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Anonymous
ITT Stargate.
>> Anonymous
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>> Anonymous
>>295049
>>295050
Moar ships & cast promos. Please.
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>>295053

Whoa, what is this from?
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Sorry these last 2 aren't bigger ...
>> Anonymous
>>295047

watching it all im on season 14 finaly, epp 3 trying to catch up
>> Anonymous
>>295123season 14

lol whut?
Stargate SG-1 only went 10 seasons. Atlantis has run four (4th in progress), and ran concurrently for 3 of those.
>> Anonymous
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>> Anonymous
>>295125

terrible shoop
>> Anonymous
>>295126
Who cares? I fapped anyway.
>> Anonymous
>>295107
An episode of Atlantis, I believe.
>> Anonymous
>>295107

Sanctuary, which is NOT Stargate.
>> Anonymous
>>295050

Back when Atlantis' cast was awesome.
>> lurk moar
i'd tap that
>> Anonymous
... you know your penis would be in another world... right?
>> Anonymous
SG1 was better and worse when Farscape took over.
BB+CB make baby!!! D'argo Sun Crichton.
>> Anonymous
damn thats hawt
>> Anonymous
>>295220
Amen. Ever since Beckett died and Weir wandered into a subplot, it's just been a downhill slide.
>> Anonymous
One thing I never really got about stargate is why, with all that technology out there, are they still carrying mostly just projectile weapons? Why haven't they have made (or goa'uld) stunner weapon / projectile hybrids?

Too much money to hire a designer and modify all the P90s and whatever handguns the team uses? ..probably, since they can't really afford some decent FX in SG:A
>> Anonymous
acually sg:a has some of the highest FX buget of any scifi show in production
>> Anonymous
star GAYte
>> Anonymous
>>295363
That might be true, but the '3D' bites.. It seems like they're not getting as much out of their epic budget as they should be.
>> Falldog
>>295231
no

>>295359
Partly because they're apparently more effective, not to mention cheaper to use (production wise) and cooler

>>295365
3D? 3D? Maybe you're not watching with the right pair of red, blue lensed glasses.
>> Anonymous
>>295373
Ok, so I should've said CGI.. but the point remains the same - many strictly CGI scenes seem utterly fake.

BSG, on the other hand, had some freaking awesome CGI.
>> Falldog
I think the CGI has been fine. Especially that last battle vs. the replicators.

Besides, this is a Sci-Fi Channel production, watch any of their other original movies and count your blessings.
>> i hate you retards
>>295359
They dont use p90's
they use mp5's

& SG1 is way better than atlantis
>> Anonymous
>>295406
when did you stop watching the show?
>> Anonymous
>>295406
Good to know you haven't watched SG-1 in 7 years.

Oldfag.
>> Anonymous
>>295406
who's the retard?
half the missions they go on they are carrying p90s, and there's even the occasional m16 in there as well
>> i hate you retards
>>295410
i have seen all 10 seasons of SG1 & the first season of Atlantis. im sorry but i just like the original better.
the movie was great & i think SG1 expanded on it greatly but Atlantis didn't. at least from what i saw.
>> Anonymous
There's a new stargate series coming out soon.. Stargate Universe or something. Maybe it'll be better than Atlantis has been lately.
>> Anonymous
>>295338
Replicators were wiped out WAAAAY too easily, too.
>> Anonymous
>>295423
Replicators *weren't* wiped out, fyi.
>> Anonymous
>>295428
Weir doesn't count...

Afterall, they could've been lying when they said she was dead.

The replicators were, for all intents and purposes, wiped out.
>> Anonymous
>>295433
They're still replicators..
>> Anonymous
>>295428
>>295434

Technically the replicators that were hostile to the rest of the Pegasus galaxy WERE wiped out. It's highly likely that Weir and the rest of the remaining reps on the aurora class ship see at the end of that ep were part of the rep faction that wanted to reach ascension. There's nothing to say that they're hostile in the least, other than the music that was playing at the time.
>> Anonymous
>>295047

hmmm 38 star signs (not counting tauri (top one)) how many different versions can you put together these signs angain?? :D

(38 signs, 6 signs per row)

any of you mathematics geniouses out there? I am too lazy right now!
>> AnonyMouse
38 to the 6th power, of course.

38 x 38 x 38 x 38 x 38 x 38 = a helluva lot of potential stargates, I assure you.
>> Anonymous
>>295551
So, while I sat here trying to remember how to calculate that.. I eventually though "Shit, someone's probably done this before" ..sure enough, googling "stargate possible combinations" turned up this:

"seven symbols chosen from a pool of 38 non-repeating candidates, that's about 63 billion possible combinations."
>> Anonymous
>>295556

You're overestimating. 38^6 is the number of possible ways of choosing six signs. However, the signs represent points in space with the destination being the point at the center. Since we need six distinct points, we can't repeat any of the signs in the gate address, so that limits us to 36_P_6 combinations (or 38!/32!). Also, reordering the six gate symbols will either return the same destination point or won't produce any point at all, so we can discount the permutations as well. Now we're down to 38_C_6 (38!/32!/6!), which is around 2.7 million possible gate addresses.

Of course, there's no good geometric reasons why the point of origin can't also be one of the points helping to locate the destination. This bumps us up to 39_C_6, or 3.2 million addresses.

Needless to say, adding in eight symbol galactic gate addresses makes all this math worthless.
>> Anonymoose
>>295678
This is the definition of geek.
>> Anonymous
>>295684
More like definition of someone that doesnt know his stargate lore. Point of origin can be part of the adress, BUT all DHDs are each missing a symbol, so there is still only 38 (or 35 for the pegasus galaxy) symbols to chose from to get a destination. An adress consists of 6 symbols (or 7 if you take into account the symbol of origin which will always be the last symbol locked). There are however 9 chevrons on a gate. the 8th chevron is known to give you destination outside the current galaxy. Which gives you a complete new set. There's also the 9th which we dont know what will happen if anyone locks it, or even if there's a gate which is able to. Only the earth gate and atlantis gates respectively have the controls to dial using that 8th chevron that is currently known in the series. What the 9th does is not yet known has been promised that it will be used later. So the number of actual adresses possible to dial is actually quite a few more. But it all depends on how you want to limit yourself. Oh and about using same symbols repeatedly.. Well using the same twice wouldnt work but turning them around would. The 6 symbols that make up the adress works in pairs and the destination is on the line between. Distance isnt important. So basicly the adresses used in x, y, z pairs. Using symbols in order 1>2>3>4>5>6 would generate the same adress as 2>1>4>3>6>5. There's also the fun fact that the ancients named all planets using the stargate symbols so there's still only one "correct" series of symbols for each planet. The DHDs could very well be programmed to block wrong adresses but the custom made in SGC would probably not have such a barrier :)

SG geek? HELL YES! :)
>> Anonymous
ITT:

NERD RAAAAAAGE