File :-(, x, )
Anonymous
does it exist?
>> Anonymous
     File :-(, x)
actually any cool retro game would be nice
>> Anonymous
Is the OP pic supposed to be an apple or something?

(looks like a stem on the head + red body)
>> TSONTS !!u7H15vJR6mX
For folks that don't know the character name, putting it in the thread or filename might help.

I haven't seen this character, and I can't do a search because I don't know it.

As for Sam and Max, nobody's done them yet.
>> Anonymous
it's Klaymen from the game The Neverhood. all the visuals for the game were made with claymation. very cool
>> TSONTS !!u7H15vJR6mX
Managed to find the name researching on my own... then kept looking for papercraft.

Once again, nobody's modeled one.
>> Anonymous
     File :-(, x)
>>108156
I don't think you should drink that.
>> Anonymous
o man such a good game i just reinstalled this the other day, also it wouldnt be that hard to make one so i may try my hand at it, don't expect anything anytime soon though
>> tohru-kun !hPvy9MQFoc
>>108154
just use some clay.
>> M-Stag !!nfKAmpyuH0U
     File :-(, x)
Heres the start of the model, I might redo the body so it looks better but this is just a general idea for right now, should i make the mouth 3d (which will be hard to build cuz its small) or should it just be the texture
>> Anonymous
>>108341
not bad but make it less structured/symmetric... the character himself has a lot of quirks.


I was actually playing Skullmonkeys earlier today... find the video cutscenes on youtube if you want character examples.
>> Anonymous
>>108341
it could be just a strip that you could paste in the face... neither 3d, nor in the face, but pasted in the face...
>> M-Stag !!nfKAmpyuH0U
Im just afraid if i get him too asymmetrical that he wont stand right, but yeah i plan on making him looser like in the game, and this is my first time really modelling anything
>> Anonymous
looks good so far, but you may want to consider making him less complex, also, you could just replace the small antenna-like object on his head with a 2d cutout. it'd save builders some very delicate work ;)
>> Rii
>>108169
any chance of a Lavern? Or dead uncle tom?
>>108156
need a Max bad
>> Anonymous
     File :-(, x)