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Anonymous
>>1088181 At the time, imageshack had a 100MB/hr bandwidth limit (or something thereabouts). In a thread where thousands of people load the image in the first few hours, along with people who constantly refresh the page once the thread goes green, it wasn't practical to keep the high image quality. Reducing the image down to under 100k was a way to make sure that the image wouldn't exceeded the bandwidth .
It's funny how you don't rip on the Mario gif for having <16 colors, and feel the need to bash a little OC.
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