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Anonymous
>>65628 I know the animation thing is a bit weird, but if you can freeze it halfway through you'll see where the perspective points are.
The third one is the Z axis, which isn't REALLY needed when objects are far away (eg. my previous picture with the sniper, the city was far away). This is called two point perspective When objects are closer, the Z axis is a must.
here's a good site that explains the different perspectives: http://www.termespheres.com/perspective.html
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