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Constructive criticism Anonymous
so I just finished my first vector.

I say first, but that should be followed by [that I finish all the way]

Anyway: tracing, coloring/shading all done in inkscape. ideas? suggestions?
>> Anonymous
Left boob is a bit smaller than the right boob
>> Anonymous
>>179337
Why are the highlights/shadows so fuzzy? I'd also work on making your lines more interesting. Don't use lines to make your lines, use shapes so that you can vary the width.
>> Anonymous
>>179343
>>like your testicles
>> Anonymous
>>179346

Yeah I went a bit wild on the blur, and I've toned it down a bit since that pic, as well as some modifications on the shadows around the creases.

I have no idea how I'd go about creating lines with shapes... I could just superimpose slightly different lines though...
>> Anonymous
When you upload the next iteration, tack the rar'd svg onto the end of the file for us. =p Shapes are definitely the way to go if you want to take it from a decent vector to a great one, but it will mean a lot more work.
>> anonymous
     File :-(, x)
>>179366

basically, trace the shapes of the line. ;D keep at it!

and now to spam recent work.
>> Spyffe
>>179337
The fuzzy line effect (ex. on the flower) isn't really right... it makes things look indistinct and blurry; you probably just want a lighter color.

Watch out when you cap lines. The rectangular ends on the lines on her hand look very awkward; try outlining the path and bringing it to a sharp end.

The shadow of her hair shouldn't fall on her eye that way. That never happens in real life; remember, shadow falls as the rays of light from the light onto the surface, but reflection is rays that bounce from the object off the mirror (here, her eye) and to the viewer. They almost never line up.

There are odd halos on her hair; is this because you're using the original as a background? For the final version, you probably want to use a transparent background or actually vector the image's background.

These are just the stylistic issues. It would also help to have an image with the original and then just your lines in some high-contrast color like yellow. Then we could critique the actual vectoring job too.
>> Anonymous
>>179366
Try this for your lines.
http://www.ferricorp.com/public/forum/viewtopic.php?t=202
>> Anonymous
     File :-(, x)
So I slept on it a bit and then toned down the blur on the shading and broche, toyed with the crease shadows, as well as managed some line variation on the dress and gloves (as a trial run)
>> Anonymous
the SVG is probably a mess my anyone's standards... I've got 60+ layers, grouped by depth, because I was doing the tracing and coloring at the same time and wanted overlapping parts to overlap cleanly.

http://rapidshare.com/files/45357627/Ayano.zip.html
>> Anonymous
     File :-(, x)
So it's something like this then?

Thanks a bunch for the advice :)
>> Anonymous
>>179526
Boobs still the wrong sizes. From this perspective, the right boob should not be larger than the left. Pls resize.
>> Anonymous
I like it :D
>> Anonymous
>>179968

Tell that to the guy who drew the episode
>> Anonymous
>>179526
Hmm...I really don't know how I feel about the fuzziness of the shading/highlights. Reminds me of the stuff NegativeZero makes, everything is kinda fuzzy. I really prefer sharper, cleaner, lines but to each his own. This one is definitely much better than the previous attempt. Nice job.

Wow, you weren't kidding about the SVG file. So many layers!
>> Anonymous
>>180032
I'm a different guy, but I think that if there's something you can do to make the image "better" (ie. adjusting the angle of one line so her boobs look more attractive or whatever), then you should go ahead and do it =)
>> Anonymous
I don't get it, why have a HR pic of an ugly tracing of a cartoon?
>> Anonymous
>>180172
Because this is 4chan.
>> Anonymous
     File :-(, x)
Well thanks for helping me figure it out, and with that, a preview of my next, and first proper venture
>> Anonymous
>>180320
POTEMAYO FAG
>> Anonymous
>>180320
WHAT KIND OF FAGGOT PROGRAM IS THAT?!
>> Anonymous
     File :-(, x)
Doing vectors of screencaps from shows is always seem to turn out odd anyway, due to them being much less detailed than other images. Scans and such, or even manga works really well for making good vectors.

Anyway, I use this version of Paint Shop Pro from 2000 but it works well. I like to start with black and make lots of white vectored area, then take that as a mask for a layer of all black. Then color it. If you start out really high resolution, when you resize it, the resizing makes it look great. I did the attached!
>> Anonymous
>>180413
sorry...only people like you use faggot programs
>> anonymous
>>180433
>>If you start out really high resolution, when you resize it, the resizing makes it look great.
>>when you resize it, the resizing makes it look great.
>>makes it look great.
>> Anonymous
>>180413

Inkscape bitch + the source pic in irfanview for the preview.

I would have left the source as the vector's root in inkscape, but then the lines wouldn't have been very visible, and at this stage it's pretty much all there is.