>> |
Pixel-Kakashi
>>65330 You need a plug-in based emulator, and you need the nemu64 plug-in (read this http://www.emutalk.net/showthread.php?t=21092 the entire thread, not just the first page), I use 1964; then you need a program that can open .wrl files, for this I use Deep Exploration, I use version 3.5, but I can't tell you were to get it ...cough.http://rapidshare.com/files/43655938/DE_for_wrl.rar.cough, I think you can open them with 3DSMax v9 or Maya, I open the .wrl with Deep Exploration and export to .3ds, then import it into wings 3d (www.wings3d.com); the next thing to do is modify the model to be useful for papercrafting, this means that if the model is too complex you should simplify it, and then fix the textures; the final step is to load the file in Pepakura Designer and cut and place the pieces so it would be buildable (is that a word?).
I was thinking on making a little manual or tutorial for Pepakura, not so much as how to use the tools, more like how to set up the pieces so the unfolding works and it's easier to build.
|