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Anonymous
>>395636
Not exactly, although you make a godo point. A Tesseract's 3d shadow is a cube. This is more like a perspective reflection of a tesseract on a 3d mirror rendered as a 2d image.
Something to keep in mind when looking at the tesseract is that in 4d, that 'inner' cube has sides the exact same length as the 'outer' sides. (As well as those conencting the outer to the inner.) The closest explanation is that from this perspective they're further away. A lot of people have trouble wrapping their minds around the idea, though, and it doesn't help that it's impossible to actually render a 4d image on a 2d surface. It'll be much easier when someone comes up with a true 3d monitor, so one of you had better get on it.
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