File :-(, x, )
Anonymous
Just some doodles.

I recently read a lot of Loomis' works (really, any one who would like to learn how to draw should.) and although I can't draw realistic heads using his teachings yet, I can create a pretty unique style that I can call my own. I think I'm going to spend most of today trying to draw from reference using his methods to see if I can get better at realism off the top of my head.

PS: ITT: discuss actual drawing tips or pointers?

PSS: Loomis states that starting the construction of the head from any one point of the face without first constructing the total head is no way to learn how to draw. Take that, animu fags who start with one eye.

Oekaki post(Time: 46 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>93373

"PSS: Loomis states that starting the construction of the head from any one point of the face without first constructing the total head is no way to learn how to draw. Take that, animu fags who start with one eye."

QFT
>> Anonymous
I'm an animu fag and I've never started with one eye. I have no idea how they do it without making the whole face lopsided.. I mean, when they manage to not. I've always used head guidelines.

I have yet to get my hands on Loomis, but I plan to someday soon.

I like where you're going with this, it's not exactly anime it's not exactly realism or western, it's a nice balance between the three, in my opinion. Don't know if that's what you were going for for this particular piece but it looks as if you'll be getting along fine with realism soon enough.
>> Anonymous
>>93379
Yeah but you know what I'm talking about right? There's plenty of people that start with one eye and then somehow place the second and the nose and the mouth. Sure it looks good if they've mastered it, but if they ever wanted to expand their talent to a more respected field they'd have to stop.

I also understand drawing from reference is different, some people can start at an eye looking at a portrait and space everything out with the thumbing trick. I'll find out through studies if this is a better method.

Also yeah, I've hated the fact that I started with anime since highschool and have been trying to break the shitty habit for 4 years now. I'm slowly kind of defining my own hybrid. I'm trying to add more elements of realism/western art to it.
>> Anonymous
     File :-(, x)
THIS IS WHAT HAPPENS WHEN YOU START WITH THE EYE

Oekaki post(Time: 3 min, Painter: Shi-Painter Normal, Animation:View)
>> Anonymous
>>93390
I think I get what you're saying.
I think they're able to just lay it out because anime is such a simple form of drawing. I can't think of anyone that can use the same automatic placement technique with realism or a stylaized form of.
IF they wanted to improve they'd have to stop, like you said, and actually build the figure before doing anything else.

Direct reference is different, yeah. Even I can do that to some extent and I'm a horrible self-taught weeaboo faggot.

I hear that, I've been trying to develop my own style for years. It's a damn shame I started with anime at 14. I've developed an easily unique-to-me style of drawing and coloring, but I'd really like to move away from anime. It's a hard thing to shake... for some fucking reason.
>> Anonymous
are you drawing just as a hobby?
>> Anonymous
>>93396
are you talking to
>>93395

I don't want answer if you're talking to OP. lol
>> Anonymous
>>93397
OP lol
>> Anonymous
>>93398
Gotcha.
>> ShiroiSora? !jJGhcQcYPY
>"Loomis states"
I should read something about this guy so i can understand why everybody have orgasms and always talk about him
As far as i have seen, his drawings looked like old american ads, nothing i really liked, but o well, anybody got a pdf?
>I have yet to get my hands on Loomis, but I plan to someday soon.
Why dont you just look at your own hands?

>it's not exactly anime it's not exactly realism or western, it's a nice balance between the three, in my opinion.
Actually, i think that there is real life proportions and deformation(other styles)so western cartoons and anime are essentially the same but... really, i dont see where you see animu here... nice balance? i see western typical drawings here, nothing animu

>but if they ever wanted to expand their talent to a more respected field they'd have to stop.
A more respected field? elaborate

>I'll find out through studies if this is a better method.
tricks? i always used just my eyes when copying, why use tricks? or rather... why should you need a trick to do something like that?

>and have been trying to break the shitty habit for 4 years now
Shitty? really, i dont think that you can spend 4 years trying to stop doing something you hate... if you took that much, doesnt it mean you like it? and if you like it, why stop?

>my own hybrid.
once again i dont think there are hybrids or shit, just different styles that look more or less to other people styles

>I'm trying to add more elements of realism/western art to it.
So in the end, what do you wanna draw like? Like western art, japanese art, realism... I think you should stop thinking about other styles, and just draw whatever you want (well, you are already doing it, but i dont really understand why you are like "im going to add things to my style!" instead of creating one of your own starting from real life, but oh well)
>> Anonymous
>>93397
>>93398
>>93400
and that is why name faggotry is ok in some ocassions...
>> ShiroiSora? !jJGhcQcYPY
>>93395
i think you *GASP* like anime style
>> Anonymous
.
>> Anonymous
Man, I just wrote this huge thing to Shiroi and it totally got eaten by the Internet.

Anyway:>>93396
I'm drawing as a hobby. I'm a Graphic Design grad looking to take some classes and dabble in Animation later in life (when the money is right)

>>93401
There's no way I can retype all the stuff I just wrote. So uhm...
I mostly said that I dislike the fact that most of the artists in the entertainment industry of Japan (becuase I realized mid-post that calling it 'anime' was a misleading term) lack character design. When productions such as Haruhwhateverhi and Lucky Star are the things causing people to orgasm when every character looks the same sans a color template shift or different hair.

I also argued that the styles was just a way of comparing artwork. I'm happy with my own work, but it can always be improved. Always always.

I stated that it wasn't like I would put a pencil to paper and draw an anime character. I would draw a character and make the eyes too large, or have trouble placing them because I was used to the anime pinch and pull methods of quarter round faces. I also have trouble pacing myself when doodling because I'm used to drawing a simple V for a jawbone and placing features quickly.
So no, I don't continue to draw entire pictures, it's just aspects seep into my work and sometimes I feel that it hinders me. I was much worse back when I was a freshman in college or a senior in highschool, believe me. I look at that stuff and shudder.

I'm happy with what I've got. I'm excited to learn more about realism and to see how it will affect my future works.

Also it's not all artists in Japan, I think I stated there are tons of exceptions. One I can think of was going through the Capcom artbook yesterday, how gorgeous was most of that stuff? Man.
>> Anonymous
     File :-(, x)
Anime style works fine for me as long as the artist imagines the head being a thing that exists physically in a 3D space.

It's when they place the facial features on the face without any sort of physically linking them together that it bugs me. They float around and very often the noses make no sense
>> Anonymous
>>93416
>without any sort of physically
meant physicality
>> ShiroiSora? !jJGhcQcYPY
>>93414
yeah that have happened to me lots of times, you will learn to copy before sending by failing millions of times, dont worry

>When productions such as Haruhwhateverhi and Lucky Star
I think people like it for the quality of the animation and also cos the style is very appealing to the japanese otakus, really, i dont think simple=bad if people love it and you get your goals with it
Also the animation quality is pretty good (as far as i know) and some frames were just too cool compared to other normal TV animes
Also they dont orgasm due to how they look, they orgasm due to what they do and how they act combined with their looks

>I'm happy with my own work, but it can always be improved. Always always.
Im glad you are of those that know they will never stop learning
I think that when an artist think he know everything, he is dead as an artist


>I stated that it wasn't like I would put a pencil to paper and draw an anime character...
Oh i understand better what you mean, but really, 4 years? hmm, i have never had much difficulty in switching to realism or other things, i just try to think how to draw what i want from 0...
Well, good luck my friend
>> ShiroiSora? !jJGhcQcYPY
>I'm excited to learn more about realism and to see how it will affect my future works.
Yeah, I find realism pretty interesting and fun, but when it comes to create a story or express feelings, anime is best for me, i have read comics and western things and it just look too... dunno how to explain it, but i dun like it

>I think I stated there are tons of exceptions
oh i know what you mean, people should stop thinking about manga and anime style as one and only "lol big eyes lol no nose"
I for example like dennou coil style, i liked mindgame and kemonozume and they dont look at all like what people think anime is.
I think people should stop bitching about what style is better and which one is shit and just draw however and whatever they want.
I for one will learn realism and all that to later apply it to my animu drawings to give them enormous quality.
Probably a lot of animu artists would call me stupid ( well.. "baaaka" or something) but we are free to do whatever we want
>> Anonymous
>>93416
Man you hit my nail on the head. This is what I'm referring to. Notice how the faces have weight to them, connect to necks, the hair isn't giant spikes, it's laying onthe head and contours to the 3d shape. This is a great example, thank you!
>> Anonymous
>>93421
>Yeah, I find realism pretty interesting and fun, but when it comes to create a story or express feelings, anime is best for me, i have read comics and western things and it just look too... dunno how to explain it, but i dun like it
that's because anime is designed to be easy and fast to read
everything is exaggerated
there's no place for subtlety in anime
>> Anonymous
Sometimes I hate to draw eyes. But then my works look lifeless and cold.
>> Anonymous
>>93423that's because anime is designed to be easy and fast to read

It's designed to be easy and fast to DRAW. Simplified, stylized designs = easier for you and your understudies to draw = enough pages to publish weekly in Shonen Jump or whatever.

Same idea for animation, except its even more necessary because you need to draw 24 frames per second, for a half hour show (or worse, a 90-120 min movie). Less true with newfangled computers, but it's why the original Disney designs, from which Japanese cartoon style evolved, are simplified and exaggerated.
>> Anonymous
>>93543
but even classic disney such as snow white and the likes had character design!
>> Anonymous
>>93373
>>93376
>>93379
>>93390
>>93395
>>93396
>>93397
>>93401
>>93404
>>93414
>>93416
>>93419
>>93420
>>93421
>>93422
>>93423
>>93426
>>93543
>>93546
Take it to /ic/ mother fuckers. This board is for underaged weeaboos, basement dwellers and their need for hentai.
>> Anonymous
>>93543
Seconded.
>> Anonymous
holy fuck someone with some logic and rational thought on my /i/ Armageddon is coming for certain now.

>>93612
some discussion is fine too
>> Anonymous
FYI: You *can* place just the eye and have the rest of the face fall into place in more realistic works. I do it all the time, and I'm one of the only people at my school who can draw a human being both beautifully and realistically (with or without any reference)

Though I try both methods, I personally find that whenever I sketch out the face "completely", features end up too big and the whole thing looks unexpressive. Sketching an eye that has the "feel" of what I want my picture to look like and then organizing the rest of the face around that (i can put in crosshairs etc. once I get that first eye) generally ends up better. *shrug* oh well, you gotta do what's best for you.

Loomis isn't the be all end all. Helpful, but not everything.
Good luck with your style. Oh & helpful advice: if you DO want to draw it the way loomis wants you to, pay more attention to layout. Right now your features have the same kind of irregularity that people who supposedly lay out faces the "weeaboo way" do. You may just find that drawing some main feature and organizing stuff around it DOES work better for you & the way your brain "works". GL.