File :-(, x, )
DK instructions cvbcvb
i will give ANYTHING (ie upload any of the /po/s i have (i have alot) if you can find me instructions for this /po/.

I have made all the parts (head, body, shoulders, arms, fists, thighs, legs, feet, ears, tuft, tie), but i JUST CANT FIGURE OUT how to put them all together! there's no markings anywhere that indicates where the pieces should go.

has anyone completed this? has anyone got a PDO for this, or any other kind of 3d model i can take a closer look at? im just going off the little thumbnail of what looks like a pdo screenshot thats in the corner of the first page of the template.

please, /po/, i need you.
>> cvbcvb
     File :-(, x)
heres p2
>> Anonymous
     File :-(, x)
and p3
>> cvbcvb
     File :-(, x)
and p4.

thanks in advance if someone can help me with this
>> Anonymous
No .pdo has been found yet. I'd like to help, but I'm knee-high in Thanksgiving preparation.
>> cvbcvb
     File :-(, x)
zoom!

<3
>> Anonymous
booooomp

i want this too

1,000,000,000,000 internetz for pics of a completed model
>> Anonymous
Anyone...?

Bueller...?

Anyone...?
>> Anonymous
     File :-(, x)
will give templates for robocat in return DK help :D (tomorrow. im going to sleep now)
>> Xydirus
     File :-(, x)
Come on! true papercrafters need no instructions!!
even more if its a polygonal papercraft!
just see wich flaps go where, that's why they are there!
if it were one of the non-polygonal papercrafts, I'd understand your trouble, but hey! you've already finished it! why are you asking for help?
the little thing its his hair, the big hands are his hands (Orly?) and the small ones are his feet (naaaaah, can't believe it). respectively, the big and small cillinders are his arms and legs, and the tie goes under the head (awesome!)
just look at the flaps, see wich ones fit, and that's the way you do it!
attached file is odin, a REAL BITCH
no instructions, no polygonal, made without any help...
>> Anonymous
     File :-(, x)
do want robo cats
>> Anonymous
>>103650
it's called silvine and we already have it...
>> Anonymous
>>103699
but the problem is that i have complete, closed shapes for the head, body, hands, arms, etc, but there is no indication as to where they connect to eachother. the textures on them continue the whole way around, and there doesnt seem to be any logical way in which to attach them.
(obviously to glue them, i mean WHERE to do so)
>> To sage or not to sage... that is the question.
Unfortunately, it isn't a very well-done model. You'll have to glue parts to each other as opposed to connecting tabs. Just make it look like Donkey Kong.
>> Anonymous
>>103699
in any normal case, i would not be anyone sreaming for "teh SAUCE" of anything, but for god's sake i NEEEEEED this Model