Just like manga eyes mouths in manga characters are typically largely symbolic.
They're not really bold on the forms even though they are symbolic abstractions of real mount's and
they're either simple lines or lines with implied spaced details or there are solid shapes that imply
the teeth or might imply the tongue as well.
And in front of us we have a bunch of examples and these are available to you as a resource as well.
And what we really have is just really a collection of shapes that are used to reinforce the expression
of the character.
And you can see that most of the time they're largely Fehmi simple with really the top lines helping
to define the overall expression.
So what do we look from top left across all of these we have cheerful just a slight smile.
Cheerful with the lip line indication unhappy which is a typical way of displaying unhappiness.
Neutral which is a very small line.
The big smile which is really wide open and a line to imply the teeth in the tongue the lot small with
no internal indication details and really just a slight curve on the top lip there and then confuse
the concern implying the character's mouth of the jaw slightly dropped angry or still want to indicate
froom closing of the lips worried or unhappy.
Think of this in the context of a manga face because sometimes these do look very abstract that the
face the characters sort of at that point of wondering what have I done wrong or I'm afraid I've done
something wrong.
Afraid or confused.
My character is about to get attacked by somebody or they think they've just done something wrong.
Disappointed or scared grin or an arrogant kind of grin that cheeky little girl and you know I have
just beat that enemy or something like that.
And then shouting or angered curious or contemplated or even whistling if you want and in furious or
gritting the teeth with characters about to make a muddy attack against me for the last one is embarrassment
or fear and they're afraid or they're embarrassed that they've done something silly.
The point to keep in mind is really that the mouths are symbols and there are way more than this and
you can do a lot with it yourself.
Keep in mind the areas of line waiting typically will line waiting the top line and then any tops of
areas where we have corners coming off so we tend to put in extra shading in corner areas in addition
to that.
Keep in mind that you'll want to always squish the far side of the mouth in a three quarter view so
that it looks normal and looks correct.
We don't want to put just these front views onto a three quarter view or a rotated view.
FACE.
Now let's do a few examples of these mouths and see the impact that they have on front of characters.
So let's start off with the character on the top left and let's give her a look of wonder
pretty straightforward.
Keep things simple when you're doing mouths like this.
Keep things very very simple and perhaps we're going to do a afraid or slightly confused math.
Maybe a big smile on this character.
Let's not miss our line too much.
There
simplicity really is key.
It's just do a small line for a neutral look
and a cheeky grin on this character.
And last but not least let's do and angry about to attack face
and it's about to defeat his nemesis.
And a lot of indication of the teeth there.
Now do keep in mind we're really just looking at mounds in this lesson.
But typically we'll have our eyes and eyebrows following on from this.
And there is a demo at the end of the module exploring all of the facial expressions working together
to create a really dynamic appealing and clear facial expressions.
Once again the mouths are symbols so see them as flat 2D symbols and feel free to iterate explore and
create your own mouth designs as well.
That's the end of this lesson.
I'll see you in the next lesson.