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Cats777
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First off, the aesthetics of all the characters and races in both series of games is almost identical. According to Adam Swiderski, a PC game reviewer,
that [Starcrafts] offerings races and units were heavily influenced by Games Workshops creation (1). Many other people feel the exact same way as he does, and will usually always cite the following examples. In Warhammer 40K, a Games Workshop game, the humans, also known as the Space Marines, wear overly bulky space armor and carry big guns. Granted, that does sound very generic, but Blizzard's competing game's human race, also known as the Terrans, look just like the assault variant of the Space Marines. However, the biggest aesthetic face lift in the whole game was the giant bug-like monsters called the Zerg in Starcraft. Many years earlier, Games Workshop had an almost identical race of giant monster bugs called the Tyranids, which was copied in Starcraft by Blizzard. Both races share a hive-mind like almost all bugs do, and only live to kill and eat things. Before the Zerg were a thought, however, the Tyranids were killing and eating the inhabitants of entire planets during the tabletop games. Each of these bug races are almost 100% identical. They both have praying mantis type giant scythes as weapons, multiple legs, giant mouths of serrated teeth and grabbers, and all share a hive mind. About the only thing that could be said about them being different was the fact that the Zerg are mainly brown, while the Tyranids can be almost any color.
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