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Anonymous
Ever game developer has its own method to compress and store the game data for their games, so there's not one program that you can use for all games. 3D Ripper DX (Google it if you're interested pls) can rip stuff for most DirectX9 games. For others, you need to find a special program to de-compress and convert the filetypes used by the gamedevelopers. It doesn't always exist for all games in existance, since it will most likely be made by fans. After that, before you open the model up in Pepakura, you most likely need to do some fixing on the 3D model in a 3D modelling program of your choice, because the models will be designed for usage in a game, not for usage in Pepakura. Choose a game, then Google for the software you need to rip the models, then Google for a simple freeware 3D modelling software, then Google for a free pdf printer (the shareware version of Pepakura won't let you save or export your work, with a pdf printer you can work around this program). Google if you don't know what a pdf printer is and you're interested.
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