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Lucario Anonymous
Anyone seen any good ones of lucario?

cant seem to find any...
>> Anonymous
bump, im looking for good lucario too
>> Anonymous
There's a good Chokipeta one. Travel back in time and buy the magazine it came in.
>> Anonymous
GoblinGuy tried to get the chokipeta one once in a Japanese ebay auction, but the papercraft had already been torn out of the magazine. He only had the instruction pages left in the magazine. So that's all we currently have.
>> Anonymous
there is a model from SSBB floating around.. I tried to unfold it once but too many faces for my taste
>> Anonymous
red yoshi is in the process of making him
>> Anonymous
>>170941
Can you provide the model?
I might be able to simplify it.
>> Anonymous
Bump
>> Anonymous
its a .fbx
I have converted it to other formats but this is the original, if you need another format just ask

http://www.sendspace.com/file/08nfxk
>> Anonymous
>>171608
Thank you for the model, can you also please tell where did you get the models from?
>> Anonymous
>>171636

I downloaded them off here about a month ago.. don't remember where it came from.

I also have Zelda and Pikachu

Is there an easy way to reduce polygons because I was trying to make Pikachu into a papercraft but the polycount eventually got the better of me.
>> Anonymous
If there was an easy way, there'd be a lot more papercrafts out there right now. Reducing polycount without destroying the texture or leaving yourself with an over-simplified figure is the hard part.

Also, why Pikachu? There's three or four great Pika models already; no need for more.
>> Anonymous
I also have Charizard

The reason I didn't do any of them is I didn't know how to get them out of the t-pose and I didn't want models like that
>> Anonymous
could we get a link to the SSBB model??
>> Anonymous
Once I figure out how to reduce some of the polygons and repose models I have quite a few projects.. not all of them from SSBB but I'll keep it a secret for a little bit longer.

but if anyone could help me that would be great, I want to get started
>> Anonymous
     File :-(, x)
>>171705
FUCK YOU
http://forums.facepunchstudios.com/showthread.php?t=561755 dl garrys mod, direct x reaper, ????, profit god damn it you got to share stuff like this to get good models you deserve ban
>> ViviHiete
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I'm sure google can get you all these models, sorry if everyone is too lazy to find them themselves

but in other news I guess I can show you something, don't expect anything yet because I am away from my papercraft supplies for about a week and want to test build before I release anything
>> ViviHiete
Apparently I'm still feeling generous so here you go, all the SSBB models in my possession. go wild

http://www.sendspace.com/file/bj6ufo
>> Anonymous
bada bunp for justice
>> Anonymous
So.. does anyone at least know a way to pose models, that's all I really need to know
>> NaminePlushiePlease
ViviHiete, thank you SO MUCH for providing those models. It's rather fun posing them. Are these fan-rigged for game mods?

Anyway, to the previous poster, posing them is pretty simple. I use 3dmax but it should work on other appliacations..maybe, but you should be able to see the bones present within the 3d mesh. You just have to "freeze" the 3d model or make it unclickable.

That way, you will be only able to click on the bones. Just use the rotation tool to rotate the joints. It's pretty cool.

Goodluck to whoever's making the Locario. Not much of a fan him tho, but you have my regards.
>> Anonymous !bgREVLN8FU
Is there a way to rip out the models used in the trophies?
>> NaminePlushiePlease
>>173097
Well, according to this http://forums.facepunchstudios.com/showthread.php?t=594160

Yes, it is possible to rip them. But I'm sure this homebrewed ripping technology is still fresh so ripping anything is pretty limited.
>> Anonymous
FUCK FUCK FUCK LUCARIO!!! FUCK THAT BASTARD HARD!!!