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Skelekitty
Does anyone know if Maya can export to pepakura?
>> Anonymous
Sage for retardedness. Maya exports OBJs, doesn't it?
>> Anonymous
     File :-(, x)
Nope! I don't think I can export to it!
>> Skelekitty
Damn it!
>> Skelekitty
>>155171
Thank you, that's all I needed to know.

>>155162
And thank you for being an asshole!
If I had known I wouldn't have asked in the first place, jerk!
>> Anonymous
>>155176

its 4chan skelekitty.
>> Skelekitty
*facepalm*
Right ... assholes a-go-go!
>> Anonymous
>>155182
This happens again and again you stupid fucking bitch. Why, skelekitty, why do you continuously act like a fucktarded newdyke all the time?
>> Anonymous
>>155193
Because she's nice and you're not?
>> Anonymous
>>155193
what exactly are you bitching about anyway? I dodn't even know Maya is, so it's a perfectly valid question.
so GTFO troll!
>> Anonymous !!1MY0zVcBBvF
ITT why /po/ is great.
>> Anonymous
Cheer up you guys, there's a cute little puppy running around on the board!

>>155087

DAAAAAAAAAWwwWWWW
>> Anonymous
Stuff like this is ALWAYS on the product's website. It needs to be, else people would get mad "I didn't know it didn't support the file format I wanted give me back my money!!!"

http://www.tamasoft.co.jp/pepakura-en/productinfo/func5.html
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=7679012#section7
Professional softwares like Maya relies on 3rd party plugins to import and export various file formats. Some are included standard, others you can find all over the web.

But suspecting you're kinda new to 3D since you ask basic stuff like this: Maya is overkill. I mean, they used it for the special effects for the Spider Man movie, Pan's Labyrint etc: there are thousands of pro features that you don't need and will only make things more difficult for you. There are more suited softwares that also have the 5 features you need but not the thousands of others (Sketchup, Metasequoia, Milkshape and the list goes on) and that are much easier to use.
>> Anonymous
>>155176
lol@not getting the joke
>> THI
I do all my modeling in Maya. If you're missing obj from the export menu, you may need to manually load the plugin which is really simple.

Window->Settings and Prefrences->Plugin Manager
(or something like that)

Look through the list and look for the entry that says something like "expobj". Click on the check box for "load" and if you'll use it a lot, also check "autoload".
>> Anonymous
I use maya with pepakura with exporting to DFX (autocad formatting). It works for me for basic shapes, but I don't not sure if textures can be applied to them.
>> Anonymous
>>155305
this thread is the joke
>> Anonymous
I recommend Cinema 4D. It has the most intuitive interface and is best for modeling really good looking things really quickly...And it exports to obj, which pep can open.
>> Anonymous
     File :-(, x)
>>155198
this is Maya
>> Anonymous
     File :-(, x)
>>155438

I'm Maya!
>> Anonymous
     File :-(, x)
so much maya people here
>> Anonymous
     File :-(, x)
NO I'M SPARTACUS
>> radnomness !t4XAG9SVEw
>>156197
and it was so close to dying.
>> Anonymous
on my /po/?

newfag.