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Anonymous
>>72646 Did you extract them as .3ds files? Don't. if you can, .obj seems to preserve the texture UV coordinates, .3ds doesn't. Anyway: don't forget the extra (most important) step in "doing the warcraft3 models to pepakura": fixing them in a 3D application. Like the textures if they're screwed up, but most likely the models themselves as well. And the 3 Pepakura models I was talking about were already ripped, fully textured and ready to be printed paper models. http://rapidsearch.yi.org/?s=ancient+of+lore http://rapidsearch.yi.org/?s=water+elemental But they're already dead links, and I can't remember the third one.
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