File :-(, x, )
help! Anonymous
i'm looking for a decent high res ver. of the super mario 1-UP mushroom (tried to search for it in eps but the file is sucky)

thank you in advance.
PD: WHAT IS THIS IMAGE??? KOMUGI???
>> Anonymous
bump
>> Anonymous
re-upload teh image plz
>> Anonymous
     File :-(, x)
here you go ... oO
>> Anonymous
>>103704
thank you stranger...
do you have a pixel ver. of the 1-up mushroom?
>> Anonymous
     File :-(, x)
http://images.google.com/images?q=1-up+mushroom
http://www.pixeldungeons.com/1up.gif
http://tsgk.captainn.net/?p=showsheets&t=sr&sr=4

Right, so, the thing about a "high res" image of a 2D game or it's assets is that it's sort of a inherent contradiction. A visual oxymoron. Maybe. Whatever. The thing that makes it pixelly is that it's low res--really low res, and to ask for it high-res is to ask for something that doesn't exist. The game isn't using a 5MB 4000x4000 image that's been downscaled for the sake of the hardware or your TV--it's just naturally very small, hence the pixels.

What you want is a 1up mushroom *sprite*--try googling for NES sprites, sprite rips, or sprite sheets--that's been upscaled (englarged, resizied upwards) with the Nearest Neighbor or Pixel Perfect option, instead of Bicubic, Bicubic Smooth, or any other resizing option that's been designed for photos or images with smoother lines, or for downsizing pictures.

For even more authenticty, one should grab a 8x8 sprite, and only upscale it to 16x16, 32x32, 64x64, 128x128, 256x256, 512x512 and so on.
>> Anonymous
>>103870
my hero...
now, one last thing: regarding the image in the first post, is there a new komugi anime?
>> Anonymous
>>103430
rokku must be stopped
>> bacon metaphisics
POPOYON!