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Xen !2vGYxLwb5g
A vector I promised you all over the weekend. EnjoyX
>> Anonymous
Can you post an even larger res in /hr/?
>> Kebinu !GhiZeo/aQQ
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The edges between the outline and the colors are jagged in a few spots. I found it helps to make separate layers for the coloring and the linework, and then make a copy of the linework and place it over the colors so it covers those jagged edges and they blend smoothly. Here's a sample of my work.

Of course, I use Photoshop and I have no idea what program you use.
>> Anonymous
Neat, thanks!
>> Anonymous
wow.
I need the sauce.
>> Anonymous
>>472661
lol...
>> Xen !2vGYxLwb5g
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>>472452
Actually, what I had done was do a non-antialiased, one pixel wide copy of the linework on each of the color layers, and then the lineword was done antialiased, two pixels wide, and also had gone over a second time with the "similate pressure" option checked to there was some varying line width. This may have lead to some of the jagginess in places, though. Usually I do colors by hand with the freehand brush and my tablet, but I was feeling lazy when I did this one.

Pic attached is what the color layer for the skin looks like.
>> Xen !2vGYxLwb5g
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Sauce is this image. I assume that's what you meant.

I was going to do shading on mine too, but it probably wouldn't have looked anywhere near as good as the original, and I didn't want to ruin what I had with some incompetent coloring job.
>> Xen !2vGYxLwb5g
>>472707
Also, my typo rate in that post was atrocious. I'd better be getting some sleep. G'night, /e/.
>> Kebinu !GhiZeo/aQQ
>>472707

Something I found if you do paths and brush stroking that works: Go over it once without pressure sensitivity checked so you can lay down a basic line that covers the aliasing, then go back and do the pressure sensitivity with a larger brush size to add some thickness. For example if you went over the lines originally with a two-pixel brush, then go back and go over them with a four or five pixel brush with the pressure sensitivity on. Pressure sensitivity results in very thin lines at the ends so you want to be cognizant of that.
>> Anonymous
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Not op, but I took a try at shading... could certainly be better, but it's not bad so I thought I'd post it.
>> Anonymous
>>473644
you made it look too dirty