force AA in your drivers,fucknut.
>> Anonymous
>>264881

Sauce please.
>> Anonymous
     File :-(, x)
>> Anonymous
>>264894
forgot your sage
>> Anonymous
>>264917
lulz that's awesome, too bad the left arm wasn't positioned right.
>> Anonymous
>>264905
dur dur dur
>> Anonymous
>>264767
>>264881
>>264917

haha oh wow
>> Anonymous
It's funny how many people blame cultural differences for the sub-mainstream graphics quality of Illusion games, yet nobody has brought up that maybe it's because they sell porn games and that they just don't have the budgets of mainstream games.

Just look at most other eroge--basically they look like they were made by a single artist and programmer over the course of a couple months. Clearly this market isn't gigantic.
>> Anonymous
>>265082
Exactly.
>> Anonymous
>>264917


<3
>> Anonymous
Don't like this game i'm disapointed by Illusion this time...

>>264881
Does exist a torrent of this please?

Sorry for my poor english...
>> Anonymous
>>265335
No torrent, but Hongfire has a mu link somewhere in its direct download forum.
>> Anonymous
here last weekend http://rapidshare.com/files/156268801/drunken_girl_get_raped.wmv
>> Anonymous
>>265344
Think you're lost, gunga din.
>> Anonymous
Thanks for Great Game !