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Solid Snake model chamoo232
got some time to work on snake tonight. here is what I got so far.

for those who migh not know yet I now have a website

http://www.freewebs.com/chamoo_papercrafts/
>> Anonymous
Is he taking a leak?
>> chamoo232
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>>41624
no he is holding a gun
>> chamoo232
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>> Anonymous
Do want.
>> Anonymous
The texturing is coming out great.
>> Anonymous
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Some textures need to be aligned a little better, but I'm sure Chamoo will fix these tiny errors before final release. If you need help (it's easy to miss small flaws on your own work) /po/ would be happy to point them out on screengrabs.
>> tsurai !twePWOilRQ
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I think he needs a bit more wider shoulders.. I know that he's 'crouching', but still. The body seems to be a bit too small compared to the head. But the pose is just perfect. I know you're not changing these anymore because you are already texturing. So I'm not demanding anything. This is just so awesome that you are making these. :)

And I know this isn't /ic/, but I wanted to point out that usually shoulders are two heads wide (with men might be even wider).
>> Anonymous
>>41757
He had to dislocate both his shoulders to be able to worm his way into a small ventilation shaft. He'll do anything to complete his mission. ;)
>> Anonymous
3 heads wide from shoulder to shoulder but who cares anyway
>> chamoo232
>>41724
the texture alligment will all be touched up when its fully textured. when I have the arms or the legs textures on it might need to move again thats whyI just position them fast
>>41757
I just make the soulder end go up alot more this way they look more square so they look larger
>> chamoo232
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before on the left and now on the right.
>> Anonymous
Looks like shit.
>> Anonymous
>>41786

Then you make a better one
>> tsurai !twePWOilRQ
>>41783
Yep, much better. Now the body looks larger. :)
>> Anonymous
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Heads still to big, other than that great.