File :-(, x, )
First attempt at vectoring Anonymous
Alright, so I'm trying my hand at vectoring.

This is my current status (first image with the resized original behind, second without). Any tips on what to improve, what to be careful of and how to shade it properly afterwards?

Here is the original, I think it's too small to upload here: http://i241.photobucket.com/albums/ff71/Ninjafish1990/sacchin32.jpg
>> Anonymous
     File :-(, x)
And without the background.
>> Anonymous
Not bad, not bad at all. The stroke widths are kinda wonky. Try adjusting the cornering on the strokes, so that the tips of her hair come to a point instead of rounding.

Personally, I always end up making two solid shapes without strokes: one black one to emulate the stroke (so it looks like a silouhette); and another shape on top of it, slightly smaller, with the actually color. The difference in size between the two gives the illusion of stroke, and even though it's a lot of work it gives you more control over it.
>> Anonymous
     File :-(, x)
>>253492

Ah, I see. I currently just use the lazy way out by using a stroke of 6 pixels around it, but that way certainly sounds better. I'll try it and see how it turns out.

Also, the finished base version. Now to add shades and details (eyes, tears, lines in the hair).
>> Anonymous
>>253492
I just do all of my vectoring in AutoCAD, then use a .dwg to .svg converter then fix them up in Illustrator. AutoCAD has superior line making control and makes doing things much more exact and precise. The offset command is ideal for strokes.
>> Anonymous
i like, big fan of that character
>> Anonymous
u need to connect the lines around the hair at the ends so that they are cornered and not rounded.