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metroidprimegmr
File :-(, x)
>>165954 OKAY!!! ALL CAPS IS COOL!!! :P
My guess is that each texture is assigned to one mesh, so when you attempt to merge two meshes, the textures try to stretch themseves over the enirety of the resulting mesh.
...Then again, I've only worked with Autodesk Inventor, so take that with a grain of salt.
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