Hello.Im making my own design of mario red/1UP mushroom.The problem is I dont know the optimal confuguration of coordinates for importing in pepakura a jpg with texture, all shapes there are circles, and see the deformed ones in lower partIt must be something that I need put in 3DS but I dont know what. I think it is a wrong UV Coordinates configuration.Someone know what or how I need put un 3DStudio for a correct texture import in pepakura designer?Thanks in advance.
Yeah, what you have to do is UV map it better. Try using a spherical map, and if that doesn't work, use an unwrap UVs modifier and unwrap it by hand.
You sir, are my hero for making the mario red/1UP mushroom!when finishing it... could you make it in different colours to assimilate also the poison one?^^ MUCHAS GRACIAS!
Sphericals dont work T_T. and I cant manage the unwarp UV, I am very novice with 3DStudio.Is no (easy) way to configure the mapping to make the texture acording with normal of each face of the object?