>> |
Anonymous
>>586557 Next, lets discuss the importance of graphics. First point to make would be that graphics are often only a bonus to a game if the rest of it's aspects are good, for example ive recently been playing UFO: Enemy Unknown (Aka X-Com: UFO Defense), which is a great game, originally made for DOS, runs at 320x200 as was recently awarded the #1 best PC game of all time by IGN. Next there's the argument of what makes better graphics, is realism the best way to go? Not always, can be in many levels, but in any media, a level of artistic flare, styling and personal touches can be far better than making something as realistic as possible. (which goes to the examples of halo and killzone, halo being the former, killzone being the latter) but of course in other cases, realism really lends to the game. Halo also having a much brighter, colourful and artistic graphics style, and killzone going more towards the old D3 style 'black with moody highlighting'. Each effect offering their own benefits, but neither really warranting the title of 'better'. It can effectively be the difference between somebody who rathers one anime because it's drawn really realistically, over another that is drawn artistically.
|