>> |
Me San Trophy
!!Wf0qPTFK6mV
The source is from the following series.
Getchu Link --
http://www.getchu.com/php/list_per_reference.phtml?ref_id=406885
Homepage --
http://erogos.yui-artworks.jp/soft/inn/index.html
>>697983
I would have to somewhat agree here. The way I see it, animation in games tends to be more robust. The frames just really jump out at you. Take the Viper series for example. Even though it may be rather antiquated, even today, its graphics seem great. It has some definition and its colors are radiant. It is just just a shame that animated eroge usually do not include audio. This is where anime holds an advantage. The only exception I can currently think of are the Mooichiza series. The only reason why I can guess why the animation in games tends to look better than the animation in anime is because of the techniques employed in each. Anime most likely still goes by cell animation. While eroge probably uses computer animation techniques. I have a feeling the Erogos site explains how they animate their stuff.
|