Index of /Books Magazines and other texts/Computer Science/Game programming

[ICO]NameSize

[PARENTDIR]Parent Directory -
[IMG]Astle D., Hawkins K. Beginning OpenGL game programming (Course Technology PTR, 2004)(ISBN 1592003699)(600dpi)(T)(C)(334s).djvu3.9M
[   ]Barron T. Multiplayer game programming (PrimaTech, 2001)(ISBN 0761532986)(817s).pdf 13M
[DIR]Basics/ -
[   ]Computer Gaming World - Mar 2006.pdf 13M
[DIR]Console/ -
[DIR]Designing/ -
[   ]Elsevier Creating Games with Unity and Maya.pdf 22M
[   ]Finney K.C. 3D game programming all in one (1ed., Course Technology PTR, 2004)(ISBN 159200136X)(O)(849s).pdf 12M
[   ]Finney K.C. 3D game programming all in one (2ed., Course Technology PTR, 2007)(ISBN 1598632663)(1117s).pdf 13M
[   ]Flynt J.P., Salem O. Software engineering for game developers (Course Technology PTR, 2005)(ISBN 1592001556)(O)(890s).pdf 15M
[DIR]Game Design/ -
[   ]Game Developer - Game Career Guide Fall 2005.pdf 28M
[   ]Game Developer - Game Career Guide Fall 2008.pdf 31M
[   ]Gold - Object-Oriented Game Development.pdf 15M
[   ]Gregory J. Game Engine Architecture (A.K.Peters, 2009)(ISBN 1568814135)(413s).pdf8.0M
[IMG]Koster R. A theory of fun for game design (Paraglyph Press, 2005)(ISBN 1932111972)(600dpi)(T)(C)(256s).djvu6.4M
[   ]Loguidice - Vintage Games - An Insider Look at the History of the Most Influential Games of All Time (Focal, 2009).pdf 31M
[DIR]Mobile/ -
[DIR]Modding and Others/ -
[DIR]Programming/ -
[   ]Strougo R., Wenderlich R. - Learning Cocos2D A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk - 2011.pdf5.6M
[   ]Wolf - Video Game Explosion - A History from Pong to Playstation (Greenwood, 2008).pdf2.4M
[   ]Zerbst S., Duevel O. 3D game engine programming (Thomson, 2004)(ISBN 1592003516)(897s).pdf4.7M

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