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Anonymous
>>382414
here

I found out to play Planetarian, i had to change regional settings to Japanese.

Anyways, I finished the whole thing in one sitting. It was the saddest thing I have seen in years. I couldn't help but cry during more than one part.

So anyone have that copy-pasta of Planetarian? I believe i saw it a while ago but didn't bother to read because I didn't know the story to it.

A Reverie-pic is fine too :)
>> Anonymous
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>> Anonymous
>>382571
Thank you oh great gods of the moon, for you has brought beloved back to earth once moar
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>> Anonymous
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and that's all I've got. enjoy.
>> Anonymous
>>382613
Thank you kind sir/madame
>> Anonymous
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This copypasta?
>> Anonymous
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Reverie made me cry buckets, too. Even listening to the OST makes me teary.
>> Anonymous
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>> Anonymous
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>> Anonymous
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>> Anonymous
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I finished the whole thing in one sitting, too. I originally opened it up to make sure it worked correctly, but I was sucked into it and played it until the end.
>> Anonymous
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>> Anonymous
>>382754
.___________________________________________.

fdsfds

OP here, deeply saddened and dismayed. That was worse than gurochan
>> Anonymous
>>382771
I lol'ed

welcome to 4chan
>> Anonymous
That game was crap. I hate the ending. Would have been better if she, at the very least, survived. =( What is everyone's attraction to sad endings.
>> Anonymous
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>> Anonymous
>>383163

As much as I wanted her to survive too, I think the ending was much more powerful since she died.
>> Anonymous
>>383163
because feeling that raw emotion is like having an orgasm, except it hurts too, and can last quite a while. For Planetarian, it was 10 minutes of heart-wrenching emotion that bordered on sadism of ones' self.

Million Dollar Baby was nothing comparatively... Stupid bitch was just too cocky.

This was the destruction of innocence. And only japan/4chan could do that.
>> Anonymous
>>383163
Happy endings are easy to write. Writing something that moves people to tears, not so much. It's not that I like sad endings, it's that I like good endings -- and generally speaking, if it's not good, it can't evoke emotion.
>> Anonymous
>>383163
no shame in manly tears
>> Anonymous
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>> sage sage
>>383163
It makes everyone think that an anime/game/show/movie/book/whatever is better than it really is by giving it a sad ending. And it shows it works by the number of people who eat it up.

sage for Key
>> Anonymous
>>383674
sage goes in email.

Key is definitely thematic in that point. But if you didn't cry, you must be a cold heartless dick. On the other hand, you might be a battle hardened channer. In any case, more power to you my dear robotic friend.

CLANG CLANG CLANG
>> Anonymous
>>382763
is it just me that think she don't wear any underwear in almost all official or fan art?
>> Anonymous
>>383936
maybe she doesn't. At a top speed of 8km/h, i doubt her metal clothing would actually lift up enough so that they could see under it.
>> Anonymous
>>383394
But happy endings, when done right, can evoke the most powerful emotions in me. When it's a sad ending it feels lacking for me. I always think of ways for that person not to die. And it kind of pisses me off. I hate getting through a game that lasts for a few hours just to find out they don't live happy ever after. Just the romantic in me I guess.
>> Anonymous
>>384201
>>383394here.
I confess, I'm not familiar with Planetarian specifically, so I can't vouch for the nuances of that particular instance, however in the case of many sad endings, there are things that could have been done differently. The problem is, at least in my eyes, how likely that scenario is to play out if a real flesh-and-blood person were in the situation.

Often times, we as an outside observer to the story, see things that the characters within the plot don't, and so usually have a much stronger grasp of events as they occur. What I find to be so emotionally moving is knowing that the decisions made by an individual will lead to an inevitably tragic fate, simply because the character doesn't realize the consequences of actions that are generally believed by the character to be the correct course.

I don't like happy endings are romantic, I think they're the result of twisted idealism of a perfect-world scenario. It's easy to romanticize that idea, but it's not really a romantic ideal in and of itself.

...

Am I even making sense? I haven't slept in 36 hours, and I'm probably going to think I'm a moron when I next wake up.
>> Anonymous
That "I don't like happy endings" should be "I don't think happy endings". My bad.
>> Anonymous
I'm tsundere for Planetarian.

I liked the basis for the game, of course, who wouldn't. But from the very first moment I saw Reverie I hated her, really. She's not moe, she's just broken. I refused to cry over her.

Not going to cry, not going to cry, n-not going... c-cry... Fuck! ;_;
>> Anonymous
>>384156
She had metal clothing to? Didn't rember that?
>> Anonymous
>>384297

At least in the CGs, it looks like she has cloth clothing covering a skin-colored metal shell.
>> SAGE SAGE
BUT THE BIG QUESTION IS!!!
CAN YOU BANG HER?????
>> Anonymous
>>384920
I'm actually curious about this myself. I might check the game out if it's not hentai. Hentai games tend to cause uncomfortable moments, since my computer's in a semi-public area...
>> Anonymous
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>>384920
>>384948
FUCKING N00BS!! (No, you can't bang her, now GTFO)
>> Anonymous
>>384953
Leave your blind and retarded accusations for /b/, please. /c/ is at least still remotely civil, and I'd like it to stay that way for a while longer.

Additionally, thank you for the information.