>> |
A rather stressed gamemaster
!!mcKpCNQ/0aD
>>103923 Well yeah, /tg/ is made of some of the worst excuses for roleplayers and wargamers on the net.
/Po/ typically only has the occasional 3D papercraft for roleplay/wargame use (still working on the stones edges watch tower, guys :-\) and typically avoids 2D subjects as they are not really crafting.
And the problem that arises is that most of the roleplayers and wargamers, who are on /po/, are one of two groups - A) People who have no need for terrain or B) Real roleplayers, like myself, who look at such things as 2D terrain, tiles, and clicks as complete crap that is not worth our time and degrades real roleplayers, by proxy, through its very existence.
Now that I have been a properly pretentious git which I get to be with the credentials from playing RPGs for close to 30 years and gamemastering nearly 200 games during that time with one game still running after 21 years continuously, I will try to help. I do not have any myself, but I have some links:
http://www.skeletonkeygames.com/ http://www.enworld.org/CrookedStaffProductions/ http://www.dungeoneering.net/downloads.php5?id=tiles http://fitz.jsr.com/roleplay/props/mapping.html http://www.worldworksgames.com/store/index.php?main_page=product_info&products_id=103 http://rpgmapshare.com/
Even though I am a graphic artist by trade, I just cannot bring myself to make any for you though. I feel like it is a mortal sin just discussing them. (shiver)
|