File :-(, x, )
Graph !e9CNOfXxA2
Heavy update week it making me excited, and I don't even have the PC version (lol, PS3 version).

Safety save on this.

I was thinking of some sort of friendly Bring Your Daughter To Work Day where RED and BLU have a temporary cease-fire to enjoy lunch at 2Fort. This day off is sponsored by Aperture Science.

Oekaki post(Time: 56 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
Wondering if spy's daughter would be a trap...
Wouldn't put it past those spies.
>> Anonymous
I know it sounds like dick-sucking but I really do like this idea. Very cute :3
>> Graph !e9CNOfXxA2
>>171632
Most likely. They never play fair.

>>171639
Thanks. I wanted to try some other stuff than girls standing around and BOOBS.
>> Mace
go away duke
>> Anonymous
>>171683
Who the hell are you and wtf do you keep rambling about.
>> Anonymous
     File :-(, x)


Oekaki post(Time: 3 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
The Loli drawings suck
>> Anonymous
>>171770
Mah boi
>> Anonymous
>>171744
It's a troll trolling as someone else
>> Anonymous
>>171744
I'm placing my vote on a DFC lover.
>> Anonymous
>>171626
d'aww, this is cute
>> Anonymous
graph where are you finish something that you started!
>> sage
>>171626
There's no way Scout has a kid. No way.
>> Anonymous
>>171862
Scout likely has a bastard 1 year old from that highschool cheerleader back when he was State Varsity jock asshole.
>> Anonymous
And this is how women started getting out of the kitchen around this time.
>> Anonymous
I want captain. You said there would be captain.
>> Graph !e9CNOfXxA2
>>171877
Eh?
>> Anonymous
>>171891
See>>171838
>> Graph !e9CNOfXxA2
Whoa, I forgot that I put a LunchBox in here.

... whoops. *cough*
>> Anonymous
Unless that cat thing grows enormous tits I'm not interested.
>> Anonymous
     File :-(, x)
>>171967
Lurk moar: Captain's Heavy-tan doesn't have heavy tits.

Graph's does though.
>> Anonymous
     File :-(, x)
>>171967

Better?

Oekaki post(Time: 3 min, Painter: Shi-Painter Normal, Source:>>171626, Animation:View)
>> Anonymous
>>171968
stickguy ; ~;
>> Anonymous
>>171973
Jesus Christ, it's a freaking stick-figure. What's the appeal.
>> Anonymous
>>171975
mai waifu
>> Graph !e9CNOfXxA2
     File :-(, x)
>>171981

Thanks?

Also, I'll try and work on the OP image again on Monday, maybe this weekend if I'm lucky/not playing TF2.

Oekaki post(Time: 6 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>172002
awww :3
>> Anonymous
>>172002
It's Monday faggot.
>> Graph !e9CNOfXxA2
Sorry, my old USB stick just fatally died out of nowhere and I lost all the crap I had on it. Luckily it wasn't of too much value, but I'm still a bit irritated by it. Computer won't even let me reformat it and it says it's full of corrupted data.

Anyway, I'll try and do some more of the lineart tomorrow. I kinda feel like BLU Heavy and Heavy-tan in the background are a bit off perspective-wise though.
>> Anonymous
>>172457
I thought RED heavy/heavytan were sitting on a wall or something because of the perspective
>> Anonymous
>>172457
It's tomorrow, faggot.
>> Anonymous
>>172461
>(Tues)

That's Wednesday faggot.
>> Anonymous
     File :-(, x)


Oekaki post(Time: 1 min, Painter: Shi-Painter Normal, Animation:View)
>> Graph !e9CNOfXxA2
     File :-(, x)
Another safety save.

Oekaki post(Time: 58 min, Painter: Shi-Painter Normal, Source:>>171626, Animation:View)
>> Anonymous
     File :-(, x)
At this rate, the thread will be deleted before you finish it.
>> Anonymous
>>172594
I'll try and wrap most of it tonight then.
>> Anonymous
>>172594
BOAT!
>> Graph !e9CNOfXxA2
     File :-(, x)
Blegh.

Too lazy to color this, maybe for now. I'm not too happy with the Heavies in the background (mainly the effect of perspective and Heavy-tan's legs look a bit short). But I guess I feel satisfied.

Oekaki post(Time: 1 h 28 min, Painter: Shi-Painter Normal, Source:>>172589, Animation:View)
>> Graph !e9CNOfXxA2
>>172704
Crap. Forgot to detail in Heavy-tan's bullet belt. I'll probably fix that when I try coloring it.
>> Anonymous
>>172704
Requesting Cap's Heavy and Graph's Heavy commencing symmetrical docking.
>> Anonymous
>>172704
I know what it is, they need to be move higher up. Heavy-tan is currently on the same plain as the foreground ones. Plus the two of them seem to over lap wrong either lengthen ones legs pr shorten the other. That should fix it
>> Anonymous
     File :-(, x)
Yeah, the perspective is all over the place... But like someone said, you can make it a bit better by placing the pair in the front on a wall. I moved the other Heavy down a bit so they are more at the same level... but that's still a HUGE girl!
Also, the heavies should look at least a little different. Valve even did it for one of the icons in the heavy pack (one with hair).

Oekaki post(Time: 13 min, Painter: Shi-Painter Normal, Source:>>172704, Animation:View)
>> Anonymous
>>172713
I like the wall thing. It kinda conflicts 2Fort's actual layout, but I'll sacrifice that to help the perspective. I'm debating if I should edit BLU Heavy's (not on wall) head size or something to make him feel a bit bigger than his daughter. I can play it off though that Heavy-tan is giant, maybe. Might give BLU Heavy a mullet to his original design, but besides the icon, I don't know if it was ever implemented? BLU team looks the same as Red except for colors, so I thought I could just keep him the same. Also, BLU Heavy-tan's leg looks a bit odd from what you edited. Not sure if they should have been moved or just lengthened. Overall, thanks for the help and tips: this thread may be Marked for Deletion sometime soon, so I'll try and at least get a good firm lineart out of it then.
>> Graph !e9CNOfXxA2
     File :-(, x)
Edited a little. I like this a lot better, and would feel fine leaving it like this if I had to.

Oh, included a color layer with simple splotches to show that RED Heavies are on the wall and BLU are the background.

Oekaki post(Time: 31 min, Painter: Shi-Painter Normal, Source:>>172713, Animation:View)
>> Anonymous
>>172718
Yeah, it was only meant as a quick edit to get the point through, you might have to redraw some things. The characters don't look different ingame of course, as it's all about clarity and silhouette, it's only in the achievement icon. You do as you like.
>> Anonymous
>>172722
BIG FAT TITS SIGHTED
>> Anonymous
NOM NOM NOM
>> Anonymous
>>172709
Seconded.
>> Anonymous
Speaking of Captain's Heavy-tan, where'd Captain go?
>> Anonymous
>>172796
He died and forgot to come back because he probably still thinks 4chan is still down.
>> Anonymous
     File :-(, x)
>>172796
He doesn't love us anymoar.
>> Anonymous
-- DO YOU ROLEPLAY?

** VISIT: R O L E P L A Y C H A T . O R G

WHY? YAHOO IS OVER-RUN BY BOTS, FORUMS AND EVERYTHING ELSE SUCKS! RPC IS THE PLACE TO BE!
>> Anonymous
Why Cap is going Anon now? He got tired of us?
;_;
>> Anonymous
>>172887
>He doesn't love us anymoar.
>> Anonymous
some peoples have private life outside the internets but yeah... cap should come back
>> Anonymous
>>172940
The thing is, he was spotted on /v/, so there's probably a different reason than that.
>> Anonymous
He doesn't want to be recognized as Captain, and tried (unsuccessfully) to mask his style.

The reasons for this behavior? He foun*hkHUG.l...brrrr....zzzz
(error)
>> Anonymous
>>172877

anyone got those two comic strips?
>> Anonymous
     File :-(, x)
>>173012
There's actually five. I'll post them in order:
XBox
Wii
PS3
PC
Mac
>> Anonymous
     File :-(, x)
Wii

(forgot I need text)
>> Anonymous
     File :-(, x)
PS3 (not PSP)
>> Anonymous
     File :-(, x)
PC
>> Anonymous
     File :-(, x)
And Mac.

Captain said he'd explain his absence later, and then would do DS and PSP.
>> Anonymous
>>173055
>> Graph !e9CNOfXxA2
Ggrgugh

I'll just leave it as this lineart and probably color it later in PS or something.

I don't know if you can color a lineart here later. Like, save the file, then upload again, and color behind it as a source. There isn't a sort of Multiply layer function is there?
>> Anonymous
>>173184
What?
You do know you can move layers around by dragging and set them to normal, multiply, and subtract from the properties tag under the menu button on the layer box in shi-painter normal.

You mean to tell me all the time you've been drawing here you didn't know that?
>> Graph !e9CNOfXxA2
>>173193
Ah, thank you kindly. I actually hadn't fiddled with the Menu button on the Layers window before.

(heck, there's a fair deal of tools and techniques on here I'm not sure how to utilize to their full potential)
>> captain !v/rTh0HxaQ
'sup Graph, nice to see you again
>> Anonymous
     File :-(, x)
1. Open this image. You will s­ee an e­rror message.
\
2. Save it with the filename "1219764185484.jse".
3. Open t­he file you just saved.
4. Shit bricks.