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belldandy Anonymous
hi-res belldandy thread
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I like where your going Anon
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this is it for now, uploading 1+ MB picture files over crappy Amerikaa cable modem (256 kbit ;_;) is taking forever

on a somewhat unrelated note: I know some of you in /hr/ do vectors, I was wondering if you have any links to tutorials? I'd like to start myself (I have some TV snapshots of AMG I would like to do). Video tutorials would be awesome--but any tips would be nice (Software, methods, etc).
>> Anonymous
>>78289
it's easy enough, both the principle and how you actually make it, the hard part is as always practicing enough to make outstanding and awesome vectors

software: adobe illustrator, macromedia freehand (isnt that adobe too now ;X), inkscape (free opensourcee) come to mind right away

vector graphics are for making things that can be sized up or down as you please (also theres no real treshold other than what your computer can manage)

so everything you handle in a vector program can be resized up or down without losing detail. you can just draw freehand and such, it's just it has some graphical limitations compared to raster graphics to make it that scalable (and that in turn is the weakness of raster graphics)

but, those programs come with a 'pen tool'. it's different than drawing freehand, you don't follow the line from start to end. in stead you put 'anchor points', one for the start and beginning of a shape and then all the important points in between.. so to get the final shape you can tweeak these anchor points

http://ourworld.compuserve.com/homepages/tomlundquist/pen6.jpg

so when you tweak those, the curve of the line changes
you can make anchor points that dont curve the line also.. you know, if you want a shape with a sharp point or corner
>> Anonymous
>>78311
if you know photoshop or something you'll know that an image is made out of layers with stuff inside

http://www.sonic.net/mnitepub/pccafe/reviews/macromedia_fireworks4/pen_tool.gif

when you use the pen tool to make a curve youre actually making a shape, even if your line doesnt end where it started (like a circle would) you can still apply a fill. you can keep the fill and ditch the contour (the actual line), or keep the contour and have no fill, or use both. that depends what you need

even if you have only one layer in the file, the program will still count two different shapes you drew as two different shapes, and not just 'these pixels inside that layer', but you can do stuff to merge them, even with certain effects

ofcourse there's filters to change/morph the shape also, and you can change shape opacity, add a gradient, and so on. but don't expect to make something 100% photorealistic unless you have a strong computer and a damn lot of time ;p (although it's seen done!) .. if shapes can only have a colour, a gradient (of different kinds), a pattern, and the contour can only change colour or whatever then you can see the limitation, that's why usually vectors are used for cartoony like things, icons and tshirts, logos and such, but not nearly as much realistic painting and stuff

i dont really know where to get some tuts though btw D:
but here's sum wikipedia
>> Anonymous
>>78312
http://en.wikipedia.org/wiki/Vector_graphics
http://en.wikipedia.org/wiki/Celshading
http://en.wikipedia.org/wiki/Gradient
http://en.wikipedia.org/wiki/Contour

http://en.wikipedia.org/wiki/Adobe_Illustrator
http://en.wikipedia.org/wiki/Macromedia_Freehand

(and other stuff)
http://www.photoshopcafe.com/tutorials/layers/intro.htm
http://basangpanaginip.blogspot.com/2006/07/worlds-most-photorealistic-vector-art.html

that last thing proves that somewhat realistic vector art IS possible, but it's hard as hell D:
>> Anonymous
>>78313
oh, thanks for the postings =)
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continuing
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continuing
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I think this will be my last post--I'm venturing (well already past) into wallpaper territory...

>>78311
>>78312
>>78313
thanks for the info & links!
>> Anonymous
You win.
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>> Anonymous
belldandy is so hawt
>> Anonymous
>>78476

that she is
>> Anonymous
MOAR!