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WoWFgt
File :-(, x)
Not surprisingly farm is being stupid with clipping and face redundancy. Animations are making reducing the poly count in these hard (Barracks had six towers when I first unfolded it) And for some reason Blizzard didn't merge vertices that should have been. If I zoomed in close on Farm's chimney there were cracks between the faces. (Fixed those)
Farm is more complicated than Barracks. But here is the .pdo if anyone wants to take a look at it so far.
http://www.megaupload.com/?d=A417N1PS
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