Index of /Books Magazines and other texts/Computer Science/Game programming/Programming

[ICO]NameSize

[PARENTDIR]Parent Directory -
[   ]3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf7.7M
[   ]3D Game Engine Architecture.pdf4.0M
[   ]3D Game Engine Design .pdf 74M
[   ]3D Game Engine Programming .pdf127M
[   ]3D Game Programming All In One.pdf 17M
[   ]3D Geometry Tuts.zip 11M
[   ]3D Math Primer for Graphics and Game Development.pdf 22M
[   ]3D Math Primer for Graphics and Game Development Souce Code.zip8.6M
[   ]3D_Game_Engine_Design_-_Eberly.pdf 70M
[   ]A First Course in Linear Algebra.pdf6.4M
[   ]AI Game Development.chm3.2M
[   ]AI Game Engine Programming.pdf 77M
[   ]AI Game Wisdom.pdf 38M
[   ]AI for Game Developers - David M. Bourg, Glenn Seeman.pdf5.5M
[   ]AI for Game Developers Examples.zip7.0M
[   ]Advanced 3D Game Programming All in One.pdf 67M
[   ]Advanced 3D Game Programming with DirectX 9.0.pdf 14M
[   ]Advanced Animation with DirectX.pdf2.4M
[   ]Advanced Graphics Programming Techniques Using Opengl.pdf8.2M
[   ]Advanced Graphics Programming Using OpenGL.pdf5.6M
[   ]Advanced WinSock Multiplayer Game Programming Multicasting.pdf449K
[   ]Algorithms And Networking For Computer Games.pdf1.9M
[   ]Artificial Intelligence for Games.pdf5.3M
[   ]Artificial Intelligence for Games Source Code.zip1.7M
[   ]Beginning 3D Game Programming.chm3.7M
[   ]Beginning C# Game Programming.pdf4.3M
[   ]Beginning C# Game Programming Source Code.zip7.3M
[   ]Beginning C++ Game Programming.chm4.6M
[   ]Beginning C++ Game Programming.pdf 48M
[   ]Beginning Direct3D Game Programming, Second Edition.pdf6.9M
[   ]Beginning DirectX 9.pdf5.1M
[   ]Beginning Game Audio Programming.chm7.1M
[   ]Beginning Game Programming.pdf8.8M
[   ]Beginning Math and Physics for Game Programmers.chm2.7M
[   ]Beginning OpenGL Game Programming.pdf 47M
[   ]Beginning OpenGL Game Programming Source Code.zip 17M
[   ]C++ Module I.pdf1.4M
[   ]C++ Module II.pdf2.7M
[   ]C Game Programming For Dummies 2.pdf650K
[   ]Cengage-Multi.Threaded.Game.Engine.Design.2010.RETAiL.EBook.pdf6.2M
[   ]Collision Detection in Interactive 3D Environments.pdf 12M
[   ]Computer Organization And Design The Hardware Software Interface.pdf 50M
[   ]Computer_Graphics__C_Version_-_Hearn,_Baker.pdf 19M
[   ]Core Techniques And Algorithms in Game Programming.chm4.5M
[   ]Core Techniques and Algorithms in Game Programming.pdf 11M
[   ]Creating Games In C++ - A Step By Step Guide.chm1.2M
[   ]CryENGINE 2 Features.pdf2.5M
[   ]Cutting Edge Direct3D Programming.chm4.8M
[   ]Data Structures for Game Programmers.pdf 19M
[   ]DirectX 3D Graphics Programming Bible.pdf 53M
[   ]DirectX 8.1 Programming for C PlusPlus.chm9.3M
[   ]DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf4.1M
[   ]Directx 9 User Interfaces - Design and Implementation.pdf5.3M
[   ]Essential Mathematics for Games and Interactive Applications.pdf 11M
[   ]Essential Mathematics for Games and Interactive Applications 2nd Edition.pdf5.4M
[   ]Evolution of GPUs.pdf4.6M
[   ]Focus On Photon Mapping.chm2.0M
[   ]Focus on Mod Programming In Quake III Arena.pdf5.4M
[   ]Focus on SDL.pdf9.1M
[   ]Fundamentals of Audio and Video Programming for Games.chm 18M
[IMG]GPU Gems 1.djvu 14M
[IMG]GPU Gems 2.djvu 14M
[   ]GPU Gems 3.chm 26M
[   ]GPU Programming Guide.pdf1.0M
[   ]Game Coding Complete.chm 13M
[   ]Game Engine Toolset Development.pdf6.5M
[   ]Game Physics.pdf 69M
[   ]Game Physics Engine Development.pdf6.7M
[   ]Game Physics Engine Development Source Code.zip3.2M
[   ]Game Programming All in One.pdf 26M
[   ]Game Programming Gems 1.pdf 44M
[   ]Game Programming Gems 2.pdf 21M
[   ]Game Programming Gems 3.pdf 11M
[   ]Game Programming Gems 4.pdf 32M
[   ]GameProgrammingGems5-CDROM.zip121M
[   ]GameProgrammingGems6-CDROM.zip126M
[   ]Game Programming Gems 6.pdf 30M
[   ]Game Programming Golden Rules.pdf 50M
[   ]Game Programming Tricks of the Trade.pdf 81M
[   ]Game Programming with DirectX 9.0.pdf1.3M
[   ]Game Scripting Mastery.pdf 52M
[   ]GeForce 8800 GPU Architecture Technical Brief .pdf3.5M
[   ]Graphics Gems 1.pdf5.9M
[   ]Graphics Gems 2.pdf7.4M
[   ]Graphics Gems 3.pdf4.8M
[   ]Graphics Gems 4.pdf 65M
[   ]Graphics Gems 5.pdf 44M
[   ]Graphics Gems Series Source Code.zip2.1M
[   ]Graphics Programming Black Book.pdf110M
[   ]Graphics Programming with DirectX 9 Module I.pdf 12M
[   ]Graphics Programming with DirectX 9 Module II.pdf 33M
[   ]Half Life 2 Mods For Dummies.pdf 13M
[   ]Hardcore AI for Computer Games and Animation.pdf 19M
[   ]How GPUs Work.pdf 85K
[   ]Inside Direct3D.chm2.6M
[   ]Introduction_to_Computer_Graphics_-_Foley.pdf 72M
[   ]Introduction to 3D Game Programming with DirectX 9.0 Source Code.zip7.2M
[   ]Introduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm6.4M
[   ]Introduction to 3D Game Programming with DirectX 9.0c Shader Approach Source Code.zip 52M
[   ]Introduction to 3D Game Programming with DirectX 9.pdf6.7M
[   ]Introduction to Game Programming with C++.chm6.3M
[   ]Isometric Game Programming With DirectX 7.pdf 20M
[   ]Learn Vertex and Pixel Shader Programming With DirectX 9.pdf9.7M
[   ]Level of Detail for 3D Graphics.pdf4.7M
[   ]Linear Algebra Demystified.pdf1.8M
[   ]Linux 3D Graphics Programming.pdf6.9M
[   ]Linux Games Programming.pdf3.4M
[   ]Lumenex Engine Technical Brief.pdf580K
[   ]MUD Game Programming.chm2.6M
[   ]Managed DirectX 9 Kick Start - Graphics and Game Programming.chm1.3M
[   ]Math Course Description.pdf 97K
[   ]Mathematical Physics - A Modern Introduction To It's Foundations.pdf 34M
[   ]Mathematics_for_Computer_Graphics_-_Vince.pdf1.8M
[   ]Mathematics_for_Game_Developers_-_Tremblay.pdf 15M
[   ]Mathematics for 3D Game Programming and Computer Graphics, Second Edition.pdf 15M
[   ]Mathematics for Computer Graphics.pdf3.6M
[   ]Mathematics for Game Developers.pdf 15M
[   ]Memory Management - Algorithms And Implementation In C-C++.pdf1.0M
[   ]Microsoft DirectX 10 Technical Brief.pdf800K
[   ]Multiplayer Game Programming.pdf 20M
[   ]Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf9.4M
[   ]OpenGL.Shading.Language.2nd.Edition.(Orange.Book).2006.pdf6.6M
[   ]OpenGL Game Development.pdf6.0M
[   ]OpenGL Programming Guide.pdf7.8M
[   ]OpenGL Red Book and Blue Book.zip5.8M
[   ]OpenGL Reference Manual.pdf395K
[   ]OpenGL Shading Language.chm2.8M
[   ]OpenGL Super Bible.pdf4.2M
[   ]OpenGL SuperBible 4th Edition.pdf 13M
[   ]Physically-Based Rendering - From Theory To Implementation.pdf7.1M
[   ]Physics Course Description.pdf162K
[   ]Physics for Game Developers.pdf3.9M
[   ]Polygon Collision Tutorials.zip4.0M
[   ]Postmortems From Game Developers.pdf 16M
[   ]Probability Theory - The Logic of Science.pdf5.8M
[   ]Probability for Dummies.pdf4.5M
[   ]Programming AI by Example Source Code.zip4.1M
[   ]Programming Game AI by Example.pdf 12M
[   ]Programming Multiplayer Games.pdf6.1M
[   ]Programming Role-Playing Games With DirectX 8.pdf 20M
[   ]Programming Role Playing Games with DirectX, 2nd Edition.pdf8.9M
[   ]Quake 4 Mods For Dummies.pdf 13M
[   ]Real-Time Collision Detection.pdf2.9M
[   ]Real-Time Rendering Tricks and Techniques in DirectX.pdf6.4M
[IMG]Real-time Rendering 2nd ed.djvu 11M
[   ]Real Time Shader Programming.chm 11M
[   ]ShaderX1 - Vertex and Pixel Shader Tips and Tricks.pdf8.3M
[   ]ShaderX2 - Introductions and Tutorials with DirectX9.pdf5.8M
[   ]ShaderX3 - Advanced Rendering with DirectX and OpenGL.pdf 30M
[   ]Shaders for Game Programming and Artists.pdf9.7M
[   ]Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf 15M
[   ]Software Engineering - for Game Developers.pdf 25M
[   ]Software Engineering and Computer Games.chm4.0M
[   ]Source Engine Infosheet.pdf6.3M
[   ]Special Effects Game Programming With DirectX Source Code.zip 19M
[   ]Special Effects Game Programming with DirectX.pdf156M
[   ]Strategy Game Programming With Directx 9.0.chm 12M
[   ]Teach Yourself Game Programming in 24 Hours.chm3.0M
[   ]The Elements of Euclid.pdf1.8M
[   ]The Official Guide to Learning OpenGL, Version 2.1.pdf 16M
[   ]Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization.pdf 48M
[   ]Tricks of the Windows Game Programming Gurus, Second Edition.chm 11M
[   ]Tricks of the Windows Game Programming Gurus - Fundamentals of 2D and 3D Game Programming.pdf 16M
[   ]Using Opengl In Visual C++.pdf 67K
[   ]Vector Game Math Processors.pdf3.9M
[   ]Vector Game Math Processors Source Code.zip2.2M
[   ]Visualizing Quaternions.pdf6.6M
[   ]Zen of Graphics Programming - Michael Abrash.zip3.0M

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