File :-(, x, )
hey po! hello
can somone grab the models of this page and convert in a model plzzzzzzzzzzzzz
>> Anonymous
>>204235
wantssssssss or bump
>> Anonymous
I dont even know what that is...
>> Anonymous
This is of the computer game MBA (Magical Battle Arena)
>> Anonymous
post a link to the game and i will try to rip it
>> Anonymous
bump
>> Anonymous
Found something on /rs/, wonder if its the game.

http://www.megaupload.com/cn/?d=64c14tue
>> Anonymous
>>204284
AFAIK this is the game indeed
And it would be good to have those models, quality work for a doujinshi game
>> Anonymous
Do want!, that model is most likely ripable!
Props for whoever does it.
>> Anonymous
it looks like it uses .x file type models and .dds textures stored in a fairly basic looking file store/table of contents
>> Anonymous
the models are even stored as plain text...

xof 0303txt 0032
template AnimTicksPerSecond {
<9e415a43-7ba6-4a73-8743-b73d47e88476>
DWORD AnimTicksPerSecond;
}

template Frame {
<3d82ab46-62da-11cf-ab39-0020af71e433>
[..

etc...
>> chapsy !Y0hTXM4Bhc
oh god.
need more DFC papercrafts.
many internets to the /po/oper that delivers this.
>> Anonymous
     File :-(, x)
yup... I got things to do, but I'll look at textures in a bit... animation data and all is in there though...
>> Anonymous !bgREVLN8FU
To whoever is ripping the models, please put all models of girls in very short and revealing skirts at the top of your list. kthxbai
>> Anonymous
>>204337
will do :D
>> chapsy !Y0hTXM4Bhc
>>204334
>>204340
oh shite this is gonna be awesome.
what loli models are in here anyways?
I can see it has Sakura and Nanoha...wonder if it has Fate and Tomoyo.
>> Anonymous
     File :-(, x)
>> chapsy !Y0hTXM4Bhc
>>204356
NICE
>> Anonymous
>>204359
can you(or someone) tell me what chara that is that I ripped? I dont even know what anime these are from so I'm kind of at a loss. tyring to figure out the table of contents but I dont know who I'm looking at in relation to the filenames.
>> Anonymous
bumpity
>> chapsy !Y0hTXM4Bhc
     File :-(, x)
>>204365
that'd be nanoha.
your op is sakura.
girl with blonde hair is fate.
dont' know the other two.
>> Official Homepage Anonymous
It's here:
http://fly-system.net/product/mba/index.htm
Characters:
http://fly-system.net/product/mba/chara.htm
A few i don't recognize, but any game that has Nanoha, Card Captor Sakura and Lina Inverse together is an instant win. And to top it off it has many other Nanoha favorites, like Fate, Hayate (uberwin!) and Vita (Too bad Signum is missing, she's badass). Has also Naga to keep Lina company and tease her about her boobs :D
With characters like these i do wonder if there's a boss, and wonder who'd be badass enough to take on all that magical girl firepower, Nanoha alone is a walking artillery array, the legendary White Devil XD
>> Anonymous
Hmmm, looks like Hayate and Vita are not included yet, apparently they're gonna be included in the next patch, released at this year's Comiket. Also, the ones we didn't recognize are original characters.
>> Anonymous
     File :-(, x)
w00t
>> Anonymous
ok, going to bed. I'll mess with it more tomorrow.
>> Anonymous
i remember seeing the nanoha devices in .mqo format but i lost the link >.< sorry
>> he po!
>>204235
butttttttt i want first sakura card captor plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
someone can give me te textures and the model i will convert in a papercraft plz
>> Anonymous
>>204334
i see a blender user -why hello there D
>> Anonymous
The patches are in the official site, upcoming patch 1.05 is gonna add Hayate and Vita, and gonna be released in the next Comiket, by the end of December
>> Anonymous
epic indeed
I too have the game, if anyone wants I can help in ripping the models
>> Anonymous
bam suckas!
I figured out how to read the offsets in the TOC a minute ago. the first 32-bits look like maybe flag data of some sort, the second 32-bits are the offset from 0, cept they're read backwards from how they're written. for example one line might read as:

81 00 02 00 | B2 CF 0D 00

where the first 4 bytes are still unknown and the last 4 bytes would actually be 0x000DCFB2 and point you straight to the beginning of the file. I'll write a data file ripper when I get home! :D
>> Anonymous !bgREVLN8FU
>>204621
I have no clue what that means, so I'll assume you're a sorcerer. I really need to get into the coding scene so I can make that bathroom scale Balance Board Wii homebrew thing... And the Portal Wii port, maybe. Also cocks.
>> Anonymous
>>204629
it means you'll have models and textures by 2am MDT tonight :P
>> How about asking them? Anonymous
Guys, this may sound like a strange idea, but has anybody thought about actually asking these guys for workable low-poly models for this very purpose? i'm pretty sure there's a great chance that doujin game makers are not only thrilled with the idea, but may give full support for it...

Only thing needed is somebody that can talk japanese to serve as a mediator, i'm sure fansubbers could help here
>> Anonymous
>>204637
you know any fansubbers? no? oh...
I'll just finish ripping these shits, they're not super high poly count anyway. Anyway, its no fun to ask.
>> Anonymous
Japanese dudes are dickheads anyway, they´ll probably refuese
>> Anonymous
>>204654
true dat.
at least they made it easy and took no steps whatsoever to protect their data. also, figured out what the first 32-bits are, it's the length of the data referred to by the offset.