File :-(, x, )
Anonymous
These are awesome /po/.
The Net ball looks the hardest.

http://jetlogs.org/2007/10/09/pokeball-papercraft/
>> Anonymous
As the link states, the pokeballs are a /po/ original. Started here. Haven't heard any updates since... well, since 10/09/07 at least.
>> THI
Hey everybody. I'm back from a self inflicted 1 month b& because of school.

The pokeballs haven't been updated since October? I'm a few months smarter so I think over the weekend I'll revisit them and make version 3.
>> Anonymous
>>129597
Where's version 2, man? I've been trying like fuck to build the ones in the folder like OP pic but I can't do it, it turns like shit.

Also if you can, on v3, make a small base-thing inside the Pokeball so it'll hold like it should. My v1 build needed a wood stick inside to hold the shape and it still looked twisted.
>> THI
>>129610
Version 2 had the the balls divided into 5 pieces. The top, middle, bottom, and two parts of the button. Version 3 will be simplifying the models. They will look a little bit blockier but I think that it will easy will make up for it.
>> Anonymous
>>129615
Can you upload version 2 or link someplace, I really wanna see em
>> Anonymous
Also, I found this thread: http://www.c4dcafe.com/ipb/index.php?showtopic=23246


Maybe someone can convert the two C4D's there to 3DS or PDO please?


http://www.c4dcafe.com/ipb/index.php?s=6ffce7af5075fa56cc5312744df241bc&act=attach&type=post
&id=34675
http://www.c4dcafe.com/ipb/index.php?s=6ffce7af5075fa56cc5312744df241bc&act=attach&type=post
&id=43361
>> THI
thehiddenice.com/pokeballs.v2.zip
>> Anonymous
     File :-(, x)
A couple of months ago (october 13th 2007 to be precise, or at least that's what the "Created:" properties of this image say lol) the Pokéballs were made too, a little different, but basically with the same (imho flawed) starting point:
When you want to use Pepakura, you need a 3D model, but the 3D model should not be made with the same idea as a normal 3D model, you should keep in mind that you need to build it in real life later on, so model it so that that will be easy.
Meaning: analyse the shape, and break it down into simple shapes: Main shapes are two hald domes and a bunch of cylinders. So make 2 half domes and a bunch of cylinders, not one hollow shell: "valley fold-90 degree angles" especially like these are very hard to build properly. So it's much easier to make a half dome, glue a circle to the bottom, make a cylinder, glue it to the bottom of the half dome, and make another half dome and glue it to the cylinder again. Then add some small cylinders to the front as the button. Much easier than trying to make an empty shell. An extra plus is that it will hold the shape much better than an empty shell.
I hope everybody that wants to design their own models (you should try it!) keeps in mind that you need to think a little differently when you're 3D modelling for papercrafts than you normally would, so /po/ can have many great models that are fun to build; keep 'em coming!
>> Anonymous
>>129648
Gawd yes!
>> Anonymous
>>129463Enthusiasm.
>>129648Brains.
>>158465 Combine them for epic papercraft?
>> Anonymous
>>129626
Fucking sick, thanks!
>>129648
nice analysis
>> Anonymous
     File :-(, x)
I converted THI's fastball v1, hopefully it's simple enough.
PDO: http://www.sendspace.com/file/3ll0r1
>> THI
>>129765
That extra face is an extrusion that got by me. fixed for the future.
>> Anonymous
>>129772
I figured it was something like that. I'm too much of a Pepakura novice to figure out how to remove it, so I just left it. Anyway, I might take a shot at that ball tomorrow, just cutting it will be a challenge