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Not using modeling software
Anonymous
In response to your query>>33639, It's a very slow and thought-intensive process designing papercraft without 3d software.
Basically, I sketch out an idea of what I want to make. Then I try to draw a three-dimensional sketch. Once that turns out, I have to envision "unfolding" my 3d sketch; and I draw that out also. If it looks like it will work, I draw it again on the computer (just lines so far) and print it out on cheap paper. I try to assemble that piece. If some parts don't quite match up, I will have a really good idea of what part needs fixing (lenghtened, shortened, etc.) Then it's just a matter of painting the surface colors or textures and printing it out on cardstock. Voila!
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