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Anonymous
> when I assign the textures, they appear on the inside instead of on the outside That has nothing to do with Pepakura Designer: the fault is in the 3D model, it is inside out. Pepakura Designer is not a 3D modelling tool (although it does have some rudimentary 3D modelling options in the 3D view). It is just an unfolder; any problems you have with the 3D model, should be fixed in a 3D modelling app. In this case, turning the model the right way out (inverting the polygons).
> the parts are too huge After unfolding it, go into the 2DPatternWindow menu, click Scale up/down Development by specifying value. Input either a scale, or input the height (Y-axis) of your model in cm.
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