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Anonymous
Thanks, I ended up just getting the full version of milkshape, but I have a new problem now so I will use the same thread.
When I bring the model (not one I made btw) into blender as an .obj file, everything looks shiny. I want to simplify the model so I select the two triangles and hit alt-j to make them into a quad... except it doesn't work.
I googled for an answer but the only forum threads I could find either said use the alt-j thing or delete the two faces and make a new face from the vertices. I tried that too, but then that face didn't have the material on it, and it wasn't letting me add the material.
To sum it up, blender hates me or something. Any advice on simplifying models?
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