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Anonymous
And now for something different...

Jessie thread, I choose you!
>> Anonymous
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jessie at her hottest
>> WAPOMATIC !cyUGNEEkis
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ok
>> WAPOMATIC !cyUGNEEkis
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>> Anonymous
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>>168805
A Jessie pic I didn't know?
Impossible!
>> Anonymous
MOAR plz
>> Anonymous
I need a Jessie belly button related pic!
>> Anonymous
>>168915

Now THAT is new. Source?
>> Anonymous
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>>168850

Damnit, 4chan. Stop posting low-quality Deep Cave images. First that one of Jessie kneeling, now this. What the fuck?!
>> Anonymous
this thread is in trouble

make it double
>> Anonymous
>>168805

Jesse(Musashi)'s mother Kojiro died in a Blizzard while chasing Mew.
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>>169244
'Twas super effective. :(
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>> Anonymous
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The URLs at the bottom are annoying, but what can you do :\ At least every page doesn't have them. This and other TR doujins at http://darkroses.maisonx.com/rocket/trscans.html
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PREPARE FOR TROUBLE
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AND MAKE IT DOU-OWW
>> Anonymous
Jessie, James, and Meowth=greatest villians ever.
>> Anonymous
bump
>> Anonymous
>>169312

poke
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>> Anonymous
>>169449
awesome
>> Anonymous
The only two good things to come out of Pokemon are Jessie and selling those cards on eBay for hundreds of dollars. Ah, the good old days...
>> Anonymous
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>>169362
I'd poke her mo(u)n(d)

>>169463
And really fun games. And a fuckton of hot chicks. And Gardevoir. Dickass. :(
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>> Anonymous
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Back on-topic, this would be what>>169441is referencing.
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>> Anonymous
More!
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>>169471
I lol'd
>> Anonymous
>>169449
anymore upskirts from the tv episodes?
>> Anonymous
>>169467

>And really fun games.

Not really, I thought they were pretty mediocre. Dragon Quest Monsters (the game that gave Nintendo the whole Pokemon idea) was better.

>And a fuckton of hot chicks.

Nope, just Jessie.
>> Anonymous
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>>169596
Eh, to each their own. The Dragon Quest series has too much grind for my taste, at least from what I've played. (Also, what inspired Pokemon was Satoshi being a maniac bug collector in his youth, noticing as Japan became more urbanized the variety of bugs and hidden nests was decreasing, and then upon seeing the game-link cable for the Game Boy, having imagined insects creeping between two linked systems through the wire. His work creating Pocket Monsters also began long before the company he helped found signed up with Nintendo; in fact his earliest game design success was with Sega. Allegations of his copying other games are entirely baseless, and Nintendo couldn't have copied anything to begin with, as it wasn't theirs to copy anything for until Game Freak signed up with the Big N.)

http://pokedream.com/pokemon/infocenter/tajiri.php
http://en.wikipedia.org/wiki/Satoshi_Tajiri
>> Anonymous
>>169609

>The Dragon Quest series has too much grind for my taste, at least from what I've played.

Dragon Quest Monsters is not like the numbered games. It is quite literally Pokemon with Dragon Quest stuff--or rather, Pokemon is Dragon Quest Monsters minus Dragon Quest.

Also, DQ games really don't have too much grind, but that's a debate for /v. Now post more Jessie.
>> SecondsAnyone? !gdvHW30iY2
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>>169688

>>Also, DQ games really don't have too much grind, but that's a debate for /v. Now post more Jessie.

I've been replaying the DQ series and I can honestly say this is how it is for me for just about every game:

Beginning: Level to Level 5 off the enemiesaround town and then start the actual journey. If you don't level to the magical number of level 5, you'll die in whatever first dungeon you come across or bridge you cross. I find it interesting that that's also the name of the group that did DQVIII....but I digress.

Part 2: Long period where you are at a perfect pace to where you are. Just needing to use heal every once in a while and use an INN at every new town.

Middle of the game: Sudden change in toughness of bosses (usually due to a major story boss). You have to stop to level for 5-10 levels. This is probably why people consider the series a grind because they have to stop to level here. Happened to nearly everyone before Dholmagus in DQVIII.

Part 4: You get HealMore or some other stronger heal spell so its pretty easy. No grinding.

Ending: before the last boss you find out you need either way too much defense than you have or some special item to use with your main characters STR stat (meanning you have to level their STR or level them to a certain level to get the ability they use). Again, a grind spot.
>> Anonymous
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>>169688
I've burned through most of the Jessie I already have, but here's some stuff I've just acquired.
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Can't believe I forgot this one before.
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:O
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>> Anonymous
>>169725

IT'S A TRAP!
>> Anonymous
I'm staggered by this thread, to be honest. Some of the contributions were familiar to me but I never imagined there'd be so many.
>> Anonymous
>>169706
>>169709
>>168915

Source? These all look like Deep Cave/Toulene Ittokan/Ketsu Megaton work, but aren't on the website.
>> Anonymous
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>>169759
Apparently there's a shit-ton of Team Rocket fansites out there. Some of the ones I've discovered today:
http://rclub.fc2web.com/
http://www.geocities.co.jp/AnimeComic/8188/e_index2.htm
http://www1.winknet.ne.jp/~kanna/rc/
http://sapporo.cool.ne.jp/meiratomo/
http://omasato.web.fc2.com/

Be sure to thoroughly scour the galleries, gift art, and oekakis on all of them, especially in that last site. Don't let the image of questionable quality on its main page fool you, it's totally LOADED.

Also be on the lookout for Longwobbuffet.
>> Anonymous
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>>169769
See above links.
>> Anonymous
>>169702

You've never played an MMORPG, have you? Dragon Quest is a piker compared to WOW or Ragnarok Online.

>>169770

Woo. Thanks!
>> SecondsAnyone? !gdvHW30iY2
>>169779

I love it when people make these kinds of comments.

So obviously if I don't mention MMORPGs and the fact that anyone who thinks about it for a second would realize what you said...it should be obvious I'm just comparing DQ to other console based JRPGs.

And for the record, I played RO for 2 years, SWG and PSO for about 3 months each off and on and tried my hand at about 4-5 other MMOs but never got into them. And I'm a strong advocator against MMOs type of gameplay and their addictive properties. Console games are bad enough and one DQ game can eat 50-200 hours of your life. But at least it ends. MMOs...never end.
>> Anonymous
>>169870

Point remains; DQ is a piker. The NES games had grind, but that was the only gameplay element designers had back then. 5 and 6 have far less, 7 is okay, 8 has some at the beginning and none after 10 hours.

... We really should take this crap to /v.