File :-(, x, )
Anonymous
OH
>> Anonymous
     File :-(, x)
SHI-
>> Anonymous
breaker.
>> ­­­
He landed on the hill, and was probably the only one there who survived; go into ufo mode.
>> Anonymous
>>369148
yeah i noticed that, though not that way. i actually got these in .01 time. saw him after another 360. btw how would would he have survived? if you mean the initial blast i spose its possible, but his survival of the radiation afterwards is pretty much nil.
>> Anonymous
What is this from?
>> Anonymous
>>369203
call of duty 4: definitely 10/10 game
>> Anonymous
>>369165
even taking that into account, when you crash into the city, you yourself get to see the destruction. That hill was probably a mile or two away. No way he survived in the open when the city was demolished. He's dead. I'm just worried about the Lt. Hes the modern equivalent of Cpt. Price, and if Price really died at the end, I'd be very fucking pissed. I think he was just napping because a stomach full of lead makes him sleepy.
>> Anonymous
>>369239

Fuckin' agreed. Capt. Price was way too bad-ass to die that easily. Really, this game rawks, except for that ending. They try to force-feed some message about "war is always bad and the good guys don't always make it out just fine" and it just winds up pissing me off that I can't just jump into the mother-fucking river or, gee, I dunno, make the 4 foot leap to the other half of the bridge.
>> Anonymous
It pissed me off that your marine character dies. I enjoyed the Iraq missions much more then the SAS missions.
>> Anonymous
>>369386
agreed
>> Anonymous
>>369386
Disagreed. Infinitely respawning enemies are more annoying than fun. I want to feel like I'm making an impact on opposing forces.
>> leonidus
you have to admit cutscene / you shooting the guy at the end was fucking awesome
>> Anonymous
>>369515
Well you were fighting a whole army in their own capital city. At least infinite waves of enemies is somewhat plausible in this setting.
>> Anonymous
     File :-(, x)
Beer cans?
>> Mr. Anonymous
No, most low pressure fluid systems have resivors that are simple metal cans either cylindrical or rectangular in shape.
>> Anonymous
>>369517

Your comment makes me giggle. Plausible? Maybe in the context of enemies continually pouring forth from a road that you're advancing down. When you're surrounding a building? Unless the city has the most advanced tunnel system ever built, theres no reason for me to be able to sit outside a deli plinking away at freshly-spawned enemies all day.
>> Anonymous
>>369521
they are actually servo controled hydraulic valves for raising and lowering the ramp

that's inside a CH-46