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Anonymous
>>40237 I think he meant what>>40200said: the textures could be a little sharper/brighter: at least on the picture, it all looks a little like one, dark blurry mess. The textures may be this dark in the game (you take them off screenshots from the game, if I remember what you said correctly?) but wether or not you see those textures on a lit computer screen or unlit, printed on a piece of cardstock makes a world of difference. But in the end, it's just a matter of what looks best. I don't think you should try to replicate everything exactly like it is in the game. Make something that closely resembles it, but with brighter textures so it's nicer to look at. The "official" ray model also had nice, bright colors. You guys may think it didn't look anything like the game, but the designer probably thought: "well, it doesn't look exactly like the game this way, but I like it better this way!" ;)
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