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Anonymous
>>170955
There is a 'counter', the faith points (green thingies), and it works as a direct multiplier to the amount of points you get from the actual point items. Not getting any items/shooting stuff makes your faith decrease (be mindful of the bar in the bottom left), and dying drops the faith point amount by a pretty huge chunk.
Don't die if you want to highscore.
Also, new bombing system is actually useful in that it encourages you to use them when appropriate.
I thought the music was pretty neat for most of the part, especially stage 3, and especially its boss theme. Anyway, the general induced mood by it fits with the thematic concept of 'fall' quite nicely.
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