File :-(, x, )
worgen alclione
hi!!!
my model complete
>> Anonymous
Wow. (pun unintended)

I don't play WoW but that actually looks really good finished.
>> Anonymous
cool!!!
>> Moony
requesting repost of template please~ (yes, I already checked the other 10 pages)
>> Cotton Eyed Joe
     File :-(, x)
>>88349
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
     File :-(, x)
>> Cotton Eyed Joe
Thats all of em. The flood detector almost got one.
>> Moony
>>88363
Thanks :D
>> ­??????????
Anyone have a murloc papercraft?
>> Anonymous
Fuck you Son of Arugal, you ganked me too much as a lowbie.
>> Moony
     File :-(, x)
>>88448
>> Bengal
Yay! so glad to see someone has enjoyed building this :) ill make some more soon. any reqests?
>> Moony
>>88571
I request some of the shit from http://wowfanstore.vstore.ca/index.php/cName/paper-models
specifically baby murlocs and the baby panda! (dragon whelps, rabbits and cats are also desirable)
>> Anonymous
>>88518
Anyone have this built?
>> Anonymous
     File :-(, x)
>>88571
/r/ you finish this for me. I never got around to it. =[

http://www.megaupload.com/?d=Y474427Y
>> Anonymous
>>88600

heh, I actually already DLed that :) ill work on it.
>> Anonymous
How do you get the modles from wow i cant grab any out of the damn thing
>> Anonymous
>>88588
i posted the panda/bear cub earlier today... sadly, i couldnt make the texture works so its a blank one
>>89038

you can use Wowmodelview to extract the models to .obj
>> Anonymous
cool but...how do you get the textures in?
>> Jimbim !vn2ZJeqyPU
>>89085
I just checked and it would seem that the bearcub model you uploaded does't have it's UV map.
>> Naota
>>89146
the bearcub poster here...
looks like i finally got the textures to work, but it's a pain in the ass and i gotta redo the pattern.
(wowmodelviewer -> extract to milkwave -> export to .OBJ -> open in pepakura)
any easier way?

ill post some patterns later (bear, panda, maybe a plane)
>> Anonymous
>>89146doesn't have it's UV map
And that's kinda important, because it tells the 3D software where the 2D textures (basically just image files) should be placed on the 3D model. Without it, you'd have to let the software know by hand yourself, and well... good luck with that...
>> Jimbim !vn2ZJeqyPU
>>89163
thank you for explaining it to him
>> Naota
     File :-(, x)
>>89161

Bear Cub
http://rapidshare.com/files/58162881/bear_cub.pdo.html
>> Naota
     File :-(, x)
Panda Cub
http://rapidshare.com/files/58165549/panda_cub.pdo.html

They're both about 8" tall so play with the scale in the pdo to have a shorter one...
thanks for the help too, i only was able to get the UV Map by saving in .ms3d
>> Anonymous
>>89172
thank you! :D
>> Naota
>>89280
no prob
enjoy, i hope the result ain't too bad
>> SillyGod
i`m still having troubles with textures.. explain plz
>> Anonymous
sweet