#ifndef __GL_COMPONENT
#define __GL_COMPONENT

class CGfxOpenGL
{
public:
	CGfxOpenGL();
	virtual ~CGfxOpenGL();

	bool Init();
	void SetupProjection(int width, int height);
	bool Shutdown();
	void Prepare(float dt);
	void Render();

private:
	int m_windowWidth;
	int m_windowHeight;
  GLfloat m_interpol;
  GLuint m_texID[2];
};

#endif