Well /e/, I found a way to save shots from flash games as images using the Microsoft Document Image Writer. But this method is far from perfect. There are problems with the transparency, and the sizing doesn't quite work the way I want it to. There's probably a better way that I don't know about. I want to get from this...
...to this. I have a fairly hefty collection. Name your price, /e/.
post the original flash plz
>>708236I don't know how to rip flash, but here's the url:http://www.e-ohkoku.sakura.ne.jp/contents/yakyuK/yakyu_K.html
Jesus christ, look at your keyboard, see that key labeled prnt scn? press it, and your entire screen will be copied, paste it into a new image file in paint or whatever image editor you prefer, preferabl use pngs, better quality.
>>708253I am well aware of the print screen function, but that method will not give me the resolution I desire unless I zoom in and edit with more effort than its worth. If I can just fix the transparency I'll be happy.
To save flash in Mozilla Firefox:>tools>Page Info>Media>Save As
>>708273Sweet man, I never knew about this.
http://forum.hentaipalm.com/showthread.php?t=20798Already been ripped and uncensored. Account is needed though.
>>708273Great, now how do I actually run the flash?>>708466That's nice and all, but learning to do it myself would be much more handy for other flash games, no?Maybe you guys need a little more incentive...
...to get you to tell me...
...what I want to know.
You'd probably have better luck checking /f/ or /g/.
Fucking crappy router is slowing me down.
I need a fucking loading dock for my huge folder.
>>708845When you save a .swf you can play it anytime by using File -> Open in your internet browser.If memory serves me right though, this rock-paper-scissors game required you to save a different .swf for each character, and keep them in a properly named folder next to the game you're running. And I don't think you could grab those other ones with a simple Save As.
BTW, anyone with source on the pics I post don't hestitate to give it. Chances are everyone else wants it too.
>>708850Wise namefag is wise
That should do for now. I'll check /f/; /g/ has failed me before.
loldidn't see this one comming
>>708865You sir are a brave man.
>>708865Wait a minute... HOW DID YOU DO THAT!?!
As an /f/ regular, I can tell you that it's quite simple. Grab the program SWF Opener. It has an option to display at the native size (no scale).http://www.unhsolutions.net/downloads1.html near the bottom of the page.No more jagged edges. While I'm at it here's a few other pointers. To save flash from /f/, just right click on the darn link you click on to open it. It's amazing how many people don't know that. The File > Save As was already mentioned. And to save from a webpage where it's "embedded" use the Firefox extension called UnPlug. It works great for adult flash game sites. The only ones it can't save are like the Yakyu game, where it calls on different files from within the flash.Oh, one last note. The game is already on /rs/, v.10.25 it says.
>>708865OMG IT'S STALININ SOVIET RUSSIA COCK SUCKS YOU
This the same game?
>>708919I'll add to that a recommendation to check out Wireshark or another packet sniffing software. Not that hard to use and allows you to filter for all HTTP requests or those containing strings like SWF, or FLV (the format used for pretty much every streaming video site) for that matter.. regardless of the obfuscation through shitty flash players they still need to request the file in the first place..
>>710061I didn't quite understand all that, but I'll still give it a shot. Thanks.
does anyone have any screens of the girls from yakyu_k to post? I have the game, but I'm too lazy to want to go through all the girls.
>>708919Unplug isn't compatible with the latest version of firefox.i usually just open the swf's with a flash decompiler, export resources, and reassemble them manually, if they're not one image or shape or sprite.Sothink works well enough for most swf's but flvs are another story entirely, different coding.
>>710248Sothink isn't perfect--it sometimes fails to copy color fills when you export a .fla that contains a multi-part image that was originally drawn in Flash, leaving it as just lineart. That can look really bad if, for example, an arm or an eye is missing its color. Usually you can fix it by importing just that part into your Flash library and replacing the defective part in the image, but (1) that requires you to find where the part is located--which can be hard if there's a lot of frames or layers in the .fla--and (2) it can take a prohibitive amount of time if multiple parts are missing their color.I've also noticed it occasionally doesn't export sound clips correctly when you export the whole thing into an .fla, though it usually does them fine if you just export the sounds themselves.