|
|
USER’S MANUAL
FOR SHOOTING CHRONY® CHRONOGRAPHS,
MODELS: BETA and GAMMA SHOOTING CHRONY®S and
BETA and GAMMA MASTER CHRONY®S
File:BEP9-99.new
INTRODUCTION
(** Please Read These Instructions Carefully
Before Using The Chronograph)
SHOOTING CHRONY INC. assumes no
responsibility, either directly or indirectly, for any action or consequences
of any actions associated with the use of its products.
Every Shooting Chrony®
measures the speed of bullets, arrows, shotgun-pellets, airgun-pellets
and paintballs, etc.- from 30/FPS to 7000/FPS and with better than 99.5%
accuracy. Your Chrony will go with you anywhere. Just unfold, mount
on a tripod or place on a table, insert Diffusers (if needed) and shoot
in less than 2 minutes. All Chronys come with a 3 year limited warranty.
The Master Chronys have the same capabilities as their respective Shooting
Chrony counterparts. In addition to that, the Master Chronys have a
LCD Monitor which brings the LCD (Liquid Crystal Display) readout right
up to your bench, away from the bullets path. It also doubles as a Remote
Control.
Table of Contents |
Page # |
How To: |
Get Started |
1 |
Use Diffusers |
2, 7 |
Save A String |
4, 5 |
Access A String |
5, 6 |
Retrieve Statistics (High,
Low, Average, etc.) |
5, 9 |
Trouble Shoot |
9 |
Remove Single Shot from Memory |
6 |
Remove The Whole Content
of a String |
6 |
Remove Content of Entire
Memory |
6 |
Change from FPS to MPS and
Vice Versa |
6 |
Turn Sensors OFF/ON |
7 |
Use Timer |
7 |
Content: |
Features |
1 |
How It Works |
1 |
Getting Started |
2 |
Shooting Area |
2 |
Rifles, Handguns, Shotguns, Muzzle
Loaders, Archery |
3, 4 |
Turn Unit On |
4 |
Going from String to String |
5, 6, 7 |
Delayed Message Feature |
5, 9 |
What You See on Press |
5 |
How to Delete Chrony
Memory |
6 |
Change from FPS to MPS and
vice versa |
6 |
How to Turn Off Photo
Sensors |
7 |
Forget Button |
7 |
Timer Button |
7 |
How to Use Timer |
7 |
Decimal Point |
7 |
Stereo Jack |
8 |
Other Functions |
8 |
Going from Circular to Linear
Mode |
9 |
Indoor Use |
9 |
Trouble Shooting |
9 |
Tips & Hints |
10 |
Formulas (Standard Deviation,
Energy Calculation) |
10 |
ADVANCED FUNCTIONS |
11 |
Activating Program Sub-Menus |
11 |
Choosing and Changing
Program Settings |
11 |
Enter and Exit Sub-Menus |
12 |
Sub-Menus and Photo-Sensors |
12 |
Sub-menu, Advanced Functions |
12 |
Manipulating Shot Strings
in Memory |
12 |
Save Working String to Permanent
Memory |
13 |
Clearing Memory |
13 |
Switchable Program
Functions |
13 |
Memory Configuration |
16 |
EEProm Functions |
16 |
Save and Clear Setup |
17 |
Fire Test Shots |
17 |
Desired Velocity Range |
17 |
Computer Interface |
18 |
Manual Control |
18 |
Glossary of Display Codes |
18 |
Program Mode Sub-Menu Codes |
19 |
Technical Specifications |
20 |
Physical/Functional Specifications |
20 |
Company Address, Phone, Fax,
E-Mail, Web-Site |
20 |
Quick
Setup Instructions |
FEATURES
BETA and BETA MASTER CHRONY
Gives Numbered Shot Velocities; + Velocity stays on display
until you shoot again; + Uses 9 Volt Alkaline Battery with 48 hours of
continuous use; + With flip of finger switch from FPS (feet per second)
to MPS (meter per second); + Delivers Measurements and Statistics such
as : High, Low and Average Velocities, Extreme Spread and Standard Deviation;
+ Retrieve individual Shot Velocities and Statistics; + Has temporary
working memory; + Has 60 shot permanent memory (divided into 6 numbered
strings of up to 10 shots each, with one set of Statistics for each string);
+ Delete individual shots (with automatic adjustment of Statistics); +
Delete the content of a whole string or all data from memory; + Can be
switched off, taken home & switched on again (as long as this is done
within 40 years) for reviewing and information retrieval; + Memory will
stay even without battery; + Moves instantly from string to string, interrupts
shooting on any string without memory loss, returns to any string to continue
where you left off; + Change string size; + Stereo Jack for optional Printer
or Remote Control; + Forget Button: To clear individual strings instantly;
+ Upgrade to 1000 shot memory; + Upgrade to Gamma or Gamma Master Chrony;
+ And more...
GAMMA and GAMMA MASTER CHRONY
All the features of the Beta Chrony . . . . PLUS: Includes
one Ballistic Chrony Printer that prints Velocity data, Timer data and
Statistics on regular paper; Place anywhere on shooting bench; It prints
as you shoot; It also prints from Chrony memory; and acts also as a Remote
Control; + 500 shot memory (divided into 50 numbered strings of 2 to 10
shots each); + Timer Button; + Memory for 500 individual Timer readouts;
+ The Gamma (at all times) measures & stores not only shot velocities
but also time elapsed between shots, including total time. To make Timer-Data
visible, press the Timer Button; + Plus much more.
HOW IT WORKS

Fig.1. Closed Chrony |
The Chrony has two eyes (or
photo sensors) located in each of the black plastic housings at the
front and back of the main unit. They are located under the Twin Lenses
at the bottom of these housings and they detect the passage of a bullet
over them by sensing the change in the amount of light. (They detect
a momentary change in light intensity). As the bullet passes over
the first detector, it trips a counter, which begins to count very
rapidly (much like a super-fast stop watch). The counter is shut off
by the second photo sensor when the bullet passes over it. The computer
in the Chrony then converts this information into feet per
second (FPS) or metres per second (MPS), whichever mode it is operating
in. |
After the first shot, it
computes all statistical information, such as Hi(gh), Lo(w), Av(erage)
velocities, Extreme Spread and Standard Deviation, following each
new shot. |
GETTING STARTED
THE BEST WAY TO LEARN TO USE THE SHOOTING CHRONY
It is not necessary to understand all the functions of the instrument
immediately. It is best to proceed slowly, safely and have fun doing it.
Getting the Chrony ready to use:
- First, unfold the unit, making certain that the unit
is FULLY OPEN. The base of a tripod may prevent full opening, in which
case the chronograph will read higher (faster) than true velocities
because the space between the points where the bullet crosses the photocells
is shorter than is the distance for which the unit is calibrated.
- Attach a 9 Volt Alkaline
Battery to the short cable inside the front housing and
tuck it under the spring. If it is not Alkaline, the Chrony may not
work properly. With a standard model Chrony, the unit is ready to turn
on with the switch on the face. With a Master Chrony model, attach the
long telephone cable into the LCD (Liquid Crystal Display) Monitor and
to the inside terminal of the front black sensor housing of the unit.
Do not drag plugs ( at the ends of Master Chrony cable) on the ground.
If sand particles get stuck between the leads, Chrony will malfunction
. It is now ready to be turned ON.
Steps on Setup at the Range.
- The first step is to ensure a safe backstop.
A chronograph should never be used without a safe and certain backstop
that stops the projectiles (bullets, shot, arrows), and prevents ricochets.
- To safeguard the Chrony and to prevent missing
the backstop, any firearm used must be fired from a good rest. A bench
with sandbags is the best type of rest.
- For the best use of chronographs, velocity measurements
should be combined with target shooting (that is, you are chronographing
the same bullets that are being shot at the targets). Set up a suitable
target against the backstop.
- To safeguard the instrument (and to obtain the best
results), the projectile must pass between 6 and 4 inches (15 and 10
cm) directly OVER the Twin Lenses in the black plastic boxes at the
front and back of the chronograph. These are the chronograph’s
"eyes". Attaching pieces of tape on the guide rods (wire rods)
at these heights will help you to aim your shots accurately.
- THE SHOOTING AREA
Every Shooting Chrony and Master
Chrony comes equipped with an adjustable-size, triangular shooting
area (actually an upside down trapezium) from 8" X 8" to
14.5" X 14.5" (Fig. 2). All Chronys come equipped with four
9.25" wire rods as well as four 6.5" wire rods with brass
connectors attached. The 9.25" wire rods are to be inserted at
an angle into the outer holes visible on the black plastic boxes of
the unit. On bright, sunny (blue sky) days, install the white plastic
diffusers on top of the wire rods (to simulate clouds). The
photo-sensors are pointed at the diffusers, which create a white background.
The diffusers provide a good contrast between the bullet and the background
(clouds or diffusers). On cloudy days, use the wire rods
for alignment but without diffusers. |

Fig. 2. Shooting Chrony, front view |
8. Chronographs
should be at least 10 feet (3 m) from the muzzle of high-powered rifles,
but can be closer to guns with a lesser blast. Five feet (1.5 m) is
about right for .22 rimfire firearms. Shotguns should be fired at
5 feet because of possible damage caused by the spreading pattern
of the shot and errant wads. |
9. The Chrony may be mounted
on a (camera) tripod, or on any adjustable device, having a 1/4 inch
by 20 thread that will screw into the hole on the bottom of the unit.
It is also possible to rest the Chrony on a table, though this is
probably the most difficult type of mounting to adjust properly. |
10. With a Beta
Master or Gamma Master Chrony place the LCD Monitor
near you on the bench, well away from muzzle blast. |
11. Have a notebook and pen with you
to record your results and to make notes. |
12. ALWAYS WEAR EYE AND EAR PROTECTION
WHEN CHRONYGRAPHING. |
STOP! BEFORE YOU FIRE THAT
FIRST SHOT!
A. Be Sure that the
backstop is adequate. |
B.
RIFLES: Be aware that the bullet line of travel
will be as much as two inches BELOW the line of sight on scope-sighted
rifles. Adjust upward in order NOT to hit the Chrony. If
a bullet hits the Chrony, the Chrony will be destroyed, and will endanger
you and others because of bullet ricochet and flying parts of the
Chrony. Mark the Wire Rods with tape four inches above the Chrony
unit for open-sighted rifles, and six inches for scope-mounted rifles. |

Fig.4. Protective Shields |
C. HANDGUNS:
When shooting sub-sonic ammo, the muzzle blast will get to the Chrony
before the bullet, which may cause erratic numbers. Increase distance
from Chrony. |
D. SHOTGUNS:
because flying wads may go in any direction, protect the face of the
Chrony by taping a thick piece of clear acrylic over the front of
the unit. The acrylic must not extend above the face. Shooting Chrony
Inc. offers such protection (see Accessories List). NOTE: When shooting
without Diffusers one may substitute soda straws or wooden dowels
for the Wire Rods. Hitting the Wire Rods with a bullet could break
the Sensor Housings, whereas straws and dowels provide a safer sighting
guide |
E. MUZZLE
LOADERS AND OTHER BLACK POWDER FIREARMS: In addition
to protecting the face of the Chrony from wads and patches, you may
cover the slots (eyes) of the photo sensors with strong and clear
tape or Protective Shields (Fig.4) to prevent powder residue from
entering these slots. Glass or clear plastic taped over these slots
may also be used. |
F.
ARCHERY: Bow to
Chrony distance should be at least an Arrow’s length.
Blunt-tipped or flat-tipped arrows give more Accurate velocity measurements
with any chronograph. |
O.K., NOW YOU ARE READY
Until you are familiar with the Chrony, shoot
inexpensive ammo, such as airgun-pellets or .22 rimfire bullets. Doing
so will save you money.
- TURN
UNIT ON. If you purchased the Chrony in the United
States, it will automatically record and read in feet per second (FPS).
If you purchased it in a country that uses the metric system, it will
record and read in metres per second (MPS).
- A Beta Chrony will display BE with flashing symbols
on each side; a Gamma Chrony will display GA with flashing symbols on
each side. These flashing symbols indicate that the Chrony is working
and is ready for use. Because of the limitations of the LCD, the BE
symbol for the Beta Chrony can also be read as 8E. For Chronys that
are set to read in MPS, it will display a dot between the two letters
(e.g., G.A), with the same flashing symbols on each side; without the
dot (e.g., GA), the unit read out is in FPS.
- The Beta or Gamma Chrony may have data stored in it
from factory tests. You will need to remove any such data, so that this
data is not mixed with your data. If you find data on a string you want
to use, press the FORGET button to clear the string, and proceed to
shoot (see p.6).
The Chrony is now ready to record a string of up to ten shots. As you
fire each shot, the LCD will display the shot number briefly and then
the actual velocity of that shot. When you have fired ten shots, it
will display the number ten (10) and then the velocity. The tenth shot
will alternately flash three times with =Ln=, which means that the Last
Number in this string has been used (Ln actually stands for LiNear mode).
If you keep shooting on this string, the first shot in this string will
be replaced by the next shot you fire. The display will flash =SO=,
telling you that you have lost data from the first shot of this string,
and had it replaced with the last shot. It is time to change strings
when you see =Ln=. (Your unit may flash Ci which, for all practical
purposes, means the same thing.) We will discuss the minor differences
between Ln and Ci later. We will also discuss how to throw out any shots
that you may have accidentally fired into the string (page 5).
- If you now turn off the Chrony, the data will be lost.
It is in TEMPORARY (working) MEMORY only.
- To save the data, first make a note of the string
number that you are saving (for later retrieval and reference). Now
press and hold the (right, red) ST button until you see the next higher
string number, then release the button and you will now see how many
shots you have on this string (if any!). The next higher string number
should appear while you have the button pressed and -# #- should appear
when you release it. This tells you, that the data is saved and that
you are ready to use the next string. At this point, it is possible
to turn the Chrony off and retrieve the saved data later. Attention
BETA OWNERS: If you filled up your Chrony memory (with 60 shots) and,
let’s say you are at the end of string #6, you must press and
release the ST button to save that string. You are now on string #1
again. If you now turn off the Chrony, you will not loose string #1,
provided, you switched from string #1 to string #2 since the Chrony
was turned on during that shooting session. If in doubt, press and release
the ST button six times and you will save everything for sure.
Before retrieving data, turn off the sensors to keep
them from contaminating stored data. The presence of fluorescent lights
(when sensors are on) will always contaminate data as such lights are
flashing imperceptibly and, fool the sensors into believing, that shots
are being fired. To turn off sensors, press and hold the ST button while
turning the unit on. When using a Master Chrony, you need only use the
LCD Monitor. Attach a 9-volt alkaline battery to the short cable provided,
plug it into the LCD Monitor and read the data (Fig.4). Data contamination
will not occur when a Master Chrony is not attached to the sensors.
The above procedure must be used for turning off the sensors when reviewing
the data from Master Chronys with the LCD Monitor attached to the sensors.
- If you press and hold the ST button,
the next higher string number appears; when you release the button,
the number of shots registered in this string (if any) is displayed.
Anytime you change from one string to the next higher string by using
the ST button, you have permanently saved the lower
string and switched to the next higher numbered string. You can do this
after any number of shots fired in any string.
- To scroll down to a lower string number, press and
hold the ST button. While holding the ST button, press
and release the (left, black) FU button. Every time
you press and release the FU button (while holding the ST
button), you will scroll down to the next lower string number.
- Every time the Chrony is turned ON, it will search
for the first empty string available.

Fig.4. Master Chrony. |
9. Anytime
you wish, you may review the data you have produced. To do this,
simply press the FU button, identify the information you are about
to receive, release it and read each individual piece of information.
Repeat this process for each piece of information as shown in
the table below. The Beta and Gamma Chronys have a build-in delayed
message feature, which will delay the message between pushing
the FU button and ( for instance ) seeing a velocity readout.
This feature makes it easier to learn and understand the system.
To bypass this feature, press & hold FU button first, before
you press & hold ST button. Then release FU button, quickly
followed by releasing the ST button |
What you see on press |
What it means |
What you see on release |
-Sn- |
String number |
Will always be #1 with the F-1 Chrony; |
-Lo- |
Lowest velocity |
velocity of the slowest shot |
-Hi- |
Highest velocity |
velocity of the fastest shot |
-Av- |
Average velocity |
Average velocity of all shots |
-ES- |
Extreme Spread |
Hi velocity minus Lo velocity |
-Sd- |
Standard Deviation |
Standard deviation of string of shots |
-To- |
Total number of shots recorded since Chrony was
turned on. |
The number of shots fired. |
-10- |
# of last shot fired |
velocity of 10th shot |
-09- |
# of next to last shot fired |
velocity of 9th shot |
etc., etc., repeat until all the shots have been shown, then -[
]- appears. This means the end of the data, and that you are
ready to shoot again. If you press the FU button again, you start the
viewing cycle over again.
Simply pressing and releasing takes you from one piece
of data to the next. If you wish at any time during the viewing process
to return to the working mode, just press the ST button
once or, stop pressing the FU button and wait 15 seconds.
It returns to the working mode by itself. Sometimes, if you hold the FU
button down for more than two seconds at a time, the unit will go into
an advanced function mode. Just wait a little while; it will return to
normal by itself. The good thing about a Chrony is this: when you want
it to work, and you think you may have done something wrong, just take
your hands off all buttons, and it will come back to the working mode
all by itself. Features like this make the Chrony very forgiving and easy
to use.
Starting with warranty number 140,000, all Beta units
have the Forget button, and all Gamma units
have the Timer button and the Forget button.
HOW TO DELETE CHRONY MEMORY
Deleting a Single Shot:
Press & release the FU button until the desired shot
number is displayed (NOT the velocity). Hold the button in until display
flashes. Release immediately when it flashes.
Deleting any String:
On Beta and Gamma Chronys with the Forget button: select
string using the ST button, then press the Forget
button. The Forget Button will not delete permanent memory.
For Beta and Gamma units with no Forget Button:
Select string, then press & release the FU button
until -Hi- is displayed. Hold button in until the display
changes to -CL-, then release the button (-Clr-
is now displayed). Press & release the FU button
until the display changes to -CLS-, then press and hold
the FU button in until the display flashes. Release immediately
as it begins to flash.
Deleting Entire Permanent
Memory:
(NOTE: does not erase working memory.)
Press & release the FU button until -Hi-
appears. Hold the button in until -CL- appears. Release
the button and -CLr- appears. Press and release the button
twice and -CLE- appears. Now press and hold the button
down until the display flashes. Release the button immediately when the
display flashes.
To erase Working Memory: Turn Chrony
OFF and then ON again.
CHRONY QUICK REFERENCE TO COMMON FUNCTIONS
CHANGING FROM FACTORY DEFAULT
FPS to MPS or VICE VERSA:
Turn unit OFF; press and hold FU button
while turning unit ON. Release button. Record in FPS,
retrieve in MPS and/or vice versa.
To save the alternate setting as a permanent setting,
press and release the FU Button until you see ES
and hold down until message changes to EP, then release Button.
After releasing Button LEN will be displayed. Press and
release one more time and SSE will be displayed. Press
and hold until SSE flashes, then release immediately.
Now you have changed the setting permanently.
TO TURN OFF PHOTO SENSORS:
To retrieve saved shots from memory, turn OFF photo sensors
as follows:
Turn unit OFF; press and hold ST button
while turning unit ON. Release button.
Photo Sensors disable /enable
while in operational mode:
Press & release FU button until -Av-
displays; hold button until -SE- displays. Release button
and =FE= or =ME= displays. Press &
release the FU button. When =ON= displays,
press and hold FU button until the display begins to
flash, then release immediately. (The Screen is disabled.) When =OF=
displays, press and hold FU button until the display
flashes =ON= to enable the screen again.
The FORGET Button
The Beta Shooting Chrony, the
Beta Master Chrony, the Gamma Shooting
Chrony and the Gamma Master Chrony
come with an extra push button, located next to the FU
button, which is called the Forget button. This button
is for clearing or deleting a String. Select the String you wish to clear,
press & release the Forget button and the message
-CL- will show, followed by the symbol -00-
and the Ready-to-shoot symbol -[ ]-. This String is now
empty and ready to accept new shots. If no new shots are recorded on that
String, the old data will be restored when you move on to another String,
or, if the Chrony is turned OFF and then ON
again. The Forget button will also clear Strings when in Timer Mode.
The TIMER Button
The Gamma Shooting Chrony and
the Gamma Master Chrony have a fourth Button, next to the ST
button, which is called the Timer button. This button will convert the
Chrony into a Timer / chronograph. Move to the
String you wish to use as a Timer, press & release
the Timer button, and the message =rr= will
show, followed by the symbol =00= (if the String you
chose is empty), and the Ready-to-shoot symbol =[ ]=.
NOTE:
when in Timer Mode, all symbols are flanked by horizontal
double bars. To get out of Timer Mode, just press &
release the Timer button.
How to use the TIMER:
The CHRONY TIMER is shot-activated,
not sound-activated. The first shot triggers the TIMER
to count the time between shots, as well as the total time between the
first and the last shot. When done shooting, use the FU button
to retrieve the Timer Statistics and Time elapsed
between shots.
Whether in Timer Mode or Velocity
Mode, both: Time and Velocity
are recorded and stored in memory. The only difference is this: when in
Timer Mode, only Time is displayed,
and when in Velocity Mode, only Velocity
is displayed. You can switch from Timer Mode to Velocity
Mode and vice versa at any time without loss of data. When in
Timer Mode, the Chrony is automatically also
in Rapid-Fire Mode, and able to record Time
and Velocity at a rate of 1800 rounds/minute.
In Gamma Chrony units, the memory
is divided and holds both time-elapsed and velocity readouts. Whether
or not the Gamma Chrony is in Timer
Mode, it will always measure and retain both: the time-elapsed
and velocity readouts. Therefore, in a Gamma Chrony
with a 1000-slot memory, 500 memory slots are used for time-elapsed readouts,
and 500 memory slots are used for velocity readouts.
The Timer Mode is available as an option
for the following models: the Alpha Shooting Chrony,
the Alpha Master Chrony, the Beta
Shooting Chrony and the Beta Master Chrony.
DECIMAL POINT
When chronographing velocity readings of less than 1000
FPS, the readout will display a decimal point and tenths or tenths and
hundreds, as for instance 985.7 FPS or 43.69 FPS, etc.; The display will
show velocities in FPS or MPS, depending on factory default setting and
operator overrides.
STEREO JACK
On the left-hand side near the front of the Beta and Gamma
Chrony is a Stereo Jack that will accept the 16' (5 m)
cord for the optional two-button Remote Control. The
Push Buttons on the Remote Control are color-coded: The black button activates
the FU-button functions, and the red button activates
the ST-button functions. This Remote Control
gives you access to all Chrony functions from the shooting bench.
The Stereo Jack also accepts the IBM/PC
Interface patch cord, or the Ballistic Chrony Printer.
In conjunction with our Shooting Chrony Ballistics (for
Windows Ballistics Program), the IBM/PC Interface lets
you download all data stored in your Chrony memory into your IBM/PC compatible
computer. This data can be automatically downloaded into a file on your
computer for further manipulation by our optional PC-BULLET
ballistics program. With Shooting Chrony Ballistics you
can generate charts and graphs, and calculate down-range performance and
tons of other data. The Remote Control is optional for
the Beta Chrony.
Please note:
The Remote Control, IBM/PC Interface
and Shooting Chrony Ballistics are optional accessories.
They are available directly from Shooting Chrony Inc. only. (See
ACCESSORIES).
The CHRONY BALLISTIC PRINTER also functions
as a Remote Control.
OTHER FUNCTIONS
This chapter will deal with other (commonly needed and
useful) functions. It does not deal with advanced functions.
Let us say that you brought two different loads of ten rounds each to
test (20 rounds in total).
You could contaminate or ruin your data in one of two
ways:
- You might forget to start a new string when changing
your load after any number of shots; or,
- You might fire ten rounds of one kind, change the
load and continue firing, ignoring the flashing Ln or Ci. You will begin
replacing existing data with the new data, thus mixing them together
in the string.
In addition to mistakes you might make, errant data
sometimes occur for reasons that are difficult to identify. Accidental
shadows, Powerlines, Radar and other electro magnetic phenomena may
cause wild velocity reading. Such things are uncommon, but must be
rectified if they do occur.
In order to "clean up the data", you must remove
the unwanted shots contaminating your string of data. See page #6.
- If you fired MORE THAN TEN shots, you must now learn
the difference between Ln (Linear Mode) and Ci (Circular Mode). The
difference is in the way the unit has numbered and will replace the
unwanted shots (i.e., shots #11 and upward).
First, record each shot (SHOT NUMBER and bullet speed) on a piece
of paper.
You will remove the shots by the number of the shot. Look at the
list and choose the SHOT NUMBERS you wish to remove. If the unit is
in Ln (Linear) mode, it will number shot 11 as shot 10, and delete
the first (oldest) shot. Shot 2 was demoted to become shot 1. If you
fired 12 shots, shot 12 becomes shot 10 (shot 2 is deleted, former
shot 3 is demoted to become shot 1, and shot 11 is demoted to shot
9), and so on. This renumbering process continues, always making the
last shot you fired number 10, and always making the earliest (oldest)
shot as shot 1. The lost (deleted) shots are lost forever.
- If the unit is in Ci (Circular) mode, it will renumber
the shots as follows: shot 11 will delete shot 1 (just as in Ln mode).
However, in Ci mode, shot 11 becomes shot 1, and the very first (oldest)
shot you fired is deleted. If you fire 12 shots, shot 12 becomes number
1, and shot 11 is promoted to become shot 2, deleting old shot 2, and
so on.
SUMMARY
In Ln mode, the next shot after shot
10 always becomes shot 10. As you keep firing, the previous shot is demoted
by one number. This occurs all the way down the line with the oldest shot
(shot 1) being eliminated each time.
In Ci mode, the next (11) shot after
shot 10 always becomes shot 1. The oldest shot is lost. Shot 12 becomes
shot 1, and shot ll is promoted to become shot 2, etc. In other words,
in Ci mode, shot 11 will delete and replace shot 1, and
shot 11 will become the new shot 1; shot 12 will delete old shot 2, and
promotes shot 11 to become the new shot 2, and shot 12 becomes the new
shot 1, etc. This continues indefinitely as more shots are fired.
CHANGING BETWEEN Ci and Ln MODES (see page
15-16).
INDOOR USE

Fig.5. Indoor Shooting Lights |
For proper functioning, a Light-Diffuser
and an incandescent light source must be located above each photo-sensor
(Fig. 5). The optional Indoor Shooting Light Fixture
enables Chrony users to pursue indoor use. It works on 115 V house
current and overpowers any other light in the same room. Neon or other
fluorescent lights cannot be used as a Chronograph light source, because
they flicker at twice the AC (alternating current) power frequency,
and cause false readings. |
SO FAR: You have learned
to set up and operate the Chrony safely. You have learned
how to record data, how to retrieve data, how to clear an individual
shot and a string of shots. During the operation, you may encounter
symbols or problems not yet explained. They may include the following: |
TROUBLE SHOOTING
A) PROBLEM: =Lb=flashing. Cause & Remedy:
Battery is low and must be replaced.
B) PROBLEM: No LCD display. Cause & Remedy:
- No battery: connect battery;
- Unit is not turned on; turn unit -ON-;
- Bad connection: tighten battery snaps;
- Battery is dead: replace battery;
- Battery NOT Alkaline: replace with ALKALINE battery.
C) PROBLEM: No reading after shooting. Cause &
Remedy:
- not using diffusers on blue sky, sunny day; add diffusers;
- using diffusers on a cloudy day; remove diffusers;
- unit too close to muzzle; move unit farther away;
- not shooting directly over photocells; aim more carefully;
- unit not properly aligned with bullet path; realign
rifle to point directly at target; and,
- shooting too early or too late (poor light conditions);
wait for better light, or end chronographing session.
D) Err 1 shows on screen; the first sensor
did not detect the passage of the bullet. This means either that the shot
was not fired directly over the centre of the first sensor, or, that there
are poor light conditions. Be sure that the Chrony is aligned with the
line of fire.
E) Err 2 shows on screen; the second
sensor did not detect the passage of the bullet. Same as above: poor light
or poor alignment.
F) Err 3 through Err 9 shows
on screen; the exact number relates to internal codes, and is of no significance
to the user. May indicate poor light condition. Installation of Diffusers
may help.
G) Low velocity reading. Light conditions
not right; try diffusers. You may be shooting during poor light conditions.
H) False reading (usually high); can
result from very strong light, or by operation near electric motors, radar,
powerlines, electric fences, static electricity, radio transmitters, etc.
It may also be caused by the Chrony being too close to the gun’s
muzzle. Remedy: try using diffuser, moving away from electrical interference,
moving unit farther from the muzzle, or all of these.
I) Very high velocity readings: 1)
can result from muzzle blast; move Chrony farther from muzzle; 2)
Chrony is not fully open; check for interference from tripod or base.
J) Dead display in cold weather; replace
battery with a warm battery.
OTHER TIPS AND HINTS
Make allowances for temperature differences between chronographing
your loads and their use in competition. In cold weather, powders burn
more slowly and will produce lower velocities than they will at higher
temperatures. Different altitudes may also affect velocity. Loads developed
which are near maximum velocity during cold weather may produce dangerously
high pressures and be unsafe during hot weather. Always try to match conditions
while chronographing with those conditions you will face when shooting
or hunting. That is, if you hunt in late autumn, do the chronographing
in late fall.
ALWAYS WEAR EYE AND EAR PROTECTION
WHEN CHRONOGRAPHING.
On sunny days, at certain angles, light may reflect from
the bullet and cancel the bullet’s shadow. Mark the bullets all
the way around with a dark-coloured felt marker if this seems to be happening.
On sunny days, the Chrony may be tilted sideways
toward the sun, so that the Diffusers are between the sun and the photocells.
Be sure that the Chrony unit remains fully open, and that it is perfectly
aligned with the target. Using diffusers on cloudy days may shut out too
much light.
FORMULAS:
Your Chrony calculates data similar to formulas shown below:
To calculate:
Average (Mean) Velocity
(-Av-)
|
|
Where V is velocity and n is the number
of shots |
Total all shots in a string
and divide by the number of shots in the string,
e.g., (2990 + 3010 + 2996 + 3004) ÷ 4 = 3000 FPS |
Standard
Deviation, population, (-Sd-) |
 |
Multiply the square
of the average velocity by the number of shots and deduct it from
the sum of the squares of all shot velocities, then divide this
total by the number of shots minus 1, and then take the square root
of this figure.
For example: [(29902 + 30102 +29962 + 30042 - 4 x 30002)
÷ (4-1)]½= 9 FPS
Standard Deviation is a measure of how close each
shot’s velocity will be to the "average" shot. It
is called STANDARD because it is computed in such a way that it
has a standard meaning when compared to the NORMAL CURVE. Nearly
all things we measure fit a normal curve [such as the height of
people, the diameter of (supposedly) identical motor pistons, and
the velocity of (supposedly) identical cartridges]. The NORMAL CURVE
shows that all variables occur more frequently at or near the average,
and less frequently as they deviate further from the average. We
use a STANDARD Deviation measure so that all things we measure can
be compared with each other and to this curve [68% of all things
we measure falls between one standard deviation above or below average,
95.4% falls between two Standard Deviations above and below the
average, and 99.7% falls between three Standard Deviations above
and below the average]. Thus, Standard Deviation is a universal
method in statistics and measurement for dealing with and interpreting
data.
Therefore, if the bullets are traveling at an average
velocity of 3000 feet per second, and there is a Standard Deviation
of 20, then 68% of the shots you fire will fall between 2980 and
3020 fps, and 95.4% will fall between 2960 and 3040 fps. Nearly
all of them (99.7%) will fall between 2940 and 3060 fps.
Since Standard Deviation is the most important information
your chronograph can give you, it is useful to understand the reason
for this. At least ten (10) shots are required to obtain a reliable
average and Standard Deviation. Fewer shots (such as 3 or 5) are
typically "small samples", and are considered unreliable
when measuring anything variable. |
Extreme
Spread (-ES-) |
Hi - Lo |
Subtract the slowest shot
from the fastest. For example: 3010 - 2990 = 20 FPS |
Energy
Calculation
Average
velocity X Average velocity X Weight
of bullet in grains ÷ 450 240 = _____ft. lbs. |
THE PROGRAM
ADVANCED FUNCTIONS AND THEIR FEATURES
These advanced functions and features are not needed to retrieve statistics
and velocities. This section is included to help those conversant with
computer languages to get the most from their Beta Chrony
or Gamma Chrony. Most functions
listed here are applicable to the Beta and Gamma Shooting
Chronys, as well as the Beta and Gamma Master
Chronys. It is beyond the scope of this USER’S MANUAL
to fully explain all information included in this section. You will need
a basic understanding of computer languages to understand these features
fully. However, you can use them regardless of understanding.
ACTIVATING PROGRAM SUB-MENUS
In order to use the advanced functions and features of the Chrony,
you must activate the program sub-menu features. To do this, press and
hold the FU button, identify the code, then press and
release until the required code (see below) displays, then press and hold
the FU button for three (3) seconds (until the displayed
message changes or flashes), then release the button.
CHOOSING AND CHANGING PROGRAM
SETTINGS
Stepping though the sub-menu selections is accomplished by pressing and
holding the left (FU) button to identify, and then releasing
the left button after you are in the required program sub-menu mode. Changing
program settings requires pressing and holding the left (FU)
button until the display changes, or until it flashes as described below.
READ
NEXT SECTION BEFORE USING ADVANCED FUNCTIONS
ENTERING AND EXITING SUB-MENUS
The Beta Chrony and Gamma Chrony have many advanced
features. Understanding and using these features require careful reading
and understanding of sub-menu functions listed hereafter.
You do not have to be concerned about having the Chrony
stuck in some sub-menu where you do not know what to do. Simply keep
pressing and releasing the FU button until the ready
symbol (-[ ]-) appears, or do nothing for about 15 seconds
(i.e., do not press any buttons). The system will automatically exit all
sub-menus and return to operating mode without erasing any data that may
be stored in either permanent or working memory.
When you see the ready symbol (-[ ]-),
you know that the Chrony is again ready to accept velocity data. If you
are in a hurry to return to the operating mode, and do not care about
data that may be stored in the working memory, simply turn the Chrony
OFF, and then back ON. Any data in the
working memory will be lost!
SUB-MENUS AND PHOTO SENSORS
While your are navigating through any of the sub-menus, and while you
may be changing the unit’s settings within sub-menus, the photo
sensors are disabled. This prevents erroneous data from entering and being
stored into memory without your knowledge. Photo sensors are automatically
enabled when the ready symbol (-[ ]-) code displays.
If there is no button activity for 15 seconds, the photo sensors are automatically
enabled. However, if you turn the photo sensors off via the SWITCHABLE
PROGRAM FUNCTIONS sub-menu, or if the SELF-TEST SHOTS
FUNCTION has been activated via the FIRE TEST SHOTS
sub-menu, the photo sensors will stay off and sensor-OFF
alarm (-OF-) will flash in the display. To turn the photo
sensors back on, you must either enter the SWITCHABLE PROGRAM
FUNCTIONS sub-menu and then explicitly turn them back on, or
simply turn the unit OFF and then back ON. Any data in the working memory
will be lost!
SUB-MENU ADVANCED FUNCTIONS
MANIPULATING SHOT STRINGS IN MEMORY
-Sn- & _SF_
While you are in the OPERATIONAL MODE, press & hold the left (FU)
button whenever the unit is ready to accept data. After about one second,
the -Sn- (String) code will display. Continue to hold
the left button down until the display changes (approx. 5 sec) to the
_SF_ (String Functions) code. Release the button, and
immediately the =ASP (Available Strings in Permanent
memory) code displays.
=ASP |
(Available Strings
in Permanent memory) Code Displayed: |
|
Press and release FU
button once to bring up =USP code or
Press and release FU button twice to bring up
=GEE code or
Press and release FU button thrice to return to
OPERATIONAL MODE (-[ ]-)
|
or |
Press and hold FU button (approx.
5 sec) until =ASP display begins to flash. Release
button and the number of empty strings available in permanent (EEProm)
memory displays.
|
=USP |
(Used Space) Code
Displayed: |
|
Press and release FU button once
to bring up =GEE code or
Press and release FU button twice to return to
OPERATIONAL MODE (-[ ]-)
|
or |
Press and hold FU button(approx. 5 sec) until
=USP display begins to flash.
Release button: The space used by the working string is displayed.
Press and release FU button again to bring up =GEE code.
|
=GEE |
(Get EEProm) Code
Displayed: |
|
Press and release left button to return to OPERATIONAL
MODE (-[ ]-)
|
or |
Press and hold FU button(approx.
5 sec) until =GEE display begins to flash.
Release button: next string from permanent memory is duplicated in
working memory - temporary memory - and unit returns to OPERATIONAL
MODE (-[ ]-). |
SAVING WORKING STRING TO PERMANENT MEMORY
- Lo- & _SC_
This is done by pressing and holding the ST
button until you see the next string number, then releasing button. You
will see how many shots you have already on this string or while in OPERATIONAL
MODE (-[ ]-). Press, release and press the FU button
until the -Lo- code displays. Hold down the FU
button until the display changes to the _SC_ (Save Code).
Release the button, and the =SAC (SAve Code) code will
display.
=SAC Code Displayed:
Press and hold the FU button until the display flashes.
When you release the FU button, the Beta
Chrony and Gamma Chrony will save working memory data into
the next available empty string area in permanent memory. The next string
from permanent memory (used or unused) is read into the working memory,
then that string number is momentarily displayed, followed by the number
of shots already contained in that string. Finally, the Chrony returns
to the OPERATIONAL MODE (-[ ]-).
CLEARING MEMORY -Hi & _CL_
While in OPERATIONAL MODE (-[ ]-), press,
release and press the FU button until the -Hi-
code displays. Hold the FU button down until the display changes to
_CL_ (Clear ) code. When you release the left (FU) button,
the =CLr (Clear working string) code displays.
=Clr |
Code Displayed: |
|
Press and release FU button once
to bring up =CLS code or
Press and release FU button twice to bring up =CLE
code or
Press and release FU button thrice to return to OPERATIONAL
MODE (-[ ]-)
|
or |
Press and hold FU button until
=CLr display begins to flash.
Release FU button: the current (working) string
is cleared from temporary memory and unit returns to OPERATIONAL
MODE (-[ ]-).
|
=CLS |
Clear String memory)
Code Displayed: |
|
Press and release FU button once
to bring up =CLE code or
Press and release FU button twice to return to
OPERATIONAL MODE (-[ ]-)
|
or |
Press and hold FU button until =CLS
display begins to flash.
Release button: the current string is cleared from permanent memory
and unit returns to OPERATIONAL MODE (-[ ]-). |
SWITCHABLE PROGRAM FUNCTIONS: -Av-
& _SE_
While in OPERATIONAL MODE (-[ ]-),
press, release and press the FU button until the -Av- code displays.
Hold the FU button down until the display changes to the _SE_ (SElect)
code. Release the FU button. One of the following codes is displayed:
=FE= (Feet) or =ME= (Metres), depending upon whether the unit is
set up in the FPS or MPS display mode.
|
=FE= or
=ME= |
Code Displayed:
Press and release FU button once to bring up either
=ON= or =OF= code or
Press and release FU button twice to bring up either
=AU= or =n:A= code or
Press and release FU button thrice to bring up
either =dE= or =iE= code or
Press and release FU button four times to bring
up either =Li= or =Ci= code or
Press and release FU button five times to bring
up either =uu= or =tt= code or
Press and release FU button six times to bring
up either =nr= or =cr= code or
Press and release FU button seven times to bring
up either =SF= or =FF= code or
Press and release FU button eight times to bring
up either =nn = or =AA= code or
Press and release FU button nine times to bring
up either =nL= or =SL= code or
Press and release FU button ten times to return
to OPERATIONAL MODE (-[ ]-).
|
(Which of the above code-pairs
displays initially depends on the existing program setting for that
function. We have listed them here to reflect the default settings,
i.e., the first member of each pair is the factory default setting.)
|
=ON= |
(photo sensors ON) Code Displayed:
Press and hold FU button until =ON= display flashes.
Release button. Display changes to =OF= and photo
sensors are turned off. Sensors will stay off until the unit is
switched OFF and back ON again, or until you explicitly turn sensors
back on (see below).
|
=OF= |
(photo sensors Off) Code Displayed:
Press and hold FU button until =OF=
display flashes.
Release button. Display changes to =ON= and photo
sensors are turned on.
|
=AU= |
(Automatic mode) Code Displayed:
Press and hold FU button until =AU=
display flashes.
Release button. Display changes to =n:A= and unit
is set in manual mode. In manual mode, photo sensors are automatically
disabled after each shot to positively prevent false readings between
shots. In manual mode to enable photo sensors, you must push and
release the FU button before each shot. A colon will display in
velocity reading, as 12:34 (for 1234) to indicate that the Chrony
is in manual mode.
|
=n:A= |
(Manual mode) Code Display:
Press and hold FU button until =n:A= display flashes.
Release button. Display changes to =AU= and unit
is in automatic mode. It is always ready to accept input while in
OPERATIONAL MODE (-[ ]-).
|
=dE= |
(display alarm modE) (Code Displayed:
Press and hold FU button until =dE= display flashes.
Release button. Display changes to =iE= and all
alarms except low battery indicator are ignored. Error messages
will still display.
|
=iE= |
(disable alarms modE) Code Displayed:
Press and hold FU button until =iE=
display flashes.
Release button. Display changes to =dE= and alarms
display.
|
=Li= |
(Linear mode) Code Displayed:
Press and hold FU button until =Li= display flashes.
Release button. Display changes to =Ci= and temporary
memory is in circular mode. In circular mode, when string capacity
is exceeded, each new shot replaces the oldest shot in memory. Shot
11 deletes shot 1 (shot 11 becomes 1); then shot 12 becomes shot
1, shot 11 shifts to become shot 2 (and the old shot 2 is deleted),
etc. (see p.4, #5)
|
=Ci= |
(Circular mode) Code Displayed:
Press and hold FU button until =Ci=
display flashes.
Release button. Display changes to =Li= and temporary
memory is in linear mode. In linear mode, when string capacity is
exceeded, each new shot replaces the oldest shot in memory. Shot
11 becomes shot 10 (shot 1 is deleted, shot 2 demotes to become
shot 1, and former shot 10 demotes to become shot 9); shot 12 becomes
shot 10 (new shot 1 is deleted, and shot 10 is demoted to become
shot 9), etc. (see p.4, #5)
|
=uu= |
(velocity only mode) Code Displayed:
Press and hold FU button until =uu=
display flashes.
Release button. Display changes to =tt= and statistics
are calculated and reported in times of flight only.
|
=tt= |
(times of flight only mode) Code Displayed:
Press and hold FU button until =tt= display flashes.
Release button. Display changes to =uu= and statistics
are calculated and reported in velocity only.
|
=nr= |
(no time) Code Displayed:
Press and hold FU button until =nG= display flashes.
Release button. Display changes to =cG= and both
velocities and times of flight are stored. Memory capacity in this
mode is 30 shots with the Beta Chrony and 510 shots with the Gamma
Chrony.
|
In
this mode each string is duplicated. The first string is the velocity
string and the second string (with the same number) is the Timer
string. To go to the Timer string, just press and release the ST
button.
|
=cr= |
(capture Time) Code Displayed
Press and hold FU button until =cr= display
flashes.
Release button. Display changes to =nr= and only
velocities are stored. Memory capacity in this mode is 60 shots
with Beta Chrony and 1020 shots with Gamma Chrony.
|
=SF= |
(Slow Fire) Code Displayed:
Press and hold FU button until =SF=
display flashes.
Release button. Display changes to =FF= and the
Chrony is set in Fast Fire mode. In this mode, 30 shots per second
(even more in SLAVE MODE, see below) can be recorded. In this mode,
and with rapid enough rate of fire, error messages and alarms cannot
be observed. If you are using a machine gun, be especially careful
to position the Chrony far enough from the muzzle to avoid
interference from echo effects.
|
=FF= |
(Fast Fire) Code Displayed:
Press and hold FU button until =FF= display flashes.
Release button. Display changes to =SF= and the
Chrony is set in Slow Fire mode. Shot number will be displayed for
about a ½ second before velocity is displayed. Bad Shots
and error messages are also displayed for a ½ second before
the next shot is allowed. Therefore, no more than two shots per
second can be recorded.
|
=nn= |
(save Manual Mode) Code
Displayed:
Press and hold FU button until =nn=
display flashes.
Release button. Display changes to =AA= and Chrony
is set in Save Automatic mode. In this mode (after each default-size
shot is completed), the Chrony automatically saves the string into
permanent memory and calls up the next string number. For rapid-fire
use, we recommend a maximum default string size of 32. It is important
to at least record ammunition type for each string number.... This
way (when you later recall strings from memory) you will know which
is which.
|
=AA= |
(sAve Automatically mode)
Code Displayed:
Press and hold FU button until =AA= display flashes.
Release button. Display changes to =nn= and Chrony
is set in Save Manually mode. In this mode, shot strings must be
manually saved; or they can be cleared (with Save & Clear functions);
or they can be saved by simply scrolling to the next or previous
string by using the ST button (in conjunction with
the FU button to count down).
|
=nL= |
(Master computer Link
mode) Code Displayed:
Press and hold FU button until =nL=
display flashes.
Release button. Display changes to =SL= and Chrony
is set in Slave Mode. When in this mode, the unit will record shots,
but will respond only to master/slave commands from a connected
IBM compatible computer.
|
=SL= |
(Slave computer Link mode)
Code Displayed:
Press and hold FU button until =SL=
display flashes
Release button. Display changes to =nL= and Chrony
is set in Master Mode. When in this mode, the Chrony transmits all
activities to a connected IBM compatible computer. |
MEMORY CONFIGURATION
EEProm FUNCTIONS -ES- & _EP_
While in OPERATIONAL MODE
(-[ ]-), press, release and press FU button
until -ES- code displays. Hold button until display
changes to _EP_ (eEProm functions) code. Release
button, and -LEN (LENgth) code will display.
|
LEN |
Press and release FU
button once to display -SSE code or
Press and release FU button twice to display -CSE
code or
Press ST button, current string size (nn) displays, release button.
Press ST button again, string size is incremented
by two and new string size displays.
Each additional press and release of the ST button adds two to the
string size until 32 is reached, then the number cycles to 4. Additional
presses repeat the increment-by-two process.
Pressing the FU button while the ST
button is held down, string size displays decrements of string size
by 2.
|
(It is most efficient to choose a
string size that evenly divides into the number of shots available:
60 for the Beta Chrony, 1020 for the base Gamma Chrony, and 4090 or
8180 for the enhanced Gamma Chrony.) |
NOTE: If
you change a string size, any existing EEProm shot data is scrambled.
This is exactly like a database record. Before changing a string size,
record all data from permanent and working memory. After changing a string
size, execute the -CLE- (see CLEARING MEMORY) function
to insure that old data does not corrupt any new data. It is absolutely
mandatory that you save your new string size setting via the -ES..
EP ...-SSE functions discussed under SAVE AND CLEAR SETUP
below.
FURTHER NOTE:
Unless your intention is to deliberately experiment with data corruption
(why?), please save your setup after you have changed the maximum string
size. Your Chrony really needs to know what you intend to do in order
to properly interpret your data.
SAVE AND CLEAR SETUP: -ES-
& _EP_ (cont.)
Any change done to the
Chrony settings will be lost if not saved when the Chrony is
turned OFF. To save the settings while in operational
mode, press and release the FU button until the
-ES- code displays. Hold the FU button
down until the display changes to the _EP_ (cEProm
functions) code. Release the FU button: -LEN
(LENgth) code displays. Press and release the FU
button again. -SSE (Store Setup in EEProm) code
displays.
|
-SSE |
Code Displayed:
Press and release FU button once to display -CSE
code or
Press and hold FU button until -SSE
display flashes.
Release button. The setup is now permanently stored into the EEProm
memory until you execute -SSE again with
a new setup configuration.
|
CSE |
(Clear Setup from
EEProm) Code Displayed:
Press and release FU button twice to return to OPERATIONAL
MODE (-[ ]-) or
Press and hold FU button until -CSE
display flashes.
Release button. All configuration setups are reset to factory default
settings. This can be used to recover from unusable or unknown setups
that may make the Chrony unusable. In this way, you can experiment
with advanced features without worrying that you may create an inoperable
and inescapable condition in the Chrony. You will always be able to
go to the -CSE prompt to execute a return to the
factory default settings state. |
FIRE TEST SHOTS: -SD
& _Fi_
While in OPERATIONAL MODE(-[ ]-), press,
release and press the FU button until the -Sd-
code displays. Hold the FU button down until the display
changes to the _Fi_ (Fire test shots) code. (If the FU
button is not released within two seconds after the display changes to
_Fi_ code, the Chrony will return to OPERATIONAL
MODE.) Release the FU button and a number representing
a velocity range will display, e.g., 50.
There are ten velocity ranges to choose from:
50/100/200/500/1000/2000/3000/4000/5000/6000
fps
To advance to the next higher range, press
and release the FU button while any velocity range (except 6000) is displayed.
To activate, press & hold the FU button until the velocity range flashes,
then release the button. (When activated, this feature will generate shot
strings with average velocities near the chosen range.) If 6000 is displayed,
and the FU button is pressed and released again, the Chrony returns to
OPERATIONAL MODE (-[ ]-).
DESIRED VELOCITY RANGE Displayed:
Press & hold the FU
button until the display flashes.
Release the FU button. The Chrony begins generating artificial
test shots at about one per second, and sequentially reporting shot number
and velocity to display until 10 shots have been generated and displayed,
or until the FU button is pressed. If the FU
button is pressed, it interrupts and stops this process. After ten shots
are generated (or FU button is pressed) the messages
OF and Ln or Ci alternately flash, to
signify that the photo sensors are disabled and that the working memory
is full.
Statistical data for this artificial string can now be retrieved, just
as with a real shot string, by pressing and releasing the FU
button.
To re-enable the photo sensors, simply switch the Chrony OFF
and then ON again, or enter the =ON=
or =OF= sub-menu and switch from the =OF=
code to the =ON= code.
COMPUTER INTERFACE
NOTE:
Before downloading data into your PC, disable the photo sensors so that
contamination of stored data (working memory) is impossible. (Fluorescent
lights can trigger false readings and other lighting conditions could
allow false readings to enter the data strings if the sensors are active
as the unit is turned on.)
MANUAL CONTROL: -ro
& _nC_
There are two sub-menu functions for "brute-force"
PC communications. To get to this menu from OPERATIONAL MODE, press, release
and press the FU button until the -ro- code displays.
Press & hold the FU button until the display changes
to _nC_ (Manual Control) code. Release the FU
button, and =SE= code displays.
=SE= |
(Send Entire memory) Code Displayed:
Press and release FU button once to display =PC=
code or
Press and release FU button twice and unit returns to OPERATIONAL
MODE (-[ ]-)
|
or |
Press and hold FU button until =SE= flashes.
Release FU button, and Chrony sends all strings, including current
RAM (working) string to PC. This data transfer is one-way, without
handshaking. The Chrony sends the data to the PC. If the PC is ready,
and if there are no errors, all is well. If the PC is not ready,
or errors occur, this process can result in no data or garbled data
in the PC because it cannot "talk" to the Chrony.
|
Note:
older PCs will be unable to keep up with the Chrony
transmission in this mode (4800 baud).
|
=PC= |
(PC Control mode) Code Displayed:
Press and release FU button and unit returns to OPERATIONAL MODE
(-[ ]-)
|
or |
Press and hold FU button until =PC= flashes.
Release button. Unit enters PC-CONTROL mode and stays in that mode
until any button is pressed, or the PC issues an exit command.
|
These two commands are provided primarily
for use with PC Ballistics Software that does not recognize Chrony
communications protocol.
Please note: older PCS may not be able to keep up with Chrony transmission
rate (4800 baud). |
GLOSSARY OF DISPLAY
CODES
FROM OPERATIONAL MODE |
-01-: |
or other #. REPRESENTS A RECORDED SHOT’S
ASSIGNED NUMBER. |
-Lo-: |
LOWEST VELOCITY SHOT OF ACTIVE STRING |
-Hi-: |
HIGHEST VELOCITY SHOT OF ACTIVE STRING |
-Av-: |
AVERAGE VELOCITY OF ALL SHOTS IN ACTIVE STRING |
-ES-: |
EXTREME SPREAD FOR ACTIVE STRING (-Hi- minus
-Lo-) |
-Sd-: |
STANDARD DEVIATION FOR ACTIVE STRING (STATISTICAL
MEASURE OF UNIFORMITY) |
-To-: |
TOTAL NUMBER OF SHOTS RECORDED SINCE CHRONY WAS LAST
TURNED ON |
-nn-: |
(Used in this manual to represent an unspecified
shot number) |
-nn-1-: |
(Used in this manual to represent an unspecified
shot number 1 less than previously displayed shot number) |
-[ ]-: |
END OF MENU AND READY STATE (UNIT IS IN OPERATIONAL
MODE/READY TO ACCEPT DATA) |
=FE=: |
UNIT IS IN FPS DISPLAY MODE |
=ME=: |
UNIT IS IN MPS DISPLAY MODE |
PROGRAM MODE SUB-MENU CODES
_SF_: |
String Functions, accessed from -Sn-
(Operational Mode) |
=ASP: |
Gives # Of Empty Strings available in memory, accessed
from _SF_ |
=USP: |
GIVES SPACE USED BY STRING IN WORKING MEMORY, accessed
from _SF_ |
=GEE: |
Calls next string from permanent memory into working
memory, accessed from _SF_ |
_SC_: |
Save and Clear Strings, accessed from -Lo-
(Operational Mode) |
=SAC: |
STORES ALL WORKING MEMORY TO PERMANENT MEMORY, CALLS
NEXT AVAILABLE PERMANENT MEMORY STRING INTO WORKING MEMORY, accessed
from _SC_ |
_CL_: |
CLEAR MEMORY FUNCTION, accessed from -Hi-
(OPERATIONAL MODE) |
=CLr: |
CLEAR WORKING STRING, accessed from _CL_ |
=CLS: |
CLEAR CURRENT STRING FROM PERMANENT MEMORY, accessed
from _CL_ |
=CLE: |
CLEAR ENTIRE CONTENTS OF PERMANENT MEMORY, accessed
from _CL_ |
_SE_: |
SWITCHABLE PROGRAM FUNCTIONS, accessed from -Av-
(OPERATIONAL MODE) |
=FE= or =ME=: |
Displays after _SE_, depends on
unit of measure setting |
=ON= or =OF=: |
PHOTO SENSORS ARE ON/OFF, accessed from _SE_ |
=AU= or =n:A=: |
Sensors Automatic/Manual on, accessed from _SE_ |
=dE= or =iE=: |
ALARMS ENABLED/DISABLED, accessed from _SE_ |
=Li= or =Ci=: |
MEMORY LINEAR/CIRCULAR, accessed from _SE_ |
=uu= or =tt=: |
STATISTICS IN VELOCITY/TIME, accessed from _SE_ |
=nr= or =cr=: |
MEMORY STORES VELOCITY/TIME & TIME, accessed
from _SE_ |
=SF= or =FF=: |
Chrony in Slow-Fire/Fast Fire Mode, accessed from
_SE_ |
=nn= or =AA=: |
SAVE FULL STRINGS Manually/Automatically, accessed
from _SE_ |
=nL= or =SL=: |
Chrony IN MASTER/SLAVE MODE, accessed from _SE_ |
_EP_: |
EEProm FUNCTIONS, accessed from -ES-
(OPERATIONAL MODE) |
(=LEN): |
Length of string accessed from _EP_ |
-SSE: |
Permanently Store Setup Into EEProm memory, accessed
from _EP_ |
-CSE: |
RETURN EEProm SETUP TO FACTORY DEFAULT VALUES, accessed
from _EP_ |
_Fi_: |
FIRE TEST SHOTS FUNCTION, accessed from -Sd-
(OPERATIONAL MODE) 50/100/200/500/1000/2000/3000/4000/5000/6000
|
(Numbers chosen
by buttons when _Fi_ active. Represents approximate average
velocity of artificial shot string. To execute string, press and
hold FU button while desired velocity range is displayed
until display flashes, then release button.)
|
_nC_: |
MANUAL CONTROL, accessed from -ro-
(OPERATIONAL MODE) |
=SE=: |
SENDS ALL PERMANENT AND TEMPORARY DATA TO CONNECTED
PC |
=PC=: |
SETS UNIT IN PC-CONTROL MODE |
TECHNICAL SPECIFICATIONS
The Chrony reads velocity in feet-per-second
(or metres-per-second) and works in a velocity range from 30 fps to 7000
fps (10 mps to 2134 mps). Operating Temperature range: 32o Fahrenheit
to 110 o Fahrenheit (0 o Celsius to 43 o Celsius), non-condensing. (Ambient
temperature must be above dew-point temperature and not fall below dew-point
temperature while Chrony is being used.) Storage Temperature
range: 14o Fahrenheit to 120o Fahrenheit (-10o Celsius to 50o Celsius)
non-condensing. (Ambient temperature must be above dew-point temperature
and not fall below dew-point temperature where the Chrony is being stored,
unless the Chrony is sealed in an air-tight container.)
Accuracy: 99.5% or better. Displayed velocity will not
differ from actual velocity by more than 1 part in 200, i.e., ±10
fps on a velocity reading of 2000 fps. Typical performance is generally
better, and shot-to-shot repeatability is always more accurate, i.e.,
Reported Mean Instrumental Velocity may differ by as much as 0.5% from
actual mean instrumental velocity, but Standard Deviation calculated from
data gathered with a Chrony will always be closer than 0.5% to
actual Standard Deviation for a string. This is an important fact because
an accurate measurement of a load’s uniformity is of considerably
more importance than is an exact measure of its average velocity.
PHYSICAL/FUNCTIONAL
SPECIFICATIONS
LCD Display: 0.5" (1.37 cm) high; Weight: 2.5 lbs
(1.2 kg).
Battery life: 48 hours of continuous use. Photo sensors have wide sensitivity
range, and are electronically calibrated to obtain maximum accuracy.
Should you have to return your Chrony because of a malfunction, do not
return it to the Dealer, Distributor or Mail-Order House you bought it
from. It must be returned directly to SHOOTING CHRONY, INC.
US
residents, please return your CHRONY to:
SHOOTING CHRONY INC.
3840 East Robinson Rd., PMB # 298
Amherst, NY 14228 USA
CANADIAN
residents and other Non-U.S.
senders please return your CHRONY to:
SHOOTING CHRONY INC.
2446 Cawthra Rd, Building 1, Unit 10
Mississauga, Ontario
CANADA, L5A 3K6
Phone: 1-(905) 276-6292; FAX: 1-(905) 276-6295
E-Mail: chrony@shootingchrony.com
Web-Site: http://www.shootingchrony.com
 |
If it doesn't unfold, it's not a Chrony® |
Copyright © 1997-2009
Last updated: July, 2009
Pricing effective: · E. & O. E. |
|