File :-(, x, )
Anonymous
Are there tutorials for how to do those cool effects in Oekaki?

Oekaki post(Time: 9 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
I mean like, clouds and such
>> Anonymous
     File :-(, x)
ITT op can't draw clouds

Oekaki post(Time: 4 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
     File :-(, x)
no really... he can't

Oekaki post(Time: 3 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
The water color tool can be quite nifty.
>> Anonymous
     File :-(, x)
I've no idea.

Oekaki post(Time: 5 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
     File :-(, x)
I wish clouds were made of neon AIDS...

Oekaki post(Time: 5 min, Painter: Shi-Painter Normal)
>> Anonymous !488jJLWtxQ
     File :-(, x)
Clouds you say...

Oekaki post(Time: 8 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
     File :-(, x)
fuck it's too early for this shit.
I've done better.

Oekaki post(Time: 24 min, Painter: Shi-Painter Normal, Animation:View)
>> Somewhat !rK4K86e49M
     File :-(, x)
repoasting some clouds
>> Anonymous
     File :-(, x)


Oekaki post(Time: 9 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>93642
oh, so that's how it's done.
>> Anonymous
>>93642
Aw, he looks sad. ;_;
>> Anonymous
>>93664
And naked.
>> Anonymous
>>93642
Cloud is fucking gay! :3
>> kina
     File :-(, x)


Oekaki post(Time: 6 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>93675
Goddamit, kina! Make a hueg thread with space/land/city/whatever-scapes. I'm gonna suck your e-dick forever, and only slightly grin at your stupid avatar bullshit with Rick.
>> Anonymous
     File :-(, x)
Brush til you get clouds, thats what I do.

Oekaki post(Time: 7 min, Painter: Shi-Painter Normal, Animation:View)
>> -(:)
>>93642
As soon as I saw the word "cloud" in this thread, I was expecting some CLOUD STRIFE, but somehow I lolled.
>> crow
     File :-(, x)


Oekaki post(Time: 42 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>93800
So good, it killed the thread