looking for the source or the name of these spheres
looks like a collection of broken black holesreference: Diebuster 6
dunno, but i bet if you whistle, they'll stand up along the wall and blow a big hole in it for you
thanks for my new wallpaper ;)
looks like 3d software to me
those look like bowls, as in bowling, as in the one with a jack
kinda looks like bacci balls
i dont think its 3d software, if you look at the img you can see the reflection of the person takein a picture
>>87171Its pretty obviously a render. These two areas give it away.
>>87180Happens when you move the camera a bit when taking the photo. Need a pretty steady hand not to accidently create them.
>>87188Please explain how a camera can cause curves to be made up of multiple line segments and cause a lack of anti-aliasing.
>>87193You're pointing out the blue and red "after image"s that are there, right?
tripod?
Balls are touching.. its gay.. Thread over
>>87194He means the edges of the black parts which are not rendered as smoothly as they should be or would appear in a photograph. You can see polygon edges.
very interesting, and good point i still think this whould make a great product for something, paperwaight?
also there seems to be a lip and the ornge and blue bands are set moreinto the ball then not causeing this polygon effect?
These would be cool if used in some sort of room design, like in a den with a bar, an HDTV, and a computer displaying 4chan.
>>87200LOL POLYGONSSOMEBODY SHOULD HAVE USED NURBSNURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS NURBS
>>87237I prefer subdivision surfaces myself
>>87171Professionals opinion is that this is 3d.As quite obvious, spherical map is used to simulate reflections on spheres, and what ever you want can be used as spherical map.. IE. a picture of cameraman.
what really gives the picture away is the single few centimeters long glowy stripe thing right in the middle of the pic. the depth-of-field blur is not correctly applied to it which is a user mistake
>>87237NURBS get tesselated before rendering anyway.
Everyone here is n00bs, can't you see it's just a lot of Samus in Morph Ball mode? Geeez..
>>87277Not as much as these polygons. You can clearly see the eight segments the spheres are divided into.
This is a render I can tell by a few of the polygons, and having seen quite a few renders in my time.
I actually do not see the reflection of the camera. I see the reflection of the ceiling.It's possible that the camera was "hidden" in the really dark parts of the reflection, but this smells like a render.
Not a pic. It's 100% graphical. Check deviantart.
>>87661indeed, these are everywhere there. there's a tutorial on how to make this in 3dsmax i'm fairly sure. besides having seen these everywhere, the wonky depth of field was the largest give away for me.
REQUESTING SOURCE FOR SPHERES LOL