File :-(, x, )
metroidprimegmr
I used 3D Ripper DX to rip the geometry from the Psychonauts title screen. I will give all my internets to the person who makes a model of the brain logo, Raz, or both!

Link: http://rapidshare.com/files/137616849/psyts.zip.html
>> metroidprimegmr
>>170165
Also, the zip includes a .3DR version, an .OBJ version with .MTL material file, shaders, and textures.

For those of you who haven't played the game, the OP pic shows the the scene that I ripped.
>> chamoo232
     File :-(, x)
>>170165
43 858 faces... sorry but thats way beyond the limit. my everage model have 150-200 faces
>> metroidprimegmr
>>170176
Oh no, not an exact 1:1 replica! Though I have very little experience with it, you should be able to reduce the # of faces once you import it into Blender.

Or you could just do Raz (the little guy on top).

Hey, I'm not gonna be picky; all I know is that there is a serious lack of Psychonauts papercraft. D:
>> Anonymous
>>170165

I'll give this a crack, I just finished up the portal gun and posted the link a few minutes ago.
>> Anonymous
>>170176
Shut up and get to it.

43858 faces means you better start now.
>> Anonymous !bgREVLN8FU
Question, how exactly do you reduce the number of faces? Is there an option to combine them?

I don't exactly play with 3D modeling programs, so yeah.
>> Anonymous
>>170721

I'd guess you just simplify the model by hand or something?
>> metroidprimegmr
Raz: Lili! An evil madman is building a fleet of psycho-death tanks to take over the world, and we're the only ones who can stop him!
Lili: OH MY GOD! Let's make PAPERCRAFT!