File :-(, x, )
Insane FF7 Paper models Nonymous
Okay guys, this is a biggie, I just remembered I have all the battle models and walk around models for FFVII. I need a program that can work with the fan-made programs to port the models to pepakura designer (and possibly a crack for PD, as I'm poor.) If you can help me, I'll make a paper template of your favorite monster or character (No summons yet, as I don't have the model files for them yet.)
>> Nonymous
I mean it! :P /bumphump
>> Paperingman
Tried Milkshape yet?
>> Nonymous
No, I haven't, thanks for sharin' that, buddy :D
>> Paperingman
If it works, I want a Cloud. The field model type please.
>> Nonymous
>>20783
Ahh, MiniCloud. Sure thing :D These battle models take FOREVER to load in Biturn... they have to load ALL the pieces and the full model all together, then they throw in the background (floor) pieces... gawd.. I'm just gunna go do the walkabout pieces.
>> Nonymous
     File :-(, x)
Ahh, finally got Cloud into Pepakura. Now the thing is, I can't get his eyes on -YET- as there's no UV coordinates, however, I can draw them in by making the pdo a bmp or whatever, and paste them into the appropriate areas. (I also have to add in a few tabs where things aren't connected) otherwise, I'm about 75% done, just need to figure stuff out. (Color fixing is easy.)
>> Anonymous
>>20832

OMG SO AWESOME GREAT WORK!
>> Nonymous
I need some help with this... stupid setup makes polygons overlap to make the character whole... This is a big pain in the butt to correct. And there are also pieces that SHOULD be connected, but can't be (the legs from calf to thigh) that cant because of this problem. If anyone wants the stuff to help me, lemme know.
>> Nonymous
I think I need to split the arm back up again at the elbows, though this would mean I have to make the model relatively large (for ease for you guys, cause his elbows are so damn small) And there's an issue with the hair... there are parts that are supposed to come from the flesh, so it looks like bangs... well... pepakura wants to keep the skin and hair seperate (which makes for good coloration) but... then theres nowhere for the hair to connect.... The only reason why I'm trying to fix this is so the model is semi-easier to build, and so you guys don't get confused... So.. BLEAH :P *Goes back to fussing with this durn thing*