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Anonymous
ITT: Rydia.
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>>552076
Version with less text.
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Oh fuck it. I was gonna just watch the thread and see if anything new came out of it, but I already posted anyway so I might as well continue.
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And I'm done. Hurry up and announce FFIV DS for an English release SE!
>> Anonymous
I haven't yet come across official art for grown up Rydia. Is she as deliciously curvy as these artists portray?
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>>552225
Amano is as official as it gets. Unfortunately, he's a designer, not an artist, so you can't really tell if that's supposed to be deliciously curvy.
>> Anonymous
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This is how modern Square sees her as being through their everything-must-be-CG goggles.
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>> Anonymous
>>552225
No, she's not deliciously curvy in official artwork. This is where anonymii and third-party artists come in and put some flavor into it.
>> Anonymous
but see, amano's work is shitty. X_x which is why we need fanart.
>> Anonymous
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Some new art for the grown-up Rydia, for the new FFIV sequel Square's making (yes, Square can never leave well enough alone).

It looks kind of sexy, but I suspect Square just hired some Amano-impersonator to make it.
>> Anonymous
>>552231
Amano's work isn't shitty. It just needs to be judged by a different criteria. He's a designer, not an artist. He can't draw, but when he designs you get some of the best characters ever (which then need to be re-drawn by someone, in anime or 8-bit sprite or CG model or even hentai fanart forms). Nomura on the other hand is the flipside of the coin. He's a fantastic artist (just look at Parasite Eve), but when he tries to design, we get things like Donald Duck with zippers on his fucking hat.
>> Anonymous
Is the OP pic by Tony Taka??
>> Anonymous
>>552232
>FFIV sequel

Wait, what?
>> Anonymous
>>552288
Yes, god man learn your art styles.
>> Anonymous
>>552232
>FFIV sequel

A remake, actually. Not a sequel, thank god.
>> Anonymous
>>552323

No, the SEQUEL.

http://www.square-enix.co.jp/mobile/ff/ff4after/index.html
>> Anonymous
>>552236Agreed.
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>> Anonymous
>>552351
Seems like I fail, I hadn't even heard of a mobile game being made and thought you were talking about the DS one. Damn you, SE, and your endless lust for money.
>> Anonymous
>>552351

Wait one fucking minute here

If there's one thing I remember from playing FFIV years and years ago on SNES, it's that Palom and Porom get fucking turned to stone and can never turn back.

JAPAAAAAAAAAAN!!!
>> Anonymous
>>552430
The Elder fixed them just before you fought the Giant of Babil.
>> Anonymous
>>552351

It's gonna be on your cellphone. ouch.
>> Anonymous
>>552231
>>552236
No, it is shitty. It's pretty to look at, but it looks nothing like the finished product. Like, at all. I'd rather have BELTZAN ZIPPERZ than have to play a game where everything looked exactly like Amano's shitfest.
>> Anonymous
>>552186

Needs moar delicious flatchest Rydia.

Must have cake and eat it too!
>> Orpheum
>>552236

Hey, he's the guy who drew Vampire Hunter D! Granted 'D' looks a tad girly on the covers, but I doubt anybody would be able to make D look good and not like a man-slut like Tidus.
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>>552432

Which never really made sense anyway. Tellah was more powerful than the Elder. If he couldn't do it, how come the Elder could?
>> Kebinu !GhiZeo/aQQ
>>552553

There were spells Tellah didn't know, even among the in-game ones. Flare and Holy spring to mind. Anyway, by that logic Cecil or Rosa should have been able to save them too since they learn the same Esuna (Heal) spell.
>> Anonymous
delicious...curves...so hot....
can't...stop...fapping...!!! >_<;;
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>> Black_Knight !DlQLyppdkQ
>>552556
>>552553
The reason Heal didn't work was because they turned to stone on their own free will. I guess if you want an aliment, someone can't force you out of it.

Knowing the Elder, he gave a pray to Porom and Polom to be depetrafied and it reached them so they could be healed.

At least that's what I'm going with.
>> Anonymous
>>552457
Amano art isn't shitty, it's art. Art isn't meant to be fapped to. Art isn't meant to be video game characters.
>> Anonymous
>>552701
Good luck getting that point across here, despite it being 100% correct.
>> Anonymous
>>552701

Reminds me of the sorts of argument that a few paint splotches and ten seconds of brush smear is "avant-garde" work with deep, insightful meaning about false societal conventions and human psychology.

My thought about that sort of thing, is pretty much the same as my thoughts on Amano's work. You can see "art" there if you want to. Me, I see a waste of my viewing time.
>> Anonymous
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How about less talk about the definition of "art", and more lovely Rydia?
>> Anonymous
>>552735
post eechi and not non-relevant fanart or lolis. m'kay?
>> Anonymous
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Art is art. Whether it is shitty, awesome, hot, or whatever is all a matter of opinion.

(This would have been a tad longer, but my message got deleted to to backspace faggotry.)

>>552764
It's relevant, and is just as ecchi as a fair amount of the pictures here. The only thing you have going in this is the loli part, which really isn't that big a deal (it's not like she's naked or anything).

Anyway, pics.
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Doujin covers, GO!
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Flood detected, etc.
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And... that's it.
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>>552542
Amano also drew for the original Tekkaman series, and for Mospeda (aka the Invid chapter of Robotech).

>>552457
It's not shitty, it's just misbalanced (which is something that will be easily fixed when it's handed off to the next person, unlike Nomura's work), because Amano knows his strengths and is concentrating on them. Calling it "shit" ignores an important half of what makes art good, and then you're left deserving the unfixable shit Nomura sometimes makes. Amano's work isn't suitable for all purposes (or most of ours), but you should respect that it's not bad because of that. In fact, this thread just proves how good Amano is when it comes to design.

>>552673
IIRC, when Palom and Porom stopped the trap walls, Cecil and Tellah had to hurry and escape enemy territory. By the end of the game Baron was safe again and the Elder had time to disarm the trap, giving the kids a chance to let up on their spell.
>> Anonymous
amano's "art" is shit, nomura's "art" is shit, they need to hire some of the people floating around whose art is just posted on their own sites(and then spread by *chans).

most art of rydia looks very little like the hideous crap that amano churned out:>>552227
and it's a damn good thing too, or nobody would bother with her at all.

looking shitty is not "an important part of art". I am not going to respect a hack just because some putz on the net tells me that hack's shitty scrawlings are somehow good.
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>>552701
You, you... SPOONY BARD
>> Anonymous
>>553063
If you can't tell that design can be the difference between generic art and great art, then you're artistically tone deaf and deserve your mediocrity.

(Note that I've never said Amano's designs are great art, I said they're the foundation of it.)

(LOL. Just hire fanartists to replace everybody. I bet you think fan-scripts are better than real writers too.)
>> Anonymous
>>553368

Worst part about this is, both you, and the person you're replying to, are the reason people like Falcoon get shots designing for games.
>> Kebinu !GhiZeo/aQQ
>>553373

I'd take Falcoon's art over the disgusting shit SNK turned out for 10 years prior to him.

Amano draws anorexic crack fiends wearing clothes that would get you arrested in 110 countries; Nomura draws Gackt's face on four or five different hairstyles.

FF went to shit right about the time they decreed they were going to use "realistic" character designs. Other RPG franchises that kept the anime look (Wild ARMS, Breath of Fire, Grandia, stuff by Nippon Ichi, etc.) curiously did not go to shit.
>> Anonymous
>>553926

That "disgusting shit", as you call it, was responsable for endearing SNK's fighting franchises' to millions.

On the other hand, Falcoon gave us a self-insert hero, and...Soiree.

Such are the perils of assuming popular arts translates into design competency.
>> Kebinu !GhiZeo/aQQ
>>553931

Funny, I was pretty sure it was the combination of balanced fighting gameplay, recockulously hard bosses and wacky Engrish that did it.
>> Anonymous
>>553935

KOF babies who started with 98 on don't get to have an opinion.

There were three games in the main jumble, plus numerous other franchises that predate them, all coming from the same design source. Fatal Fury and Art of Fighting were never particularly known for "balanced fighting gameplay" for sure, and Samurai Spirits never for "recockulously hard bosses".

None of which created the legion of Iori fangirls who actually sent presents to the company on his birthday, the fanboys who lust after Mai on a daily basis, the universal acceptance of the utter manliness of a guy with long blonde hair named Terry, etc.

That's all in the design, kid.
>> RiderFan !!o7sFgCyZbre
>>553931
Soiree, who gets his ass handed to him by Iori.
>> Anonymous
>>553946

Handing his ass to other people is pretty much Soiree's purpose. Guy's fruitier than Tucan Sam.

Best Falcoon could do, though.
>> Kebinu !GhiZeo/aQQ
>>553942

"...kid." I'm 27 in less than a month. That's always good for a laugh. Was that the best you could come up with?

Sorry I didn't have $600 to blow on a Neo Geo, I wasn't hardcore enough to even have a Super Scope 6 :(
>> Anonymous
>>553958

"Kid"'s a figure of speech, natch. Although I do wonder, since you didn't seem to hear of these things called "arcades", that only cost a quarter or two to play these games...
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My God you guys are annoying. Shut up and just post pictures.
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>>552236
Truth
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>> Anonymous
>ITT: Rydia and SPOONY BARDS
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>>554008
That's Terra, chief.
>> Anonymous
>>554008
gb2/h/? Though I don't mind myself because I browse /h/ as well.
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>> Anonymous
Did you guys know there's a whole board on Final Fantasy hentai on AnonIB?
http://www.anonib.com/_finalfantasyhentai/
>> Anonymous
bump