File :-(, x, )
Easy to Advanced: Making Papercrafts Poseable Dai
I recently set a goal to start developing systems to make models a bit more customizeable by the end-user, since I've seen lots of people complain of poses not really fitting the bill, as well as other models not standing correctly because the designer couldn't account for weight while working out a 3d model.

I know that some models have the optionality, but the methods have been developed by the specific modelers and kept to themselves. The concept isn't inventing, it's... "recreating from scratch".

The purpose of the tutorials are not to say "this is how you are going to do it, no exceptions", but are more "this is how it CAN be done, now use what you've learned to fit your needs".

I've only started the tutorials, so keep a watchful eye on the page linked below for updates. Anyone with helpful information is welcome to join in on the effort, I don't want to be the only one designing this stuff!

http://paperworks.wikidot.com/daijitsu-jointtut
>> Lupononcrepi !!vtf6Y2L7QVg
In the Mechwarrior 3 3D Craft forum, you can find the Generic Joints set. It only allows rotary action, and there's currently no way to keep the parts together, but it does the job.

http://www.mechwarrior3.org/wforum/viewtopic.php?t=3244

It's on that page, fifth post down if I recall correctly.
>> justin brown
sweet just from looking at the picture im gonna use tiny neeedles or toothpicks with stuff on the ends to make my arms poseable. thankz
>> Dai
>>186592

That's the inspiration I was looking to spark :D

Still, there's things you have to consider, like the fact that the inside of the joint needs to be shaped right so it doesn't just get stuck.
>> chamoo232
     File :-(, x)
here is how I made the rotating joint on my cerberus gun. 2 parts with a hole and a cylinder and something on both edges to keep it inside
>> Anonymous
>>186610
sweeeet
>> Anonymous
is this paper model out yet???
>> Anonymous
Could you give the link to the Cerberus Gun PLease.
>> Dai
     File :-(, x)
Pretty much finished with EVERYTHING related to the Single-Axis Elbow joint. There are two pages dedicated to it, found on the main page.

http://paperworks.wikidot.com/daijitsu-jointtut
>> Anonymous
the tachikoma papercraft has some interesting solutions for moving joints.

rs here: http://rapidshare.com/files/28802117/Tachikoma.zip.html

i might be able to take some photos of it if you need it.
>> Anonymous
>>187054
nice tut, though it's pretty basic stuff. keep it up.
>> Dai
>>187055

Thanks, that's very useful, I've added it to the to-do list of things to tutorialize

>>187057

I know, but I have to put up the basic stuff before the advanced, seeing as everything feeds off of the lower stuff. Concepts are to be learned before masterpieces are made!
>> Dai
oh, forgot to do this- I put up the full-size template without advice dog hogging your printer's precious ink. Download is at the top of the "building the example" page.
>> Askal !STRAYikXZY
     File :-(, x)
I'm not knowledgeable enough to contribute, but props for doing this!
>> Anonymous
Can't you use all paper to make the joints, at least on not-tiny models? It's easy enough, Ninjatoes uses it all the time on his Advance wars series: http://members.home.nl/saarloos/awmodels.htm
>> dai
>>187141

yes I can, and they're planned for the future, in several flavors.
>> dai
     File :-(, x)
I've completed part two of the axis elbow collection and will be moving onto more advanced pieces soon.

paperworks.wikidot.com/daijitsu-jointtut-2-1
>> dai
     File :-(, x)
omnombump

anyone actually building my tutorials out there?
>> gxc
You know I am. Now if only I had the time to play with them...
>> Anonymous
you're just copying this from the japanese gundam makers (they've already posted these years ago, most of how to make moving parts)

http://ameblo.jp/ga-beragp04/
>> dai
>>188527

I'm not copying them, but thanks for the link, I'll put it in the related links on the page.

Besides, it's nice to have this stuff in english, no?
>> Anonymous
>>188532
I am all for you wasting your time. Those of us who first got onto papercraft messageboards from anywhere BUT 4chan already have all these entry level basics by now.
>> dai
>>188538

Fine by me too, I've got lots of stuff planned, and I'm sure there's at least a few people who aren't as experienced as you in this area... or versed in enough Japanese to understand the site you linked to.

Knowing so much on the matter, I would have hoped you were a bit more supportive; The whole idea of this project is to bring this kind of info to the people who haven't been papercrafting since 'back in the day' and can't do this from the top of their heads.
>> Anonymous
>>188543

This is extremely helpful for those of us that love complicated models, but want to make them more complicated by adding joints :P

Thank you for taking the time to do this for those of us who appreciate it :)
>> Jen
This would help with characters that have multiple weapons, Transformers and other mecha, and with papercraft models that are mock-ups for the final version made with more expensive materials. I wish you good luck, but I can't help you past taking apart dolls to look at their delicious doll-joints.
>> Anonymous
Can you guys try to get toothpicks to work?

Thing is, most papercrafters have a bunch of toothpicks nearby, so it would be a lot handier (toothpicks used to spread glue)
>> dai
>>188658

Toothpicks work fine, but there is a bit of a technique to getting them to work WELL.

I should probably focus on axis varieties and other misc stuff so people can follow along in their own preferred medium on the main tutorials.