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Anonymous
Post your biggest waste of pixels... This image took 27 hours to render and there are no use having it that big.
>> Anonymous
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I don't even know why I saved this...
>> Anonymous
>>404225
Thats kind of... gross in a very artistic way :P
>> Anonymous
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This is supposed to be a song. I never bothered renaming the extension to see what it was.
>> Anonymous
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i like this thread
>> Anonymous
>>404231
It's Portal - Still Alive
>> Anonymous
>>404231
so how do I unleash the power of music on this one?
>> Anonymous
>>404224
27 HOURS?!
WTF
>> Anonymous
>>404238
Open in photoshop (I am using CS3)
file
save as a .RAW file
change the .raw to .mp3
???
profit
>> Anonymous
the song lied
>> Anonymous
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>>404242

18h08m27s
>> Anonymous
OP, as an instructor in all things CG, can I ask the obvious question here? WTF did you put in this scene that was so expensive? you just went a little nuts with the cabling, but you could have saved yourself some bother if you'd used Maya's brush tools for them... and it mightn't have hurt if you even tried to bevel some of the edges on the generator box there> it'd have looked way more natural?

man, you really blew your time there.
>> Anonymous
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Forgot how long this took, probably 18 hours using V-ray.
>> Zdenek
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>>404225
Lock on target...
>> Anonymous
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An experiment in rendering with IBL. 33 hours in DAZ Studio and it's not even that high res.
>> Anonymous
>>404311

lol at 33 hours.
>> Anonymous
a fucking geforce 6600 GT could display half of the shit in this thread at 30fps, why does this crap take so long to d oa single frame?
>> Anonymous
>>404323

most of the power goes to rendering the realistic lighting.

ofc if the models/texturing is bad, good lighting wont make it better.
>> Anonymous
>>404301
sweet
>> Anonymous
>>404311
33 hours!!! it only takes me 15 min to make crap =)
>> Anonymous
>>404285

Thanks for the tip... just want to point out if you haven't figured that out that i'm not skilled enough or stupid enough to pay 2000$ for software.
And what probably took most time was the raytraced AO and mirror effect (which by the way is barely noticable)
>> Anonymous
>>404346
Yeah, that was in the days I was using an old 2Ghz P4 machine. I've since upgraded and now I can produce a lot of crap in a very short time.
>> Anonymous
>>404419
Who need hz when you can count computer speed in CPM (crap per minute)
>> Anonymous
OP, sir, if it took your computer 27 hour to render THAT, then you seriously need a new computer. Other than that, I think it's pretty cool. :-)
>> Anonymous
So what program were these all done in?
Is Maya universally recommended?
>> Unagi !!tLY+Lpb3rMm
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here you go, you make them the same way you decode them back to mp3, just backwards.
>> Anonymous
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Rendered at 500k pixels/s. Yay, 220mb bitmap !
>> Anonymous
>>405441

lol povray noob, try the shoving +fn in the command line
>> Awesome Anonymous
>>404231
>>405218

Awesome thanks a lot
>> Anonymous
how do you convert .raw to mp3?
>> Anonymous
>>404231
This is awesome since it has visible patterns.
>> Anonymous
     File :-(, x)
Not much really. I was just messing with a fractal program and really liked this.

Also, widescreen wallpaper.