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Ironman Progress.... Wolf
I finaly finished rebuilding the 3d model last night, made alot of changes... Now I get to start cutting. :)

Wolf
>> Wolf
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& colored...

Wolf
>> Anonymous
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Nice to see you haven't forgotten about that one! ;o)
But what scale will it be? Because it seems the level of detail is the same of that of your helmet (I guess this *is* where you got the helmet from lol) and that one has some small parts that are hard to build/handle even at the 1:1 scale.
I don't know if you know, but somebody did a rebuild of the helmet which is a little easier to build, but especially the parts where the "metal sheets" have "thickness" (I don't know how to explain in words, so I tried to explain by making one example red).
These parts will probably turn out to be less than a millimeter on the final template, so that's not really easy to build. It would be better to avoid those in a smaller scale.
>> Wolf
I've actualy been working on an idea that'll keep the layered panel look, but get rid of the tiny ridge strips... Idealy, I'd like this one to be about 18" tall. That should make it a bit easier on everyone... :)
I've already removed the majority of tiny detailing, like the inside joint ridges & rings & almost the entire shoulder area of the torso... It's about half of the poly's that the original was. It'll still be a big build, but hopefully a bit less confusing... :)

I'm in the proccess of tweaking the groups & materials in UVMapper, which is the last step before loading it into Pepakura...

Wolf
>> Anonymous
>>45074
The polygon count tells a lot about the amount of work it requires to build (amount parts that need cutting and folding) not so much about the difficulty. Although I'll be the first to agree that the more polygons > the more parts, cutting and folding > the less fun a papercraft will OFTEN be (not always, but most people don't like spending countless of hours cutting and glueing paper, they want quick results - I know because I'm one of them).
But it's the TYPE of polygons that will be converted into parts that determines the difficulty, and the way the model is cut up in Pepakura to make the pieces (it's not always better to make one big part - it's often easier to cut it up into two or three smaller parts).
So this a balance a papercraft maker must find. So if you've found a way to get rid of the small, difficult parts, /po/ gets happy. ;)
>> Anonymous
naamloos.jpg want kand of name is that is that swedis ?
>> Anonymous
>>45077
dutch
>> digerman3
or make it big as the terminator paper model
>> Anonymous
>>45093
Then the delicate balance between detail<-->size/number of pages/easier to build would be entirely lost...
It is a solution, but it's a cheap one (for the designer, not for those who will need to print 100+ pages of course ;)
>> Anonymous
>>4507
I think that higher detailed models are much better they do take tons of time, however the end result is almost always worth it if you take you time building them. I am currently working on a 189 page model right now. Maybe i am different than most people, but i find it enjoyable. Good job wolf keep it up
>> Anonymous
>>45106
Well yeah, obviously all people are created different. ;)
Some people can really enjoy working on a single papercraft for weeks or even months, cutting and folding and glueing thousands of parts together each evening.
But I, and I think most of the 4Chan audience wth me, enjoy small, simple and quick models. I get discouraged even when looking at a papercraft pdf that has more than 10 pages... Not because I find it difficult, because I dare to say I can build just about any papercraft in existence ;) but because I have so many other projects I want to do, that I don't want to spend a whole lot of time on doing a papercraft.
However, this does not mean that you're not allowed to post/make more elaborate models of course! ;)
>> Anonymous
I love something thats got a challenge. I can't wait for this fantastic model
>> Wolf
One major way to save $$$ on big models is to just print the black guidelines on colored paper... I was at a craft store today checking out different papers in the scrapbooking section... & there is a LOT of killer paper to work with... Metallics, holographic, shades, etc... Averages 50 cents to a buck or so per sheet... On a 24" model, you could spend maby $5 for paper, or $20+ to print in solid ink... ;) Personaly, I'm picking up some metallic red & gold paper, & a sheet of holographic for the repulsors & chest lamp... :)

Wolf
>> Anonymous
>>45432
Most large models that come with a CD-ROM actually have that option. Like the Inner Brain Eva Units: you can print a "Color model" or a "White model". That was Smart thinking of Inner Brain.
But after that, they decided not to care about grouping parts of different colors on one page. That was bad thinking of Inner Brain, sigh...
>> req to the other god digerman3
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hey Wolf can you make the classic ironman and the ney one as bust like the pics - the fire + a plate to stand on
>> Wolf
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Who... This old guy? ;)

I'll get him finished eventualy... The model is still pretty rough. :)

Wolf
>> digerman3
i mean like a bust not the hole body just the upper body on a plate
>> Simpler Ironman model Anonymous
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For those that can't wait, and/or those that are discouraged by the difficulty: here's one that's a little easier to make. ;)