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Anonymous File :-(, x)
>>202030 >>202016 >>201826 http://xbox.ign.com/articles/743/743020p1.html
"October 31, 2006 - Bungie recently announced that there have been over 4 billion games of Halo 2 played online, proving that gamers do indeed love the Halo 2. Considering the game has been out for two years, that's an average of around 5.5 million games played per day."
That was almost a year ago. 5 billion at that rate is nothing. If Bungie ever releases more stats, I fully expect to see the total number well above 6 billion.
The fact is, there are a bunch of sour grapes on 4chan when it comes to Halo. "Oh no, it CANT be good. It's all marketing and lies. The game sucks, because... you know. Because it's generic." It's also quite true that nearly every person who thinks halo is shit has never played the game for any good length of time. Most people who think it sucks, are just listening to other people saying it sucks, and then repeating what those people say. As a Halo fan, I full well know what Halo 1 and 2 did wrong, but I'm also not blinded by nerd rage to the point that I can't see what they did right - so right in fact, that it's got a massive cult following, singlehandedly produced the only profitable quarter for the xbox, and sold the most games on launch ever recorded. People who hate Halo like to chalk all that up to 'marketing'. As if other publishers aren't spending as much or more on marketing for their games as well.
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