File :-(, x, )
Hey Anybody Anonymous
i have a model of a chocobo in google sketchup, but i can't it all to look right. if any of you would like to make a model out of it you can do so. but it havs to be assembled first. i have all the different components in it it just needs to look lie a chocobo. i will be working on it as well but i am a noob at 3d modeling so i will give it to you too. it all looks like a mess cuz the way it coied the models from the psx game was kinda funny.

http://rapidshare.com/files/24326458/Chocoboparts.skp.html

pic somewhat related
>> Anonymous
>>43800
i know this may be greedy, but could you possibly post it as any other file type like obj i hate sketchup but would like to see what you have and maybe make a papercraft model from it
>> Anonymous
I have *.3ds
http://rapidshare.com/files/24338736/chocobo.3DS.html
Does that work?
>> Anonymous
     File :-(, x)
>>43807
Can't speak for anybody else, but I got it to work fine. The trouble is, that you probably ripped the model the way it was stored on the cd?
Persons are often saved in a defeault "scarecrow" position (straight up like a plank, arms wide). It's the default position, and the game applies the needed animations when you play the game.
On monsters, Square often goes crazy. They fold all the body parts in all kinds of ways to store them in a "default" position. This is the Chocobo. All bodyparts seem to be seperate parts, so you could try to rotate them untill they are in a correct position. I don't have the time to do a papercraft model right now (no time for a good one I mean, and nobody's waiting for a crappy one...). But for starters, the model and the seperate parts just need to be rotated to the correct positions. It's basically all the animation sequence does too.
>> Anonymous
Bump. do want