Does anyone have templates for these pop-up constructs?I like the simplicity involved in a few cuts and folds...http://www.metacafe.com/watch/892739/paper_madness/
Here is another one.I could screen shot the opening to get a rough estimate of the dimensions, but thought I'd run it buy you guys first.
Hurgheg!
need website that hosts all the templates
Pst, guys. Look over there. http://www.tamasoft.co.jp/craft/popupcard_en/
>>115800Dude, I LOVE YOU!!! :D
>>115800Serial:odx797fajrv
>>115812You are my God... x)
>>115812Aw, you beat me to posting it ;) Ok /po/lice, now amaze us with your work.
You might want to use this one instead:http://rapidshare.com/files/81872075/card3d.rar.html
Man, if I was the very least bit creative I'd make something worth building, as in a mindfuck stairs house with upside-down stairs and shit.But That's way too much for me.
>>116153Someone called ?
Well, that was fun. Design flaws here and there though, and small scale = bad news.
>>116169awesome job! Heres a boss battle lair I did for dnd using the program.
dam you guys, this is my poor chichen itza piramid, but it looks shitty compared to the stuff you are making
>>116236Oh wow. I don't give 1/8th of a shit about DnD, but I can see how this would make almost any game of it much much better.
>>116169>>116236>>116241Ooh nice work there. Care to share your templates with us? :)
>>116259Gladly. Careful : lots of design mistakes in there.
>>116261Why not make the characters as stand-alone flat signs? Much easier than connecting them to the castle.I'm not sure it can be done with the program, but it's more than easy with Photoshop.
>>116259Here's the one I made. I had to make lots of custom pieces to support its bigness and fill in the side gaps.
>>116301I realized that as I was going to sleep actually - I'm working on that now, as I'm trying to make a pop-up card that features a puzzle with rotating parts.