File :-(, x, )
WIZARAY-R, Anyone have it ???? Wolf
It's a 'papercraft' program, only available in Japan... It's made here-
http://www.chubu3d.com/WizR_top.html

It's basicly layered rapid prototyping from your printer... I've been trying to get a copy for the past 2 years, & so far it's been illusive...

Wolf
>> Anonymous
I bet that's the sort of program they use to make these kind of "3D puzzles."
Not my kind of thing, but I seriously doubt it's the only software in existence that can do this... If you want it, you just have to find a non-Japan version, I'm sure there's an English program somewhere that can do the exact same thing.
>> Anonymous
     File :-(, x)
>>55799
Had a nice picture to go with this, doh!
Yes, that's layered cardboard.
>> Anonymous
http://www1.bbiq.jp/grandwerk/
very nice!!!!!

links download software??
>> Wolf
The closest US version I've found is Called RapidPro, by Boxford... It's a full fledged rapid prototyping program, & costs $895 for the stand alone copy... Ugh! I've been looking for that one as well, but neither has shown up on the P2P's...

I do have a very basic 'command line' program that sort of does this, but it's very complicated to use & very tempermental...

Wolf
>> Wolf
& yeah, it was the ' 3D Puzzles' that got me interested in the proccess... :)

Wolf
>> Anonymous
this is very relevant to my interests
>> Anonymous
Get a Cad Program, or Nurbs. Rhino3D is good for starters, it has issues with printing though.

Import an object, make lots of horizontal surfaces, and produce intersection lines.

Print said intersection lines or send them to your CNC machine. Still trying to build one...

If i get my other computer to run again, i can try making something like this in Rhino, if anyone uploads a model file to start with.
>> Anonymous
Hi All!

Those people at chubu nippon are sure doing intersting things with
Rapid Prototyping. Instead of using WIZARAY-R what you really
need is a program to translate a 3D model to slices. If I was going
to do this I would use Blender to to work on the model then export it
as a standard stereo lithography file, an STL file. What you then need
is a program to translate the model to XY plane slices and create postscript
files. So a couple of suggestions:
Write a macro in python for Blender
or
Roll you own. Here is a python program to inspire you:
http://web.media.mit.edu/~neilg/fab/dist/cam.py

P.S. Wolf thanks for posting the chii model!
>> Anonymous
after looking this up on wikipedia and google, it made me think this is a fairly industrial thing. Not only that, it needs a huge (expensive) machine. Also, it looks like it only uses CAD, so hopefully you use a program that exports them.
http://www.google.com/products?q=rapid+prototyping+machine&num=100&hl=en&safe=off&cl
ient=firefox-a&rls=org.mozilla:en-US:official&hs=mdh&um=1&sa=X&oi=froogle&ct
=title
>> Anonymous
You're best off programming your own, or having a friend program it for you, unless you're willing to shell out $100+ for a decent program. Basically all you need to do with it is make it so the height of the slices is adjustable, have it slice the model, then put the outline of the slices into pdfs, which you trace onto a carboard, or foam. Personally, I barely know anything about programming, but it doesn't sound too simple, so offering a bit of cash to a programmer friend would probably help.
>> Anonymous
I think that it would be fairly simpe to get this type of model, by just doing the following:
1)create a 3d model (nurbs) in a 3d program of your choice
2) project curve on serface multiply times until you have the desired # of layers.
3) even the cv points of the top and bottom pieces of each "slice"
4) either print only top and then cut shapes out of foam core or cut tops, bottoms, and sides and make from paper.
5)profit
>> M.
Not completely sure since this was way out of my moonspeak league, but you might want to buy WIZARAY-R instead, Wolf :p The purchase page I think I saw listed it at about 100€.
>> Anonymous
>>55904
I could easily do this with Maya.
Just by taking a mesh, I think polygon would be the easiest, then using the cutting plane tool and cut at even intervals. You can lay out the slices flat, and then do a render or whatever. Then arrange in photoshop or whatever you want, and print out onto paper, and use it as a template onto foamcore or cardboard.
>> Anonymous
wow thats awesome hmm I'm in college and am taking a CAD course next quarter. at my school they have a laser cutter so i could make it out of acrylic if i wanted to, just get me something that can make layers and that would be SWEET!
>> Anonymous
>>56011
Though you have to admit, that's alot more time consuming than if it were just "import, set slice thickness, export .pngs" Granted, this is coming from somebody who does vector tracing, so it's not like I'm impatient, it's just that I'm terrible with 3D programs.

The question is, could you create a program that did that automatically?
>> Anonymous
well shit, using my schools equipment I'll just use one of the dozen or so CNC machines or one of the 4 or 5 rapid prototyping machines.
>> Anonymous
there's been a couple topics on hackaday and some cnc forums on creating your own CNC rapid prototyping machine using a hacked inkjet printer. A guy I know at my college made one with a cnc table he built and a glue gun.
>> Anonymous
OR!!

Take the model and boolean it with multiple evenly placed planes. Then, space them out, go into a top view and take a screen cap in wireframe. Photoshop to keep the outlines. Print.
>> Anonymous
http://www.carvewright.com/machine.html
f paper make it out of wood
>> Anonymous
http://www.sears.com/sr/javasr/product.do?vertical=TOOL&cat=Bench+Power+Tools&subcat=Jointer
s%2C+Planers+%26+Shapers&pid=00921754000&BV_UseBVCookie=Yes