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zel
>>39027
currently only finished connected all the verticies in the pants and shoes, re-assigned materials so its not 300+ differet colors on the same model, edited one hand.
>>39037 yeap. the picture is kinda misleading right now lol. I just fixed the pants (no more overlapping geometry around the knees). I'm going to fix each section (ie arm, leg, torso, hip), then attach them and connect it all together.
>>39038 at first i thought so too, but after working with 3ds max for a while its taking me only an hour to fix his lower body. I'll probably do have to redo the head and hair though.
============= rip model from game= 100% edit model into something workable =15%
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