Fuck yo companion cube... /po/ I'm locked out of my car, build me a portal gun so that I may drive home safely! f
built.
make portals as you drive to go faster
if you can link to the model, I can make it buildable.
me again, and like last time, obj for compatibility in case someone else wants it, and bmp for texture in rar embedded in image.
btw, what do you do to lower the poly count to a buildable level?
>>95276depending on the model, I use the metasequoia reduce polygon feature to get it down to about 3/4 the polys (eliminating the ones that are too small to handle on my own) then I just combine faces and re-draw polys until it still looks like the original shape, but is a low enough count to build.
>>95276just wait for the portal part of the SDK to come out, then use the lowest LOD level for the v_* version of the gun.???profit.
>>95303i was asking in a general sense though, so yeah :p
You goota get me one. NOW I WANNA PORTAL GUN PAPAERCRAFT.
>>95310I'm working on it. for some reason, the texture didn't work, it just wouldn't apply properly... so I'm rebuilding it in sketchup (also because there are a lot of internal parts to that 3d model)
>>95711yeah i noticed that sometime after. some of the textures dont line up right. same with the turret guns. its kinda weird
Man that model will be so fuckin' cool.
>>95712i noticed the same thing and fixed the textureill post in a sec
fixed texture, it seems to match right on in UV