>> |
Anonymous
>>1077323
And L Canceling, double jump canceling, dash dancing (replaced by a lame ass foxtrot), crouch canceling, canceled grabs, and directional influence. In addition to that they severely nerfed tether recoveries, the mid-air dodge, the half-jump, and the physics engine feels like moving in molasses. The only mechanical feature that was improved is the power shield, but they fucked even that up by removing analog shielding.
The good points of brawl are in everything but the mechanics of the game. New characters are fantastic, as is the subspace emissary, as is the computer AI (it is not stupid anymore), as are the number of unlockable songs, stages, and more. Brawl is the perfect fighter outside of gameplay, but that in no way excuses the total nerf of nearly every amazing feature which made melee into the most precise and artistic fighter of our time.
|