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HELP 3DStudio + Pepakura designer Raider
Hello.

Im making my own design of mario red/1UP mushroom.

The problem is I dont know the optimal confuguration of coordinates for importing in pepakura a jpg with texture, all shapes there are circles, and see the deformed ones in lower part

It must be something that I need put in 3DS but I dont know what. I think it is a wrong UV Coordinates configuration.

Someone know what or how I need put un 3DStudio for a correct texture import in pepakura designer?


Thanks in advance.
>> OnionRingOfDoom
Yeah, what you have to do is UV map it better. Try using a spherical map, and if that doesn't work, use an unwrap UVs modifier and unwrap it by hand.
>> Anonymous
You sir, are my hero for making the mario red/1UP mushroom!
when finishing it... could you make it in different colours to assimilate also the poison one?
^^ MUCHAS GRACIAS!
>> Raider
Sphericals dont work T_T. and I cant manage the unwarp UV, I am very novice with 3DStudio.

Is no (easy) way to configure the mapping to make the texture acording with normal of each face of the object?