>> |
Anonymous
>>124101 Oh, yes, I understand what you mean completely.
Japan is sort of founded on tradition. Within it, you have people like miyamoto, who, to the typical gamer is probably considered a bit of an oddball. Why? Because he doesn't stick to tradition.
Pause as I take a moment to say that if someone mentions the fact that he's made a million "mario" games, thats not the kind of tradition I speak of.
Its a bit telling that his games sell better in our country than in his. I mean, there's people out there still eating up dragon warrior games. DRAGON WARRIOR. Talk about the most monotonous grinding game ever to grace the videya. And yet it still outsells something like Final Fantasy, which at the very least has made some strides in changing up the boring-ass turned based battle systems.
America is a boiling pot of cultures, lots of people here are open to new things, and lots of people here are going to make new things, we thrive on that, if even in localized pockets where you'll never be a renowned artist in the nation, you'll still have an audience that appreciates you for being original.
This is what gets me though, we're two different cultures, so what is so appealing about japan's style that makes so many americans want to embrace it? Back in the 90's, it was something new and different, but I think at this point its safe to say anime doesn't really surprise anymore. Same overused archetypes, same styles, same animations. The stories are unique, I guess, and when I read the summaries, I imagine this grand and epic tale, but when I watch it, its just some really boring episodic rollercoaster of fail interspersed with goofy and unnecessary comic relief.
|